Public match receipt
Jul 17, 02:34 AM
Cache
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
9
Team B
13
Top Frag Rating · the dark prince of gaza · 1.49
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
the dark prince of gaza
8/9
Entries won / attempted
Trade impact
Juan
5
Trade kills
Clutches
the dark prince of gaza
3/5
Clutches won / played
Utility
Me
244
12 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Juan CS19,679FACEIT— | 22 | 17 | 3 | 1.29 | 103.0 | 55% | 68% | 1.20 | — | 1 |
BOT Bot CS—FACEIT— | 17 | 17 | 4 | 1.00 | 86.7 | 53% | 64% | 1.03 | — | 2 |
Bad Smurf CS18,856FACEIT— | 16 | 19 | 3 | 0.84 | 82.5 | 44% | 64% | 0.97 | — | 3 |
chil CS—FACEIT— | 12 | 18 | 5 | 0.67 | 69.7 | 67% | 68% | 0.88 | — | 1 |
[un]Lucki CS—FACEIT— | 12 | 16 | 2 | 0.75 | 60.2 | 58% | 64% | 0.85 | — | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
the dark prince of gaza CS—FACEIT— | 27 | 15 | 4 | 1.80 | 124.5 | 37% | 86% | 1.49 | — | 5 |
ragwin CS—FACEIT— | 21 | 14 | 4 | 1.50 | 82.5 | 57% | 82% | 1.21 | — | 1 |
You CS—FACEIT— | 13 | 17 | 4 | 0.76 | 65.9 | 69% | 59% | 0.86 | — | 3 |
Me CS—FACEIT— | 16 | 16 | 6 | 1.00 | 75.1 | 56% | 64% | 0.98 | — | 3 |
Us CS—FACEIT— | 10 | 17 | 10 | 0.59 | 63.4 | 40% | 64% | 0.81 | — | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
the dark prince of gaza | 10 | 4 | 8/9 | 2 | 3/5 | 5 | 62 |
ragwin | 55 | 9 | 4/4 | 3 | 2/4 | 1 | 49 |
Juan | 0 | 4 | 2/2 | 5 | 0/1 | 1 | 49 |
BOT Bot | 21 | 4 | 1/3 | 2 | 0/5 | 2 | 44 |
Me | 244 | 12 | 1/5 | 2 | 0/3 | 3 | 36 |
Bad Smurf | 26 | 7 | 3/11 | 2 | 0/1 | 3 | 33 |
chil | 0 | 7 | 0/3 | 1 | 1/2 | 1 | 29 |
You | 18 | 2 | 1/4 | 2 | 0/2 | 3 | 40 |
[un]Lucki | 85 | 5 | 2/3 | 3 | 0/5 | 2 | 29 |
Us | 99 | 0 | 0/0 | 3 | 0/0 | 1 | 29 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
the dark prince of gaza | — | — / — | — | — | — | 37.0% | — | — | — | 70% / 150% / 141% | None |
ragwin | — | — / — | — | — | — | 57.1% | — | — | — | 107% / 100% / 117% | None |
Juan | — | — / — | — | — | — | 54.5% | — | — | — | 102% / 125% / 101% | None |
BOT Bot | — | — / — | — | — | — | 52.9% | — | — | — | 99% / 105% / 78% | None |
Me | — | — / — | — | — | — | 56.3% | — | — | — | 106% / 91% / 78% | None |
Bad Smurf | — | — / — | — | — | — | 43.8% | — | — | — | 82% / 100% / 66% | None |
chil | — | — / — | — | — | — | 66.7% | — | — | — | 125% / 84% / 52% | None |
You | — | — / — | — | — | — | 69.2% | — | — | — | 130% / 80% / 60% | None |
[un]Lucki | — | — / — | — | — | — | 58.3% | — | — | — | 109% / 73% / 59% | None |
Us | — | — / — | — | — | — | 40.0% | — | — | — | 75% / 77% / 46% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 8 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+756 ticks
Bad Smurf eliminated the dark prince of gaza with mp7OpeningHeadshot+2,424 ticks
Bad Smurf eliminated You with AK-47+2,528 ticks
Me eliminated Bad Smurf with AK-47 · assisted by YouTrade+2,774 ticks
ragwin eliminated [un]Lucki with AK-47 · assisted by MeHeadshot+2,891 ticks
chil eliminated Me with Desert Eagle · assisted by [un]LuckiHeadshot+2,949 ticks
Us eliminated Juan with AK-47Through smoke+3,249 ticks
ragwin eliminated BOT Bot with AK-47+3,316 ticks
Us eliminated chil with AK-47
Kill feed
166 exact match events
Objective
Marked unavailable by the source
Grenades
Marked unavailable by the source