Public match receipt
Jul 27, 04:22 AM
Mirage
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
3
Top Frag Rating · Big_MrE · 1.85
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
bullkn0x | Building CSFit.io
5/5
Entries won / attempted
Trade impact
Lawrence
3
Trade kills
Clutches
CP
1/3
Clutches won / played
Utility
Lawrence
149
8 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Big_MrE CS10,286757 | 21 | 6 | 3 | 3.50 | 109.9 | 57% | 94% | 1.85 | +171 | 2 |
bullkn0x | Building CSFit.io CS11,0051,002 | 16 | 7 | 2 | 2.29 | 96.1 | 13% | 88% | 1.51 | +159 | 4 |
Lawrence CS10,712895 | 16 | 7 | 7 | 2.29 | 89.4 | 44% | 81% | 1.46 | +378 | 4 |
BadAim | CSFIT CS—952 | 6 | 5 | 9 | 1.20 | 72.6 | 67% | 88% | 1.11 | — | 1 |
[] CS—FACEIT— | 12 | 10 | 2 | 1.20 | 75.3 | 42% | 69% | 1.05 | — | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
washingtonwizardsFan CS17,5771,111 | 11 | 15 | 2 | 0.73 | 92.4 | 45% | 56% | 0.95 | — | 1 |
Auxis CS5,284673 | 7 | 14 | 3 | 0.50 | 55.8 | 43% | 44% | 0.69 | — | 1 |
CP CS—FACEIT— | 7 | 13 | 2 | 0.54 | 57.1 | 43% | 44% | 0.70 | — | 1 |
xcurry156 CS2,154FACEIT— | 3 | 15 | 1 | 0.20 | 20.4 | 33% | 31% | 0.41 | — | 0 |
Sleepyhead CS—1,065 | 4 | 15 | 0 | 0.27 | 30.0 | 50% | 19% | 0.43 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Big_MrE | 109 | 12 | 2/2 | 2 | 0/0 | 2 | 44 |
bullkn0x | Building CSFit.io | 40 | 6 | 5/5 | 0 | 0/0 | 4 | 38 |
Lawrence | 149 | 8 | 2/2 | 3 | 0/2 | 4 | 38 |
BadAim | CSFIT | 29 | 0 | 1/4 | 1 | 0/0 | 1 | 24 |
[] | 8 | 3 | 2/3 | 1 | 0/1 | 2 | 23 |
washingtonwizardsFan | 67 | 1 | 3/7 | 1 | 0/2 | 1 | 25 |
CP | 50 | 0 | 1/4 | 1 | 1/3 | 1 | 17 |
Auxis | 6 | 0 | 0/0 | 2 | 0/1 | 1 | 19 |
Sleepyhead | 0 | 0 | 0/4 | 0 | 0/5 | 0 | 10 |
xcurry156 | 0 | 1 | 0/1 | 2 | 0/3 | 0 | 11 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- 482ms · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Big_MrE | 503ms · 19 | — / 104% | 154ms · 32 | 29.3% | — | 27.1% | — | — | 4372 mdeg | 107% / 133% / 273% | None |
bullkn0x | Building CSFit.io | 457ms · 18 | — / 95% | 68ms · 22 | 26.7% | — | 5.8% | — | — | 2677 mdeg | 24% / 116% / 179% | None |
Lawrence | 598ms · 15 | — / 124% | 80ms · 25 | 35.6% | — | 11.7% | — | — | 3420 mdeg | 82% / 108% / 179% | None |
BadAim | CSFIT | 420ms · 14 | — / 87% | 44ms · 18 | 29.2% | — | 15.4% | — | — | 1164 mdeg | 125% / 88% / 94% | None |
[] | 414ms · 12 | — / 86% | 26ms · 15 | 27.9% | — | 33.3% | — | — | 1639 mdeg | 78% / 91% / 94% | None |
washingtonwizardsFan | 399ms · 20 | — / 83% | 82ms · 23 | 21.4% | — | 14.9% | — | — | 3908 mdeg | 85% / 112% / 57% | None |
CP | 549ms · 9 | — / 114% | 134ms · 14 | 36.0% | — | 10.8% | — | — | 2753 mdeg | 80% / 69% / 42% | None |
Auxis | 461ms · 12 | — / 96% | 150ms · 16 | 11.5% | — | 14.8% | — | — | 4214 mdeg | 80% / 67% / 39% | None |
Sleepyhead | 656ms · 4 | — / 136% | 39ms · 10 | 23.3% | — | 17.6% | — | — | 2470 mdeg | 94% / 36% / 21% | None |
xcurry156 | 644ms · 5 | — / 134% | 180ms · 10 | 7.1% | — | 5.9% | — | — | 2231 mdeg | 63% / 25% / 16% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 10 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+209 ticks
washingtonwizardsFan threw a smoke
+332 ticks
Auxis threw a flashbang
+367 ticks
bullkn0x | Building CSFit.io threw a smoke
+442 ticks
Auxis detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 1.7s team blind
+473 ticks
Big_MrE threw a flashbang
+540 ticks
bullkn0x | Building CSFit.io threw a HE grenade
+591 ticks
Big_MrE detonated a flashbang
0 dmg · 4 enemies · 1 teammates · 9.2s enemy blind · 0.5s team blind
+627 ticks
bullkn0x | Building CSFit.io detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+647 ticks
washingtonwizardsFan detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+650 ticks
bullkn0x | Building CSFit.io detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+703 ticks
Lawrence threw a incendiary
+791 ticks
Big_MrE threw a smoke
+797 ticks
Lawrence detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+837 ticks
Auxis threw a smoke
+924 ticks
Big_MrE detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+977 ticks
Auxis detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,120 ticks
washingtonwizardsFan threw a HE grenade
+1,149 ticks
Lawrence molotov expired
+1,169 ticks
Lawrence threw a flashbang
+1,230 ticks
washingtonwizardsFan detonated a HE grenade
13 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,263 ticks
bullkn0x | Building CSFit.io eliminated washingtonwizardsFan with m4a1OpeningThrough smoke+1,279 ticks
Lawrence detonated a flashbang
0 dmg · 4 enemies · 0 teammates · 15.9s enemy blind · 0.0s team blind
+1,291 ticks
CP eliminated bullkn0x | Building CSFit.io with AK-47TradeHeadshotThrough smokeBlind+1,375 ticks
Big_MrE threw a HE grenade
+1,399 ticks
Lawrence eliminated CP with m4a1Trade+1,486 ticks
Big_MrE detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,487 ticks
xcurry156 dropped the bomb
23.2s clock+1,487 ticks
Lawrence eliminated xcurry156 with m4a1+1,577 ticks
Auxis picked up the bomb
24.6s clock+1,635 ticks
Auxis threw a HE grenade
+1,746 ticks
Auxis detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,786 ticks
Auxis dropped the bomb
27.9s clock+1,786 ticks
Lawrence eliminated Auxis with m4a1+2,039 ticks
bullkn0x | Building CSFit.io smoke expired
+2,059 ticks
washingtonwizardsFan smoke expired
+2,336 ticks
Big_MrE smoke expired
+2,389 ticks
Auxis smoke expired
+2,887 ticks
BadAim | CSFIT eliminated Sleepyhead with m4a1
Kill feed
105 of 107 events
Objective
41 of unknown events
Grenades
328 of unknown events