Public match receipt
Oct 21, 01:58 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
10
Top Frag Rating · DaSCHILL · 1.39
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Roach
7/10
Entries won / attempted
Trade impact
DaSCHILL
8
Trade kills
Clutches
Hampter
1/5
Clutches won / played
Utility
Joe King
243
4 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
DaSCHILL CS20,6161,490 | 24 | 13 | 3 | 1.85 | 100.3 | 63% | 83% | 1.39 | +382 | 2 |
ml CS18,6271,112 | 22 | 14 | 5 | 1.57 | 94.3 | 64% | 74% | 1.26 | +367 | 6 |
Shockplug CS14,5251,204 | 17 | 14 | 8 | 1.21 | 77.7 | 41% | 70% | 1.07 | +332 | 2 |
Joe King CS18,705FACEIT— | 15 | 13 | 8 | 1.15 | 82.0 | 40% | 74% | 1.09 | +357 | 3 |
Coalter101 CS18,699FACEIT— | 11 | 21 | 4 | 0.52 | 56.5 | 27% | 74% | 0.80 | +370 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Roach CS18,470698 | 24 | 20 | 1 | 1.20 | 118.4 | 67% | 65% | 1.22 | -393 | 5 |
Jefferson Steelflex CS17,995FACEIT— | 14 | 18 | 6 | 0.78 | 68.0 | 64% | 65% | 0.89 | -373 | 0 |
Hampter CS19,000FACEIT— | 12 | 17 | 7 | 0.71 | 68.0 | 42% | 61% | 0.86 | -103 | 2 |
Ebin on my Neezer Till I Scrooge CS14,1891,186 | 13 | 19 | 4 | 0.68 | 60.3 | 23% | 65% | 0.83 | -431 | 2 |
Stone CS21,275766 | 10 | 16 | 5 | 0.63 | 53.3 | 10% | 65% | 0.79 | -422 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
DaSCHILL | 3 | 6 | 2/3 | 8 | 0/2 | 2 | 58 |
ml | 137 | 2 | 0/0 | 1 | 0/2 | 6 | 52 |
Roach | 0 | 4 | 7/10 | 4 | 0/1 | 5 | 49 |
Joe King | 243 | 4 | 1/3 | 1 | 0/4 | 3 | 37 |
Shockplug | 69 | 8 | 5/7 | 3 | 0/2 | 2 | 41 |
Jefferson Steelflex | 33 | 2 | 2/3 | 2 | 0/2 | 0 | 39 |
Hampter | 36 | 7 | 1/2 | 3 | 1/5 | 2 | 30 |
Ebin on my Neezer Till I Scrooge | 17 | 0 | 2/6 | 2 | 0/2 | 2 | 30 |
Coalter101 | 26 | 1 | 3/10 | 1 | 0/0 | 0 | 20 |
Stone | 84 | 18 | 0/2 | 2 | 1/5 | 1 | 28 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
DaSCHILL | — | — / — | 134ms · 27 | 12.3% | 15.4% | 21.3% | 13° p90 | — | 958 mdeg | 117% / 121% / 144% | None |
ml | — | — / — | 134ms · 32 | 12.5% | 57.1% | 26.9% | 11° p90 | — | 1101 mdeg | 119% / 114% / 123% | None |
Roach | — | — / — | 55ms · 43 | 31.1% | 40.6% | 26.8% | 9° p90 | — | 804 mdeg | 125% / 143% / 94% | None |
Joe King | — | — / — | 56ms · 29 | 22.5% | 21.7% | 12.9% | 14° p90 | — | 2009 mdeg | 75% / 99% / 90% | None |
Shockplug | — | — / — | 111ms · 19 | 14.3% | 33.3% | 19.3% | 15° p90 | — | 695 mdeg | 77% / 94% / 95% | None |
Jefferson Steelflex | — | — / — | 379ms · 23 | 7.7% | 0.0% | 17.5% | 7° p90 | — | 1242 mdeg | 121% / 82% / 61% | None |
Hampter | — | — / — | 72ms · 24 | 24.1% | 28.6% | 19.2% | 19° p90 | — | 836 mdeg | 78% / 82% / 55% | None |
Ebin on my Neezer Till I Scrooge | — | — / — | 108ms · 19 | 17.9% | 25.0% | 10.3% | 17° p90 | — | 1173 mdeg | 43% / 73% / 54% | None |
Coalter101 | — | — / — | 17ms · 10 | 9.0% | 37.5% | 24.0% | 15° p90 | — | 1182 mdeg | 51% / 68% / 41% | None |
Stone | — | — / — | 56ms · 20 | 23.5% | 16.7% | 4.0% | 3° p90 | — | 871 mdeg | 19% / 64% / 49% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 10 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+214 ticks
Shockplug threw a flashbang
+324 ticks
Shockplug detonated a flashbang
0 dmg · 0 enemies · 3 teammates · 0.0s enemy blind · 4.8s team blind
+418 ticks
Coalter101 threw a incendiary
+539 ticks
Coalter101 detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+576 ticks
Joe King threw a flashbang
+593 ticks
Hampter threw a smoke
+615 ticks
Coalter101 threw a HE grenade
+680 ticks
Shockplug eliminated Roach with AK-47OpeningHeadshot+686 ticks
Joe King detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.8s team blind
+725 ticks
Coalter101 detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+843 ticks
Hampter threw a flashbang
+876 ticks
Coalter101 eliminated Ebin on my Neezer Till I Scrooge with revolver+891 ticks
Coalter101 molotov expired
+953 ticks
Hampter detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 2.1s enemy blind · 0.0s team blind
+1,003 ticks
Hampter eliminated Coalter101 with mp7 · assisted by Jefferson SteelflexTrade+1,048 ticks
Jefferson Steelflex eliminated Joe King with mp7 · assisted by Hampter+1,105 ticks
Hampter detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,152 ticks
ml threw a incendiary
+1,224 ticks
ml threw a HE grenade
+1,235 ticks
ml detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,314 ticks
ml threw a flashbang
+1,334 ticks
ml detonated a HE grenade
36 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,380 ticks
Jefferson Steelflex threw a smoke
+1,424 ticks
ml detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 5.5s enemy blind · 0.0s team blind
+1,453 ticks
Jefferson Steelflex threw a HE grenade
+1,519 ticks
Jefferson Steelflex detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,527 ticks
ml eliminated Jefferson Steelflex with m4a1 · assisted by Joe King+1,563 ticks
Jefferson Steelflex detonated a HE grenade
8 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,587 ticks
ml molotov expired
+1,597 ticks
Hampter dropped the bomb
25.0s clock+1,597 ticks
ml eliminated Hampter with m4a1HeadshotThrough smoke+2,145 ticks
Shockplug threw a smoke
+2,348 ticks
Shockplug detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,517 ticks
Hampter smoke expired
+2,892 ticks
Shockplug threw a molotov
+2,931 ticks
Jefferson Steelflex smoke expired
+2,984 ticks
Shockplug detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,332 ticks
DaSCHILL eliminated Stone with AK-47Headshot
Kill feed
164 of 165 events
Objective
53 of unknown events
Grenades
554 of unknown events