Public match receipt
Aug 25, 12:28 PM
Nuke
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
5
Top Frag Rating · masoudmooon · 1.38
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
30na13🩶
3/7
Entries won / attempted
Trade impact
masoudmooon
4
Trade kills
Clutches
-23
1/3
Clutches won / played
Utility
ʀᴇᴢ
101
1 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
masoudmooon CS3,418891 | 19 | 10 | 3 | 1.90 | 89.9 | 53% | 89% | 1.38 | +143 | 3 |
Okhtapus CS3,809309 | 17 | 14 | 8 | 1.21 | 108.8 | 41% | 78% | 1.23 | +122 | 3 |
-23 CS3,762FACEIT— | 17 | 9 | 2 | 1.89 | 88.7 | 53% | 89% | 1.37 | +421 | 5 |
GG CS3,319895 | 9 | 12 | 2 | 0.75 | 64.4 | 33% | 83% | 0.93 | +123 | 1 |
AMJAD CS2,271300 | 6 | 14 | 5 | 0.43 | 56.9 | 17% | 44% | 0.68 | +146 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
ʀᴇᴢ CS3,035774 | 14 | 14 | 7 | 1.00 | 95.0 | 36% | 61% | 1.05 | -117 | 2 |
#head_shot CS3,783FACEIT— | 15 | 15 | 4 | 1.00 | 95.5 | 73% | 83% | 1.13 | -170 | 1 |
Fisk CS3,354FACEIT— | 11 | 13 | 2 | 0.85 | 71.2 | 18% | 67% | 0.93 | -137 | 0 |
SmokY CS3,378FACEIT— | 11 | 12 | 2 | 0.92 | 65.1 | 27% | 61% | 0.90 | -143 | 2 |
30na13🩶 CS3,4921,000 | 8 | 17 | 4 | 0.47 | 39.7 | 13% | 56% | 0.65 | -133 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
masoudmooon | 50 | 2 | 3/5 | 4 | 0/1 | 3 | 45 |
-23 | 0 | 0 | 2/2 | 4 | 1/3 | 5 | 40 |
Okhtapus | 51 | 4 | 1/1 | 2 | 1/1 | 3 | 43 |
#head_shot | 85 | 4 | 2/3 | 2 | 0/2 | 1 | 33 |
ʀᴇᴢ | 101 | 1 | 0/2 | 1 | 1/2 | 2 | 38 |
GG | 0 | 2 | 2/3 | 0 | 1/1 | 1 | 21 |
Fisk | 16 | 2 | 1/2 | 1 | 0/3 | 0 | 23 |
SmokY | 0 | 0 | 2/4 | 1 | 0/5 | 2 | 22 |
AMJAD | 13 | 0 | 2/7 | 0 | 1/3 | 1 | 20 |
30na13🩶 | 15 | 1 | 3/7 | 1 | 0/1 | 0 | 19 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
masoudmooon | — | — / — | 101ms · 29 | 25.8% | — | 20.7% | — | — | 4144 mdeg | 99% / 109% / 148% | None |
-23 | — | — / — | 98ms · 20 | 15.6% | — | 20.4% | — | — | 2665 mdeg | 99% / 107% / 148% | None |
Okhtapus | — | — / — | 107ms · 20 | 20.8% | — | 18.9% | — | — | 2961 mdeg | 77% / 131% / 95% | None |
#head_shot | — | — / — | 162ms · 26 | 22.0% | — | 22.7% | — | — | 7667 mdeg | 138% / 115% / 78% | None |
ʀᴇᴢ | — | — / — | 110ms · 24 | 22.2% | — | 9.5% | — | — | 3901 mdeg | 67% / 115% / 78% | None |
GG | — | — / — | 198ms · 6 | 10.7% | — | 7.0% | — | — | 7691 mdeg | 63% / 78% / 59% | None |
Fisk | — | — / — | 69ms · 18 | 26.7% | — | 10.9% | — | — | 5320 mdeg | 34% / 86% / 66% | None |
SmokY | — | — / — | 98ms · 11 | 12.8% | — | 11.6% | — | — | 3020 mdeg | 51% / 79% / 72% | None |
AMJAD | — | — / — | 200ms · 17 | 16.3% | — | 6.8% | — | — | 3811 mdeg | 31% / 69% / 34% | None |
30na13🩶 | — | — / — | 163ms · 15 | 18.4% | — | 8.1% | — | — | 6683 mdeg | 24% / 48% / 37% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 15 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+46 ticks
GG dropped the bomb
0.7s clock+77 ticks
Okhtapus picked up the bomb
1.2s clock+283 ticks
masoudmooon threw a decoy
+457 ticks
masoudmooon detonated a decoy
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+632 ticks
Okhtapus threw a flashbang
+685 ticks
ʀᴇᴢ threw a HE grenade
+693 ticks
masoudmooon threw a smoke
+742 ticks
Okhtapus detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 2.8s enemy blind · 0.0s team blind
+795 ticks
ʀᴇᴢ detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+942 ticks
masoudmooon detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,104 ticks
GG threw a flashbang
+1,151 ticks
masoudmooon threw a HE grenade
+1,214 ticks
GG detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 4.7s enemy blind · 3.9s team blind
+1,217 ticks
Okhtapus threw a HE grenade
+1,262 ticks
masoudmooon detonated a HE grenade
15 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,327 ticks
Okhtapus detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,466 ticks
masoudmooon decoy expired
+1,799 ticks
SmokY eliminated masoudmooon with M4A1-S · assisted by FiskOpeningHeadshot+1,837 ticks
Okhtapus dropped the bomb
28.7s clock+1,837 ticks
SmokY eliminated Okhtapus with M4A1-S+2,354 ticks
masoudmooon smoke expired
+2,766 ticks
SmokY eliminated GG with M4A1-S+3,481 ticks
SmokY eliminated -23 with M4A1-S+3,551 ticks
#head_shot threw a flashbang
+3,661 ticks
#head_shot detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 3.9s team blind
+4,616 ticks
ʀᴇᴢ eliminated AMJAD with bizonHeadshot
Kill feed
128 of 130 events
Objective
67 of unknown events
Grenades
379 of unknown events