Public match receipt
Oct 25, 10:53 PM
Cache
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
8
Team B
13
Top Frag Rating · Mr. Tickle · 1.24
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Mr. Tickle
4/6
Entries won / attempted
Trade impact
SnakeZilla
5
Trade kills
Clutches
Mr. Tickle
1/6
Clutches won / played
Utility
JayMoooSe
224
7 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
SnakeZilla CS21,149990 | 19 | 14 | 4 | 1.36 | 90.7 | 42% | 81% | 1.20 | -388 | 1 |
〄HOODIE〄 CS20,4441,087 | 15 | 16 | 5 | 0.94 | 96.5 | 53% | 71% | 1.08 | -385 | 2 |
play boy CS19,5741,134 | 16 | 14 | 2 | 1.14 | 73.9 | 44% | 71% | 1.04 | -392 | 3 |
rickplayingsolitairenakedw/dad CS18,493988 | 12 | 15 | 5 | 0.80 | 70.6 | 75% | 71% | 0.93 | -390 | 1 |
JayMoooSe CS—FACEIT— | 10 | 17 | 3 | 0.59 | 65.5 | 20% | 62% | 0.82 | — | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Mr. Tickle CS19,1661,465 | 20 | 16 | 8 | 1.25 | 110.9 | 25% | 76% | 1.24 | +355 | 3 |
Shockplug CS16,4491,204 | 20 | 16 | 7 | 1.25 | 100.0 | 40% | 81% | 1.21 | +370 | 4 |
DaSCHILL CS22,0651,490 | 16 | 13 | 5 | 1.23 | 81.5 | 69% | 76% | 1.11 | +362 | 4 |
bhopz CS20,124423 | 13 | 18 | 3 | 0.72 | 67.5 | 31% | 81% | 0.93 | +372 | 2 |
bunny CS—1,189 | 6 | 13 | 6 | 0.46 | 36.7 | 67% | 71% | 0.69 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Mr. Tickle | 54 | 1 | 4/6 | 4 | 1/6 | 3 | 56 |
Shockplug | 0 | 11 | 1/2 | 4 | 0/1 | 4 | 50 |
SnakeZilla | 158 | 8 | 3/3 | 5 | 0/6 | 1 | 42 |
DaSCHILL | 0 | 0 | 3/4 | 3 | 1/1 | 4 | 41 |
〄HOODIE〄 | 46 | 5 | 1/2 | 4 | 0/1 | 2 | 38 |
play boy | 70 | 4 | 2/7 | 1 | 1/2 | 3 | 35 |
rickplayingsolitairenakedw/dad | 40 | 8 | 3/7 | 0 | 0/2 | 1 | 33 |
bhopz | 59 | 4 | 3/4 | 4 | 0/2 | 2 | 29 |
JayMoooSe | 224 | 7 | 1/2 | 2 | 0/3 | 1 | 23 |
bunny | 112 | 9 | 0/5 | 1 | 0/1 | 0 | 23 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Mr. Tickle | — | — / — | 113ms · 37 | 22.4% | 0.0% | 6.3% | 10° p90 | — | 1090 mdeg | 47% / 134% / 98% | None |
Shockplug | — | — / — | 170ms · 21 | 4.4% | 16.7% | 14.1% | 10° p90 | — | 1426 mdeg | 75% / 121% / 98% | None |
SnakeZilla | — | — / — | 140ms · 29 | 13.5% | 30.0% | 16.9% | 6° p90 | — | 1120 mdeg | 79% / 110% / 106% | None |
DaSCHILL | — | — / — | 158ms · 23 | 15.5% | 11.1% | 21.4% | 12° p90 | — | 1350 mdeg | 129% / 99% / 96% | None |
〄HOODIE〄 | — | — / — | 74ms · 19 | 16.0% | 61.5% | 26.8% | 21° p90 | — | 1073 mdeg | 100% / 117% / 73% | None |
play boy | — | — / — | 105ms · 14 | 12.5% | 20.0% | 16.4% | 13° p90 | — | 1242 mdeg | 82% / 89% / 89% | None |
rickplayingsolitairenakedw/dad | — | — / — | 147ms · 17 | 26.3% | 30.0% | 17.5% | 14° p90 | — | 1602 mdeg | 141% / 85% / 63% | None |
bhopz | — | — / — | 96ms · 18 | 11.0% | 22.2% | 15.2% | 11° p90 | — | 981 mdeg | 58% / 82% / 56% | None |
JayMoooSe | — | — / — | 108ms · 16 | 10.3% | 0.0% | 4.8% | 11° p90 | — | 1299 mdeg | 38% / 79% / 46% | None |
bunny | — | — / — | 214ms · 12 | 1.2% | 100.0% | 12.9% | 11° p90 | — | 954 mdeg | 125% / 44% / 36% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 7 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+441 ticks
play boy threw a incendiary
+505 ticks
rickplayingsolitairenakedw/dad threw a smoke
+536 ticks
play boy detonated a molotov
8 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+562 ticks
play boy threw a HE grenade
+588 ticks
bunny threw a flashbang
+642 ticks
DaSCHILL eliminated play boy with AK-47OpeningHeadshot+672 ticks
rickplayingsolitairenakedw/dad detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+673 ticks
play boy detonated a HE grenade
51 dmg · 3 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+689 ticks
SnakeZilla threw a smoke
+699 ticks
bunny detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 4.3s enemy blind · 3.2s team blind
+793 ticks
SnakeZilla detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+888 ticks
play boy molotov expired
+997 ticks
DaSCHILL eliminated rickplayingsolitairenakedw/dad with AK-47Headshot+1,103 ticks
JayMoooSe eliminated DaSCHILL with m4a1Trade+1,153 ticks
JayMoooSe eliminated Shockplug with m4a1 · assisted by play boyHeadshot+1,314 ticks
bhopz eliminated JayMoooSe with AK-47 · assisted by ShockplugTrade+1,360 ticks
〄HOODIE〄 eliminated bhopz with AK-47TradeHeadshot+1,516 ticks
bunny threw a smoke
+1,633 ticks
bunny detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,084 ticks
rickplayingsolitairenakedw/dad smoke expired
+2,089 ticks
Mr. Tickle eliminated 〄HOODIE〄 with Galil ARHeadshot+2,205 ticks
SnakeZilla smoke expired
+2,509 ticks
Mr. Tickle started planting
39.2s clock+2,511 ticks
SnakeZilla threw a HE grenade
+2,622 ticks
SnakeZilla detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,709 ticks
Mr. Tickle planted the bomb
42.3s clock+2,829 ticks
SnakeZilla threw a incendiary
+2,929 ticks
SnakeZilla detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,941 ticks
Mr. Tickle threw a flashbang
+3,045 ticks
bunny smoke expired
+3,052 ticks
Mr. Tickle detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 4.3s team blind
+3,169 ticks
SnakeZilla threw a flashbang
+3,280 ticks
SnakeZilla detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 0.7s enemy blind · 1.9s team blind
+3,281 ticks
SnakeZilla molotov expired
+5,333 ticks
Bomb exploded
83.3s clock
Kill feed
147 of 152 events
Objective
80 of unknown events
Grenades
595 of unknown events