Public match receipt
Aug 9, 03:56 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
16
Team B
13
Top Frag Rating · Son Gi-Hyun · 1.33
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
Son Gi-Hyun
7/10
Entries won / attempted
Trade impact
nice and easy
7
Trade kills
Clutches
yanney
2/6
Clutches won / played
Utility
Sploush
254
25 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
nice and easy CS24,3581,256 | 28 | 17 | 5 | 1.65 | 80.9 | 46% | 76% | 1.23 | — | 5 |
Son Gi-Hyun CS21,3131,504 | 29 | 18 | 10 | 1.61 | 104.1 | 55% | 79% | 1.33 | — | 5 |
laced cart CS21,548FACEIT— | 18 | 19 | 7 | 0.95 | 75.5 | 56% | 66% | 0.97 | — | 3 |
Wolf CS20,4001,510 | 16 | 23 | 8 | 0.70 | 65.5 | 44% | 66% | 0.86 | — | 2 |
DaSCHILL CS23,001FACEIT— | 16 | 20 | 6 | 0.80 | 65.2 | 25% | 76% | 0.92 | — | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
yanney CS23,4412,100 | 30 | 20 | 6 | 1.50 | 96.7 | 53% | 69% | 1.23 | — | 3 |
Queen Behavior CS—1,125 | 16 | 21 | 9 | 0.76 | 65.0 | 69% | 62% | 0.86 | — | 2 |
Je3esh CS22,676FACEIT— | 18 | 23 | 5 | 0.78 | 68.5 | 33% | 62% | 0.88 | — | 2 |
RodionS CS22,4351,262 | 18 | 23 | 6 | 0.78 | 65.9 | 44% | 66% | 0.89 | — | 3 |
Sploush CS22,5821,479 | 14 | 24 | 11 | 0.58 | 60.8 | 50% | 69% | 0.82 | — | 3 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Son Gi-Hyun | 146 | 25 | 7/10 | 4 | 0/3 | 5 | 68 |
yanney | 97 | 26 | 4/7 | 1 | 2/6 | 3 | 72 |
nice and easy | 54 | 16 | 1/2 | 7 | 2/4 | 5 | 71 |
laced cart | 85 | 2 | 2/7 | 3 | 0/3 | 3 | 46 |
DaSCHILL | 114 | 4 | 4/7 | 5 | 1/3 | 1 | 41 |
RodionS | 80 | 6 | 4/7 | 2 | 0/1 | 3 | 39 |
Je3esh | 142 | 11 | 1/4 | 4 | 0/3 | 2 | 42 |
Queen Behavior | 28 | 4 | 1/5 | 3 | 0/3 | 2 | 45 |
Wolf | 0 | 14 | 1/3 | 2 | 0/3 | 2 | 42 |
Sploush | 254 | 25 | 4/6 | 2 | 1/6 | 3 | 31 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Son Gi-Hyun | — | — / — | 107ms · 44 | 18.9% | — | 0.0% | — | — | 2864 mdeg | 103% / 126% / 126% | None |
yanney | — | — / — | 61ms · 27 | 14.8% | — | 0.0% | — | — | 3642 mdeg | 100% / 117% / 117% | None |
nice and easy | — | — / — | 90ms · 32 | 14.1% | — | 0.0% | — | — | 3387 mdeg | 87% / 98% / 129% | None |
laced cart | — | — / — | 68ms · 31 | 17.3% | — | 0.0% | — | — | 4082 mdeg | 104% / 91% / 74% | None |
DaSCHILL | — | — / — | 119ms · 26 | 16.7% | — | 0.0% | — | — | 4004 mdeg | 47% / 79% / 63% | None |
RodionS | — | — / — | 101ms · 37 | 23.1% | — | 0.0% | — | — | 3648 mdeg | 83% / 80% / 61% | None |
Je3esh | — | — / — | 44ms · 31 | 23.8% | — | 0.0% | — | — | 3600 mdeg | 63% / 83% / 61% | None |
Queen Behavior | — | — / — | 132ms · 22 | 7.6% | — | 0.0% | — | — | 4512 mdeg | 129% / 79% / 60% | None |
Wolf | — | — / — | 131ms · 17 | 5.8% | — | 0.0% | — | — | 2698 mdeg | 82% / 79% / 54% | None |
Sploush | — | — / — | 125ms · 30 | 16.9% | — | 0.0% | — | — | 10695 mdeg | 94% / 74% / 46% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 13 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+362 ticks
Son Gi-Hyun threw a flashbang
+438 ticks
Sploush threw a flashbang
+464 ticks
Son Gi-Hyun threw a flashbang
+472 ticks
Son Gi-Hyun detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 3.6s enemy blind · 0.6s team blind
+527 ticks
Sploush threw a flashbang
+548 ticks
Sploush detonated a flashbang
0 dmg · 1 enemies · 2 teammates · 3.1s enemy blind · 6.4s team blind
+582 ticks
Son Gi-Hyun detonated a flashbang
0 dmg · 1 enemies · 3 teammates · 3.5s enemy blind · 2.6s team blind
+638 ticks
Sploush detonated a flashbang
0 dmg · 3 enemies · 2 teammates · 9.5s enemy blind · 5.2s team blind
+733 ticks
Sploush threw a smoke
+832 ticks
yanney eliminated nice and easy with usp silencer · flashed by SploushOpeningHeadshot+848 ticks
DaSCHILL eliminated yanney with glockTradeHeadshot+854 ticks
Sploush detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,117 ticks
Son Gi-Hyun threw a smoke
+1,197 ticks
DaSCHILL eliminated Sploush with glockHeadshot+1,289 ticks
Son Gi-Hyun detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,541 ticks
laced cart eliminated RodionS with glockHeadshot+1,748 ticks
Son Gi-Hyun started planting
27.3s clock+1,948 ticks
Son Gi-Hyun planted the bomb
30.4s clock+2,023 ticks
Queen Behavior eliminated DaSCHILL with usp silencerHeadshot+2,266 ticks
Sploush smoke expired
+2,701 ticks
Son Gi-Hyun smoke expired
+2,775 ticks
Je3esh eliminated Wolf with usp silencerHeadshot+2,856 ticks
Son Gi-Hyun eliminated Je3esh with glock · assisted by WolfTradeHeadshot+3,568 ticks
laced cart eliminated Queen Behavior with glockHeadshot
Kill feed
205 of 208 events
Objective
79 of unknown events
Grenades
1,114 of unknown events