Public match receipt
Sep 6, 12:11 AM
Inferno
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
16
Team B
14
Top Frag Rating · Descent · 1.33
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
HONK
6/9
Entries won / attempted
Trade impact
Descent
9
Trade kills
Clutches
Descent
2/7
Clutches won / played
Utility
HONK
564
22 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Descent CS—898 | 33 | 20 | 3 | 1.65 | 105.2 | 39% | 77% | 1.33 | — | 5 |
DaSCHILL CS21,789FACEIT— | 28 | 20 | 6 | 1.40 | 89.8 | 54% | 70% | 1.18 | +329 | 6 |
Wolf CS20,7881,510 | 16 | 22 | 8 | 0.73 | 64.3 | 31% | 70% | 0.88 | +378 | 0 |
Drugs CS—1,059 | 17 | 24 | 11 | 0.71 | 71.5 | 35% | 67% | 0.89 | — | 2 |
Shockplug CS15,118FACEIT— | 16 | 27 | 9 | 0.59 | 73.6 | 56% | 67% | 0.87 | +108 | 3 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Cups CS18,9921,150 | 27 | 23 | 10 | 1.17 | 93.0 | 30% | 77% | 1.15 | -315 | 5 |
Lapdance For Grandpa CS18,3541,183 | 25 | 23 | 5 | 1.09 | 84.0 | 40% | 63% | 1.04 | -303 | 4 |
ReeperMadness CS18,558FACEIT— | 23 | 22 | 7 | 1.05 | 72.6 | 35% | 73% | 1.01 | -317 | 1 |
Ian CS19,2551,000 | 18 | 20 | 9 | 0.90 | 74.8 | 39% | 73% | 0.98 | -345 | 3 |
HONK CS18,2821,218 | 20 | 22 | 16 | 0.91 | 89.2 | 50% | 83% | 1.08 | -104 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Descent | 211 | 6 | 3/5 | 9 | 2/7 | 5 | 68 |
DaSCHILL | 89 | 2 | 1/4 | 7 | 2/2 | 6 | 68 |
Cups | 281 | 13 | 1/4 | 5 | 1/7 | 5 | 76 |
HONK | 564 | 22 | 6/9 | 1 | 0/3 | 1 | 45 |
Lapdance For Grandpa | 66 | 2 | 5/7 | 3 | 0/2 | 4 | 61 |
ReeperMadness | 273 | 20 | 3/7 | 3 | 0/3 | 1 | 50 |
Ian | 461 | 22 | 2/3 | 4 | 1/3 | 3 | 46 |
Drugs | 115 | 12 | 2/6 | 5 | 0/6 | 2 | 45 |
Wolf | 52 | 13 | 2/3 | 2 | 0/2 | 0 | 46 |
Shockplug | 137 | 13 | 5/12 | 1 | 2/3 | 3 | 42 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Descent | — | — / — | 127ms · 32 | 21.2% | — | 18.2% | — | — | 8664 mdeg | 74% / 127% / 129% | None |
DaSCHILL | — | — / — | 72ms · 37 | 36.2% | — | 22.3% | — | — | 5866 mdeg | 100% / 108% / 109% | None |
Cups | — | — / — | 134ms · 28 | 17.0% | — | 8.5% | — | — | 4597 mdeg | 56% / 112% / 92% | None |
HONK | — | — / — | 200ms · 27 | 7.7% | — | 11.8% | — | — | 5910 mdeg | 94% / 108% / 71% | None |
Lapdance For Grandpa | — | — / — | 107ms · 23 | 16.9% | — | 12.2% | — | — | 4152 mdeg | 75% / 101% / 85% | None |
ReeperMadness | — | — / — | 103ms · 22 | 14.6% | — | 12.9% | — | — | 4386 mdeg | 65% / 88% / 82% | None |
Ian | — | — / — | 136ms · 22 | 6.5% | — | 10.9% | — | — | 4174 mdeg | 73% / 90% / 70% | None |
Drugs | — | — / — | 67ms · 25 | 14.0% | — | 13.2% | — | — | 2867 mdeg | 66% / 86% / 55% | None |
Wolf | — | — / — | 80ms · 28 | 16.2% | — | 9.6% | — | — | 2772 mdeg | 59% / 78% / 57% | None |
Shockplug | — | — / — | 212ms · 25 | 8.6% | — | 16.9% | — | — | 4693 mdeg | 106% / 89% / 46% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 23 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+479 ticks
Shockplug threw a flashbang
+503 ticks
Ian threw a smoke
+539 ticks
DaSCHILL threw a HE grenade
+556 ticks
Cups threw a decoy
+580 ticks
Wolf threw a HE grenade
+589 ticks
