Public match receipt
Jul 27, 02:00 AM
Inferno
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
9
Top Frag Rating · fish in da bowl · 1.56
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Shockplug
4/13
Entries won / attempted
Trade impact
DaSCHILL
5
Trade kills
Clutches
fish in da bowl
1/5
Clutches won / played
Utility
DreadNipple
255
4 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
fish in da bowl CS20,5381,678 | 24 | 11 | 7 | 2.18 | 109.4 | 42% | 95% | 1.56 | +306 | 3 |
DaSCHILL CS22,802FACEIT— | 22 | 13 | 4 | 1.69 | 95.0 | 50% | 77% | 1.30 | +284 | 3 |
Shockplug CS18,261FACEIT— | 13 | 18 | 16 | 0.72 | 93.4 | 38% | 86% | 1.06 | +304 | 2 |
Wolf CS19,9991,510 | 14 | 15 | 3 | 0.93 | 67.7 | 29% | 68% | 0.94 | +124 | 2 |
MrRyeGuy CS20,0761,152 | 13 | 15 | 3 | 0.87 | 53.8 | 69% | 55% | 0.82 | +305 | 3 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Hoon CS22,217FACEIT— | 16 | 14 | 6 | 1.14 | 80.8 | 31% | 68% | 1.06 | -321 | 2 |
Jay CS19,9331,194 | 15 | 17 | 7 | 0.88 | 80.9 | 33% | 68% | 0.99 | -294 | 3 |
DreadNipple CS21,219FACEIT— | 18 | 17 | 3 | 1.06 | 81.1 | 28% | 77% | 1.07 | -320 | 2 |
Huntava CS—FACEIT— | 12 | 20 | 5 | 0.60 | 69.2 | 50% | 64% | 0.84 | — | 2 |
xMikeshmya CS—FACEIT— | 11 | 18 | 4 | 0.61 | 57.5 | 82% | 55% | 0.76 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
fish in da bowl | 204 | 9 | 3/3 | 3 | 1/5 | 3 | 54 |
DaSCHILL | 80 | 6 | 2/2 | 5 | 1/4 | 3 | 51 |
DreadNipple | 255 | 4 | 2/6 | 3 | 0/1 | 2 | 39 |
Hoon | 190 | 4 | 2/3 | 2 | 1/4 | 2 | 43 |
Shockplug | 151 | 8 | 4/13 | 0 | 0/0 | 2 | 41 |
Jay | 227 | 11 | 2/4 | 3 | 1/3 | 3 | 43 |
Wolf | 19 | 11 | 1/2 | 2 | 0/1 | 2 | 40 |
Huntava | 102 | 6 | 3/5 | 3 | 0/2 | 2 | 33 |
MrRyeGuy | 95 | 8 | 1/2 | 1 | 1/1 | 3 | 32 |
xMikeshmya | 16 | 9 | 2/4 | 4 | 0/4 | 0 | 26 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
fish in da bowl | — | — / — | 76ms · 32 | 9.2% | — | 20.3% | — | — | 4891 mdeg | 78% / 132% / 171% | None |
DaSCHILL | — | — / — | 111ms · 24 | 21.5% | — | 14.0% | — | — | 3018 mdeg | 94% / 115% / 132% | None |
DreadNipple | — | — / — | 166ms · 14 | 7.8% | — | 12.5% | — | — | 4188 mdeg | 52% / 98% / 83% | None |
Hoon | — | — / — | 118ms · 19 | 15.4% | — | 9.5% | — | — | 3177 mdeg | 59% / 98% / 89% | None |
Shockplug | — | — / — | 158ms · 25 | 14.0% | — | 9.4% | — | — | 2497 mdeg | 72% / 113% / 56% | None |
Jay | — | — / — | 180ms · 12 | 12.7% | — | 8.9% | — | — | 2659 mdeg | 63% / 98% / 69% | None |
Wolf | — | — / — | 80ms · 18 | 13.1% | — | 8.8% | — | — | 6030 mdeg | 54% / 82% / 73% | None |
Huntava | — | — / — | 109ms · 17 | 13.3% | — | 15.6% | — | — | 2167 mdeg | 94% / 84% / 47% | None |
MrRyeGuy | — | — / — | 118ms · 19 | 11.8% | — | 36.7% | — | — | 3189 mdeg | 130% / 65% / 68% | None |
xMikeshmya | — | — / — | 147ms · 21 | 13.4% | — | 19.1% | — | — | 2895 mdeg | 154% / 69% / 48% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 14 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+228 ticks
Wolf dropped the bomb
3.6s clock+235 ticks
Shockplug picked up the bomb
3.7s clock+502 ticks
fish in da bowl threw a HE grenade
+564 ticks
DaSCHILL threw a HE grenade
+613 ticks
fish in da bowl detonated a HE grenade
38 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+674 ticks
DaSCHILL detonated a HE grenade
43 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+864 ticks
DaSCHILL eliminated Hoon with mac10Opening+917 ticks
Jay eliminated DaSCHILL with usp silencer · assisted by HoonTrade+1,088 ticks
Shockplug dropped the bomb
17.0s clock+1,119 ticks
Wolf picked up the bomb
17.5s clock+1,252 ticks
MrRyeGuy eliminated DreadNipple with AK-47Headshot+1,519 ticks
Wolf threw a flashbang
+1,629 ticks
Wolf detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 0.5s team blind
+1,867 ticks
Shockplug eliminated Jay with AK-47Headshot+2,162 ticks
Wolf started planting
33.8s clock+2,362 ticks
Wolf planted the bomb
36.9s clock+2,941 ticks
MrRyeGuy threw a flashbang
+3,051 ticks
MrRyeGuy detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,253 ticks
fish in da bowl threw a molotov
+3,376 ticks
fish in da bowl detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,542 ticks
Shockplug eliminated xMikeshmya with AK-47Headshot+3,714 ticks
Shockplug eliminated Huntava with AK-47 · assisted by fish in da bowlHeadshot
Kill feed
157 of 158 events
Objective
83 of unknown events
Grenades
811 of unknown events