Public match receipt
Aug 9, 01:10 AM
Cache
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
11
Top Frag Rating · HANKTHETANK · 1.41
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
HANKTHETANK
8/11
Entries won / attempted
Trade impact
HANKTHETANK
9
Trade kills
Clutches
Blitzen
1/8
Clutches won / played
Utility
Blitzen
278
41 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
HANKTHETANK CS23,2851,814 | 27 | 15 | 8 | 1.80 | 111.7 | 56% | 79% | 1.41 | — | 4 |
Android18 CS23,2422,119 | 24 | 19 | 5 | 1.26 | 84.2 | 42% | 83% | 1.16 | — | 4 |
Wolf CS20,4001,510 | 18 | 15 | 6 | 1.20 | 81.4 | 67% | 83% | 1.13 | — | 3 |
DaSCHILL CS23,001FACEIT— | 18 | 17 | 7 | 1.06 | 84.5 | 44% | 79% | 1.09 | — | 2 |
Bootygasm CS21,8711,070 | 10 | 16 | 7 | 0.63 | 60.3 | 40% | 67% | 0.82 | — | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Sin CS25,1191,550 | 23 | 22 | 6 | 1.05 | 88.0 | 39% | 71% | 1.07 | — | 5 |
Wildin CS24,9991,506 | 21 | 20 | 4 | 1.05 | 89.8 | 67% | 58% | 1.04 | — | 3 |
chalex2k CS22,5631,829 | 14 | 18 | 5 | 0.78 | 73.3 | 64% | 67% | 0.92 | — | 1 |
rare CS16,591852 | 13 | 19 | 3 | 0.68 | 66.0 | 31% | 50% | 0.80 | — | 1 |
Blitzen CS17,778FACEIT— | 11 | 18 | 5 | 0.61 | 53.7 | 55% | 58% | 0.76 | — | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
HANKTHETANK | 155 | 7 | 8/11 | 9 | 1/3 | 4 | 63 |
Android18 | 38 | 4 | 3/4 | 7 | 0/2 | 4 | 60 |
Wolf | 61 | 8 | 1/1 | 3 | 0/3 | 3 | 46 |
DaSCHILL | 21 | 0 | 2/5 | 0 | 0/0 | 2 | 43 |
Sin | 26 | 4 | 3/7 | 4 | 0/0 | 5 | 52 |
Wildin | 0 | 2 | 4/9 | 1 | 0/1 | 3 | 52 |
chalex2k | 45 | 12 | 0/3 | 1 | 1/5 | 1 | 37 |
Bootygasm | 0 | 5 | 1/3 | 2 | 0/4 | 0 | 29 |
rare | 0 | 4 | 2/4 | 2 | 1/2 | 1 | 36 |
Blitzen | 278 | 41 | 0/1 | 4 | 1/8 | 1 | 30 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
HANKTHETANK | — | — / — | 179ms · 40 | 28.2% | — | 0.0% | — | — | 3499 mdeg | 104% / 135% / 141% | None |
Android18 | — | — / — | 105ms · 19 | 10.9% | — | 0.0% | — | — | 3258 mdeg | 78% / 102% / 99% | None |
Wolf | — | — / — | 76ms · 25 | 20.5% | — | 0.0% | — | — | 3416 mdeg | 125% / 98% / 94% | None |
DaSCHILL | — | — / — | 96ms · 19 | 13.1% | — | 0.0% | — | — | 3608 mdeg | 83% / 102% / 83% | None |
Sin | — | — / — | 60ms · 27 | 19.8% | — | 0.0% | — | — | 4673 mdeg | 73% / 106% / 82% | None |
Wildin | — | — / — | 150ms · 21 | 12.0% | — | 0.0% | — | — | 2051 mdeg | 125% / 108% / 82% | None |
chalex2k | — | — / — | 97ms · 23 | 14.1% | — | 0.0% | — | — | 3571 mdeg | 121% / 89% / 61% | None |
Bootygasm | — | — / — | 42ms · 22 | 26.1% | — | 0.0% | — | — | 1446 mdeg | 75% / 73% / 49% | None |
rare | — | — / — | 96ms · 21 | 19.0% | — | 0.0% | — | — | 3286 mdeg | 58% / 80% / 54% | None |
Blitzen | — | — / — | 146ms · 17 | 9.8% | — | 0.0% | — | — | 3866 mdeg | 102% / 65% / 48% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 2 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+456 ticks
Android18 threw a HE grenade
+567 ticks
Android18 detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+663 ticks
Blitzen threw a flashbang
+759 ticks
chalex2k threw a flashbang
+773 ticks
Blitzen detonated a flashbang
0 dmg · 0 enemies · 4 teammates · 0.0s enemy blind · 3.7s team blind
+825 ticks
Blitzen threw a flashbang
+869 ticks
chalex2k detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 0.5s enemy blind · 0.0s team blind
+882 ticks
Wildin eliminated HANKTHETANK with mac10 · flashed by chalex2kOpeningHeadshot+935 ticks
Blitzen detonated a flashbang
0 dmg · 0 enemies · 3 teammates · 0.0s enemy blind · 11.3s team blind
+1,211 ticks
DaSCHILL eliminated Wildin with usp silencer · assisted by HANKTHETANK+1,335 ticks
Sin eliminated DaSCHILL with mac10Trade+1,362 ticks
Wolf eliminated Sin with fiveseven · assisted by DaSCHILLTrade+1,453 ticks
rare started planting
22.7s clock+1,591 ticks
Wolf eliminated chalex2k with fivesevenHeadshot+1,653 ticks
rare planted the bomb
25.8s clock+1,754 ticks
Wolf eliminated rare with mac10Headshot+1,850 ticks
Wolf started defusing
No kit28.9s clock+2,158 ticks
Blitzen threw a HE grenade
+2,172 ticks
Bootygasm eliminated Blitzen with p250+2,268 ticks
Blitzen detonated a HE grenade
52 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,490 ticks
Wolf defused the bomb
38.9s clock
Kill feed
179 exact match events
Objective
89 of unknown events
Grenades
674 of unknown events