Shockplug detonated a flashbang
0 dmg · 1 enemies · 2 teammates · 0.7s enemy blind · 5.4s team blind
+608 ticks
Ian detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+612 ticks
Descent threw a HE grenade
+631 ticks
Ian threw a flashbang
+649 ticks
DaSCHILL detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+676 ticks
Cups threw a HE grenade
+690 ticks
Cups detonated a decoy
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+690 ticks
Wolf detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+722 ticks
Descent detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+741 ticks
Ian detonated a flashbang
0 dmg · 3 enemies · 0 teammates · 8.9s enemy blind · 0.0s team blind
+786 ticks
Cups detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+792 ticks
Drugs threw a HE grenade
+820 ticks
Shockplug threw a HE grenade
+903 ticks
Drugs detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+930 ticks
Shockplug detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+965 ticks
Wolf threw a smoke
+986 ticks
Ian threw a HE grenade
+1,086 ticks
Descent threw a molotov
+1,096 ticks
Ian detonated a HE grenade
1 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,101 ticks
Wolf threw a flashbang
+1,138 ticks
Wolf detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,211 ticks
Wolf detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 0.7s enemy blind · 4.2s team blind
+1,220 ticks
Descent detonated a molotov
4 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind
+1,297 ticks
Lapdance For Grandpa eliminated Drugs with MP9Opening+1,452 ticks
Wolf threw a molotov
+1,503 ticks
Cups eliminated Shockplug with Desert EagleHeadshot+1,569 ticks
Wolf detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,596 ticks
Cups decoy expired
+1,669 ticks
Descent molotov expired
+1,717 ticks
Descent eliminated Cups with AK-47TradeHeadshot+1,836 ticks
HONK threw a smoke
+1,839 ticks
DaSCHILL dropped the bomb
28.7s clock+1,839 ticks
Lapdance For Grandpa eliminated DaSCHILL with AK-47Headshot+1,942 ticks
HONK threw a flashbang
+1,976 ticks
Lapdance For Grandpa threw a smoke
+1,986 ticks
HONK detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,018 ticks
Wolf molotov expired
+2,020 ticks
Ian smoke expired
+2,053 ticks
HONK detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 3.6s enemy blind · 0.0s team blind
+2,170 ticks
Lapdance For Grandpa detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,351 ticks
Wolf eliminated Lapdance For Grandpa with AK-47 · assisted by DaSCHILLHeadshotThrough smoke+2,550 ticks
Wolf smoke expired
+3,028 ticks
Descent eliminated Ian with AK-47+3,105 ticks
Wolf picked up the bomb
48.5s clock+3,398 ticks
HONK smoke expired
+3,582 ticks
Lapdance For Grandpa smoke expired
+3,936 ticks
Wolf threw a molotov
+4,049 ticks
Wolf detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,368 ticks
Wolf dropped the bomb
68.3s clock+4,368 ticks
ReeperMadness eliminated Wolf with M4A1-S+4,490 ticks
HONK eliminated Descent with Desert Eagle
Kill feed
222 of 223 events
Objective
119 of unknown events
Grenades
1,216 of unknown events