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Public profile match · complete reconciled demo receipt · same layout as My Ledger
#3835541299398705270

Public match receipt

Aug 7, 12:38 AM

Ancient

Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.

31:41 Scoreboard20 roundsIndexed 8/7/2026

Team A

7

:

Team B

13

Top Frag Rating · Pipinpadaloxicopolis · 1.26

Public receipt · demoparser2 0.41.3 · frag-rating-v0.2

Opening duels

DaSCHILL

4/7

Entries won / attempted

Trade impact

Juxta

7

Trade kills

Clutches

kentiK

2/5

Clutches won / played

Utility

Rice

265

11 enemies flashed

Started on CT

Team A

7
Team A scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
kentiK
CS21,879FACEIT 1,338 Elo · Level 6 at this match61,338
171661.0690.276%70%1.08-3383
SgtDew
CS21,602FACEIT 1,148 Elo · Level 5 at this match51,148
161651.0092.750%80%1.11-3452
gloop
CS21,257FACEIT—
141750.8271.850%75%0.95-3711
Juxta
CS21,956FACEIT—
121630.7557.950%70%0.86-2821
paire
CS22,147FACEIT 1,099 Elo · Level 5 at this match51,099
81740.4757.575%60%0.74-3430

Started on T

Team B

13
Team B scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
Pipinpadaloxicopolis
CS21,517FACEIT—
181021.8080.361%75%1.26+3555
Lenaia
CS21,264FACEIT 2,130 Elo · Level 10 at this match102,130
181681.13103.467%80%1.19+3573
Rice
CS22,013FACEIT 2,145 Elo · Level 10 at this match102,145
161581.0795.950%85%1.16+3550
DaSCHILL
CS23,078FACEIT—
151351.1572.747%90%1.10+3502
Wolf
CS20,123FACEIT 1,510 Elo · Level 7 at this match71,510
151351.1585.367%75%1.10+3743

Reconciled demo facts

Round contribution

Utility, flash, entry, trade, clutch, and MVP statistics
PlayerUtility dmgEnemies flashedEntriesTradesClutchesMVPsScore
Pipinpadaloxicopolis
24474/511/5554
Lenaia
14822/410/2349
Rice
265112/341/1040
SgtDew
14571/310/1236
Wolf
060/130/1335
DaSCHILL
2004/741/1240
kentiK
59153/532/5354
gloop
4791/550/3133
Juxta
3540/270/5131
paire
16013/500/1020

Every player · demo measurements

Aim, reaction analogue, and integrity flags

Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.

Pro median HS%
53.3%
Pro median ADR
82.8
Pro sight-to-damage
—
This lobby sight-to-damage
— · floor 150ms
Sight-to-damage, burst connect, first bullet, head-hit share, aim snap, occluded aim, and screening flags for every player in this match
PlayerSight→dmgvs pro / lobbyBurst TTDFirst bulletFB headHead hitsSnapOccluded aimCrosshair errvs pro HS / ADR / KDThis match flags
Pipinpadaloxicopolis
—— / ————61.1%———115% / 97% / 141%None
Lenaia
—— / ————66.7%———125% / 125% / 88%None
Rice
—— / ————50.0%———94% / 116% / 83%None
SgtDew
—— / ————50.0%———94% / 112% / 78%None
Wolf
—— / ————66.7%———125% / 103% / 90%None
DaSCHILL
—— / ————46.7%———88% / 88% / 90%None
kentiK
—— / ————76.5%———144% / 109% / 83%None
gloop
—— / ————50.0%———94% / 87% / 64%None
Juxta
—— / ————50.0%———94% / 70% / 59%None
paire
—— / ————75.0%———141% / 70% / 37%None

vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.

Sequence

Round ledger

Blue = CT side round · Gold = T side round · select a round for the kill feed

  1. 1B/T
  2. 2B/T
  3. 3A/CT
  4. 4B/T
  5. 5B/T
  6. 6B/T
  7. 7A/CT
  8. 8B/T
  9. 9B/T
  10. 10B/T
  11. 11B/T
  12. 12B/T
  13. 13A/T
  14. 14A/T
  15. 15A/T
  16. 16A/T
  17. 17A/T
  18. 18B/CT
  19. 19B/CT
  20. 20B/CT

Round events

Round 17 timeline

Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.

Kill feed · completeObjective · unavailableGrenades · unavailable
  1. +987 ticks

    SgtDew eliminated DaSCHILL with AK-47 · assisted by paire
    Opening
  2. +1,604 ticks

    Rice eliminated paire with M4A1-S · assisted by DaSCHILL
  3. +1,819 ticks

    gloop eliminated Rice with AK-47 · assisted by paire
    TradeHeadshot
  4. +2,084 ticks

    SgtDew eliminated Wolf with AK-47
    Headshot
  5. +3,779 ticks

    Lenaia eliminated kentiK with M4A1-S
  6. +4,339 ticks

    gloop eliminated Lenaia with AK-47 · assisted by kentiK

Kill feed

149 exact match events

Objective

Marked unavailable by the source

Grenades

Marked unavailable by the source