Public match receipt
Jul 19, 11:49 PM
Cache
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
3
Top Frag Rating · Dwag · 1.37
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
Xyleno
3/5
Entries won / attempted
Trade impact
Xyleno
5
Trade kills
Clutches
boof
2/3
Clutches won / played
Utility
Xyleno
112
7 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Dwag CS—FACEIT— | 18 | 11 | 2 | 1.64 | 105.8 | 33% | 88% | 1.37 | — | 5 |
boof CS—FACEIT— | 17 | 11 | 4 | 1.55 | 102.5 | 47% | 94% | 1.35 | — | 3 |
GoodyJr CS—FACEIT— | 14 | 10 | 5 | 1.40 | 76.1 | 36% | 81% | 1.16 | — | 3 |
Chuey CS—FACEIT— | 10 | 8 | 6 | 1.25 | 76.4 | 10% | 81% | 1.11 | — | 2 |
✧DRILL✧ CS—FACEIT— | 13 | 9 | 5 | 1.44 | 104.9 | 54% | 81% | 1.29 | — | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Xyleno CS—FACEIT— | 18 | 13 | 9 | 1.38 | 127.8 | 28% | 75% | 1.35 | — | 1 |
DaSCHILL CS23,001FACEIT— | 15 | 15 | 5 | 1.00 | 93.3 | 53% | 81% | 1.12 | — | 1 |
Wolf CS20,4001,499 | 7 | 15 | 4 | 0.47 | 58.4 | 71% | 63% | 0.75 | — | 0 |
kyzcraliP CS—FACEIT— | 7 | 14 | 2 | 0.50 | 33.6 | 43% | 44% | 0.59 | — | 1 |
Shockplug CS17,434FACEIT— | 2 | 16 | 3 | 0.13 | 18.1 | 50% | 38% | 0.40 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Dwag | 9 | 1 | 3/3 | 0 | 1/1 | 5 | 42 |
boof | 1 | 1 | 2/3 | 4 | 2/3 | 3 | 40 |
Xyleno | 112 | 7 | 3/5 | 5 | 1/3 | 1 | 49 |
✧DRILL✧ | 94 | 4 | 3/4 | 2 | 1/3 | 0 | 30 |
GoodyJr | 56 | 0 | 2/3 | 2 | 0/0 | 3 | 33 |
DaSCHILL | 0 | 0 | 1/3 | 5 | 0/5 | 1 | 41 |
Chuey | 103 | 3 | 0/3 | 1 | 1/1 | 2 | 32 |
Wolf | 40 | 2 | 0/0 | 4 | 0/3 | 0 | 20 |
kyzcraliP | 2 | 4 | 1/2 | 1 | 0/2 | 1 | 14 |
Shockplug | 0 | 12 | 1/6 | 0 | 0/1 | 0 | 5 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
Aim measurements were not stored for this match. Older receipts and tracker-only rows stay blank rather than guessed.
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 15 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+703 ticks
GoodyJr eliminated Shockplug with Galil AROpeningHeadshot+1,115 ticks
Xyleno eliminated GoodyJr with m4a1Wallbang+1,174 ticks
Xyleno eliminated Dwag with m4a1 · assisted by DaSCHILL+1,217 ticks
boof eliminated Xyleno with Galil AR · assisted by GoodyJrTradeHeadshot+1,509 ticks
boof eliminated DaSCHILL with Galil AR+1,529 ticks
Wolf eliminated boof with M4A1-STrade+2,129 ticks
Chuey eliminated kyzcraliP with AK-47+2,786 ticks
✧DRILL✧ eliminated Wolf with Galil ARHeadshot
Kill feed
121 of 122 events
Objective
Marked unavailable by the source
Grenades
Marked unavailable by the source