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Public profile match · complete reconciled demo receipt · same layout as My Ledger
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Public match receipt

Aug 11, 06:58 AM

Dust II

Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.

31:05 Scoreboard21 roundsIndexed 8/11/2026

Team A

13

:

Team B

8

Top Frag Rating · washingtonwizardsFan · 1.63

Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2

Opening duels

Boggy

3/6

Entries won / attempted

Trade impact

trippysoap

3

Trade kills

Clutches

Gooning Enterprises

1/4

Clutches won / played

Utility

Gooning Enterprises

192

10 enemies flashed

Started on CT

Team A

13
Team A scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
Boggy
CS—FACEIT 1,555 Elo · Level 8 at this match81,555
221571.47134.155%76%1.40—4
cool
CS—FACEIT 922 Elo · Level 4 at this match4922
171641.0693.018%67%1.08—6
Gooning Enterprises
CS—FACEIT—
161371.2369.331%76%1.06—2
trippysoap
CS—FACEIT 927 Elo · Level 4 at this match4927
131550.8772.438%67%0.94—1
alto
CS—FACEIT—
101510.6744.260%52%0.71—0

Started on T

Team B

8
Team B scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
washingtonwizardsFan
CS17,566FACEIT 1,111 Elo · Level 5 at this match51,111
311482.21134.432%81%1.63—4
Prodigious
CS—FACEIT 681 Elo · Level 2 at this match2681
191351.4694.247%90%1.28—3
CP
CS—FACEIT—
111850.6165.164%62%0.82—0
plakasc
CS—FACEIT—
61710.3524.917%38%0.50—1
chris4324242543534
CS4,621FACEIT 1,000 Elo · Level 4 at this match41,000
51750.2947.040%57%0.64—0

Reconciled demo facts

Round contribution

Utility, flash, entry, trade, clutch, and MVP statistics
PlayerUtility dmgEnemies flashedEntriesTradesClutchesMVPsScore
washingtonwizardsFan
137173/630/1469
Boggy
4893/620/1450
Prodigious
2951/130/4343
cool
15553/510/3639
Gooning Enterprises
192102/221/4235
trippysoap
7843/331/3128
CP
5472/410/1031
alto
2941/500/0027
chris4324242543534
14851/510/2014
plakasc
012/520/5115

Every player · demo measurements

Aim, reaction analogue, and integrity flags

Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.

Pro median HS%
53.3%
Pro median ADR
82.8
Pro sight-to-damage
—
This lobby sight-to-damage
— · floor 150ms
Sight-to-damage, burst connect, first bullet, head-hit share, aim snap, occluded aim, and screening flags for every player in this match
PlayerSight→dmgvs pro / lobbyBurst TTDFirst bulletFB headHead hitsSnapOccluded aimCrosshair errvs pro HS / ADR / KDThis match flags
washingtonwizardsFan
—— / —102ms · 3623.9%—13.0%——3242 mdeg61% / 162% / 173%None
Boggy
—— / —30ms · 3528.7%—16.7%——2208 mdeg102% / 162% / 115%None
Prodigious
—— / —170ms · 3121.1%—14.1%——3653 mdeg89% / 114% / 114%None
cool
—— / —158ms · 2013.3%—6.8%——5413 mdeg33% / 112% / 83%None
Gooning Enterprises
—— / —59ms · 1312.5%—14.0%——3138 mdeg59% / 84% / 96%None
trippysoap
—— / —100ms · 2111.5%—14.8%——2814 mdeg72% / 87% / 68%None
CP
—— / —174ms · 2016.1%—14.6%——3035 mdeg119% / 79% / 48%None
alto
—— / —66ms · 1617.2%—18.2%——2120 mdeg113% / 53% / 52%None
chris4324242543534
—— / —228ms · 164.8%—7.0%——6946 mdeg75% / 57% / 23%None
plakasc
—— / —108ms · 1327.8%—10.5%——1571 mdeg31% / 30% / 28%None

vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.

Sequence

Round ledger

Blue = CT side round · Gold = T side round · select a round for the kill feed

  1. 1B/T
  2. 2B/T
  3. 3A/CT
  4. 4A/CT
  5. 5A/CT
  6. 6A/CT
  7. 7A/CT
  8. 8A/CT
  9. 9A/CT
  10. 10B/T
  11. 11B/T
  12. 12A/CT
  13. 13A/T
  14. 14A/T
  15. 15A/T
  16. 16A/T
  17. 17B/CT
  18. 18B/CT
  19. 19B/CT
  20. 20B/CT
  21. 21A/T

Round events

Round 18 timeline

Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.

Kill feed · partialObjective · partialGrenades · partial
  1. +209 ticks

    cool threw a smoke

  2. +219 ticks

    Gooning Enterprises threw a smoke

  3. +531 ticks

    cool threw a decoy

  4. +548 ticks

    Gooning Enterprises detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  5. +549 ticks

    cool detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  6. +573 ticks

    alto threw a flashbang

  7. +679 ticks

    cool detonated a decoy

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  8. +683 ticks

    alto detonated a flashbang

    0 dmg · 2 enemies · 1 teammates · 3.5s enemy blind · 0.2s team blind

  9. +824 ticks

    chris4324242543534 threw a HE grenade

  10. +842 ticks

    Prodigious threw a incendiary

  11. +901 ticks

    Prodigious detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  12. +934 ticks

    chris4324242543534 detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  13. +995 ticks

    washingtonwizardsFan eliminated alto with m4a1
    OpeningHeadshot
  14. +1,080 ticks

    CP threw a HE grenade

  15. +1,147 ticks

    plakasc eliminated cool with AWP
  16. +1,191 ticks

    CP detonated a HE grenade

    16 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  17. +1,253 ticks

    Prodigious molotov expired

  18. +1,628 ticks

    cool decoy expired

  19. +1,769 ticks

    trippysoap dropped the bomb

    27.6s clock
  20. +1,960 ticks

    Gooning Enterprises smoke expired

  21. +1,961 ticks

    cool smoke expired

  22. +2,101 ticks

    Gooning Enterprises threw a flashbang

  23. +2,212 ticks

    Gooning Enterprises detonated a flashbang

    0 dmg · 2 enemies · 1 teammates · 2.8s enemy blind · 0.7s team blind

  24. +2,212 ticks

    CP threw a flashbang

  25. +2,323 ticks

    CP detonated a flashbang

    0 dmg · 1 enemies · 0 teammates · 2.0s enemy blind · 0.0s team blind

  26. +2,384 ticks

    Boggy eliminated chris4324242543534 with Desert Eagle · flashed by Gooning Enterprises
    Headshot
  27. +2,428 ticks

    plakasc eliminated Boggy with AWP
    Trade
  28. +2,547 ticks

    trippysoap eliminated CP with glock
  29. +2,704 ticks

    Prodigious eliminated Gooning Enterprises with M4A1-S
  30. +2,934 ticks

    washingtonwizardsFan eliminated trippysoap with m4a1 · assisted by CP

Kill feed

152 of 153 events

Objective

48 of unknown events

Grenades

605 of unknown events