Public match receipt
Jul 19, 06:50 PM
Inferno
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
7
Team B
13
Top Frag Rating · cob · 1.47
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
DaSCHILL
6/7
Entries won / attempted
Trade impact
cob
5
Trade kills
Clutches
Zangetsu刃鬼
1/5
Clutches won / played
Utility
Zangetsu刃鬼
262
3 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Zangetsu刃鬼 CS25,4191,961 | 20 | 15 | 2 | 1.33 | 104.5 | 40% | 65% | 1.20 | -351 | 4 |
-haron CS—1,408 | 14 | 13 | 4 | 1.08 | 82.3 | 57% | 75% | 1.07 | — | 1 |
PePPer*** CS17,328FACEIT— | 9 | 16 | 5 | 0.56 | 87.5 | 56% | 65% | 0.91 | -340 | 0 |
jc CS12,2701,247 | 10 | 15 | 5 | 0.67 | 46.2 | 30% | 65% | 0.77 | -116 | 2 |
☠_SWAGBALLS_☠ CS16,510968 | 6 | 19 | 2 | 0.32 | 51.3 | 67% | 45% | 0.62 | -103 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
cob CS20,0001,433 | 21 | 10 | 4 | 2.10 | 97.8 | 33% | 90% | 1.47 | +369 | 4 |
CamZiiii CS20,9881,552 | 16 | 12 | 7 | 1.33 | 91.3 | 56% | 75% | 1.18 | +328 | 3 |
DaSCHILL CS21,853FACEIT— | 17 | 12 | 3 | 1.42 | 91.2 | 59% | 75% | 1.20 | +374 | 1 |
Shockplug CS17,811FACEIT— | 13 | 16 | 8 | 0.81 | 95.7 | 31% | 70% | 1.04 | +370 | 3 |
Wolf CS20,4001,499 | 10 | 11 | 2 | 0.91 | 41.3 | 50% | 75% | 0.85 | — | 2 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
cob | 17 | 0 | 1/1 | 5 | 0/2 | 4 | 46 |
DaSCHILL | 107 | 1 | 6/7 | 3 | 0/1 | 1 | 37 |
Zangetsu刃鬼 | 262 | 3 | 3/6 | 3 | 1/5 | 4 | 41 |
CamZiiii | 241 | 5 | 2/2 | 3 | 1/3 | 3 | 42 |
-haron | 150 | 4 | 0/0 | 2 | 0/5 | 1 | 33 |
Shockplug | 157 | 4 | 4/8 | 3 | 0/1 | 3 | 37 |
PePPer*** | 222 | 0 | 2/2 | 3 | 0/2 | 0 | 27 |
Wolf | 178 | 6 | 0/2 | 1 | 0/1 | 2 | 27 |
jc | 133 | 5 | 1/7 | 2 | 0/1 | 2 | 19 |
☠_SWAGBALLS_☠ | 104 | 2 | 1/5 | 1 | 0/1 | 0 | 14 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
cob | — | — / — | 137ms · 27 | 23.2% | — | 13.8% | — | — | 4424 mdeg | 63% / 118% / 164% | None |
DaSCHILL | — | — / — | 88ms · 23 | 13.6% | — | 20.3% | — | — | 3063 mdeg | 110% / 110% / 111% | None |
Zangetsu刃鬼 | — | — / — | 97ms · 30 | 16.5% | — | 17.9% | — | — | 3353 mdeg | 75% / 126% / 104% | None |
CamZiiii | — | — / — | 99ms · 25 | 16.2% | — | 16.9% | — | — | 2843 mdeg | 106% / 110% / 104% | None |
-haron | — | — / — | 105ms · 16 | 16.7% | — | 22.9% | — | — | 4355 mdeg | 107% / 99% / 84% | None |
Shockplug | — | — / — | 275ms · 18 | 6.9% | — | 13.3% | — | — | 4211 mdeg | 58% / 116% / 64% | None |
PePPer*** | — | — / — | 129ms · 18 | 11.3% | — | 14.5% | — | — | 4859 mdeg | 104% / 106% / 44% | None |
Wolf | — | — / — | 96ms · 13 | 6.5% | — | 16.1% | — | — | 3077 mdeg | 94% / 50% / 71% | None |
jc | — | — / — | 110ms · 14 | 11.9% | — | 9.8% | — | — | 4293 mdeg | 56% / 56% / 52% | None |
☠_SWAGBALLS_☠ | — | — / — | 65ms · 12 | 15.1% | — | 14.7% | — | — | 5323 mdeg | 125% / 62% / 25% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 13 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+512 ticks
jc threw a smoke
+514 ticks
CamZiiii threw a HE grenade
+625 ticks
CamZiiii detonated a HE grenade
4 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+627 ticks
jc threw a molotov
+717 ticks
jc detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+754 ticks
jc detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+909 ticks
Zangetsu刃鬼 eliminated Wolf with glock · assisted by -haronOpening+1,037 ticks
Zangetsu刃鬼 eliminated CamZiiii with glockHeadshot+1,041 ticks
-haron threw a flashbang
+1,151 ticks
-haron detonated a flashbang
0 dmg · 0 enemies · 4 teammates · 0.0s enemy blind · 3.7s team blind
+1,203 ticks
jc molotov expired
+1,487 ticks
Zangetsu刃鬼 eliminated cob with glockHeadshot+1,663 ticks
Shockplug eliminated Zangetsu刃鬼 with revolverTrade+1,837 ticks
jc eliminated Shockplug with glockTradeHeadshot+1,847 ticks
jc eliminated ☠_SWAGBALLS_☠ with glock · assisted by ShockplugTeamkill+2,021 ticks
-haron threw a smoke
+2,115 ticks
-haron detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,129 ticks
jc smoke expired
+2,389 ticks
PePPer*** started planting
37.3s clock+2,581 ticks
DaSCHILL threw a flashbang
+2,589 ticks
PePPer*** planted the bomb
40.5s clock+2,698 ticks
DaSCHILL detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,395 ticks
-haron threw a HE grenade
+3,505 ticks
-haron detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,527 ticks
-haron smoke expired
+3,637 ticks
-haron eliminated DaSCHILL with usp silencerHeadshot
Kill feed
138 of 139 events
Objective
80 of unknown events
Grenades
684 of unknown events