Public match receipt
Oct 25, 10:53 PM
Cache
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
8
Team B
13
Top Frag Rating · Mr. Tickle · 1.24
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Mr. Tickle
4/6
Entries won / attempted
Trade impact
SnakeZilla
5
Trade kills
Clutches
Mr. Tickle
1/6
Clutches won / played
Utility
JayMoooSe
224
7 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
SnakeZilla CS21,149990 | 19 | 14 | 4 | 1.36 | 90.7 | 42% | 81% | 1.20 | -388 | 1 |
〄HOODIE〄 CS20,4441,087 | 15 | 16 | 5 | 0.94 | 96.5 | 53% | 71% | 1.08 | -385 | 2 |
play boy CS19,5741,134 | 16 | 14 | 2 | 1.14 | 73.9 | 44% | 71% | 1.04 | -392 | 3 |
rickplayingsolitairenakedw/dad CS18,493988 | 12 | 15 | 5 | 0.80 | 70.6 | 75% | 71% | 0.93 | -390 | 1 |
JayMoooSe CS—FACEIT— | 10 | 17 | 3 | 0.59 | 65.5 | 20% | 62% | 0.82 | — | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Mr. Tickle CS19,1661,465 | 20 | 16 | 8 | 1.25 | 110.9 | 25% | 76% | 1.24 | +355 | 3 |
Shockplug CS16,4491,204 | 20 | 16 | 7 | 1.25 | 100.0 | 40% | 81% | 1.21 | +370 | 4 |
DaSCHILL CS22,0651,490 | 16 | 13 | 5 | 1.23 | 81.5 | 69% | 76% | 1.11 | +362 | 4 |
bhopz CS20,124423 | 13 | 18 | 3 | 0.72 | 67.5 | 31% | 81% | 0.93 | +372 | 2 |
bunny CS—1,189 | 6 | 13 | 6 | 0.46 | 36.7 | 67% | 71% | 0.69 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Mr. Tickle | 54 | 1 | 4/6 | 4 | 1/6 | 3 | 56 |
Shockplug | 0 | 11 | 1/2 | 4 | 0/1 | 4 | 50 |
SnakeZilla | 158 | 8 | 3/3 | 5 | 0/6 | 1 | 42 |
DaSCHILL | 0 | 0 | 3/4 | 3 | 1/1 | 4 | 41 |
〄HOODIE〄 | 46 | 5 | 1/2 | 4 | 0/1 | 2 | 38 |
play boy | 70 | 4 | 2/7 | 1 | 1/2 | 3 | 35 |
rickplayingsolitairenakedw/dad | 40 | 8 | 3/7 | 0 | 0/2 | 1 | 33 |
bhopz | 59 | 4 | 3/4 | 4 | 0/2 | 2 | 29 |
JayMoooSe | 224 | 7 | 1/2 | 2 | 0/3 | 1 | 23 |
bunny | 112 | 9 | 0/5 | 1 | 0/1 | 0 | 23 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Mr. Tickle | — | — / — | 113ms · 37 | 22.4% | 0.0% | 6.3% | 10° p90 | — | 1090 mdeg | 47% / 134% / 98% | None |
Shockplug | — | — / — | 170ms · 21 | 4.4% | 16.7% | 14.1% | 10° p90 | — | 1426 mdeg | 75% / 121% / 98% | None |
SnakeZilla | — | — / — | 140ms · 29 | 13.5% | 30.0% | 16.9% | 6° p90 | — | 1120 mdeg | 79% / 110% / 106% | None |
DaSCHILL | — | — / — | 158ms · 23 | 15.5% | 11.1% | 21.4% | 12° p90 | — | 1350 mdeg | 129% / 99% / 96% | None |
〄HOODIE〄 | — | — / — | 74ms · 19 | 16.0% | 61.5% | 26.8% | 21° p90 | — | 1073 mdeg | 100% / 117% / 73% | None |
play boy | — | — / — | 105ms · 14 | 12.5% | 20.0% | 16.4% | 13° p90 | — | 1242 mdeg | 82% / 89% / 89% | None |
rickplayingsolitairenakedw/dad | — | — / — | 147ms · 17 | 26.3% | 30.0% | 17.5% | 14° p90 | — | 1602 mdeg | 141% / 85% / 63% | None |
bhopz | — | — / — | 96ms · 18 | 11.0% | 22.2% | 15.2% | 11° p90 | — | 981 mdeg | 58% / 82% / 56% | None |
JayMoooSe | — | — / — | 108ms · 16 | 10.3% | 0.0% | 4.8% | 11° p90 | — | 1299 mdeg | 38% / 79% / 46% | None |
bunny | — | — / — | 214ms · 12 | 1.2% | 100.0% | 12.9% | 11° p90 | — | 954 mdeg | 125% / 44% / 36% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 11 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+458 ticks
play boy threw a incendiary
+483 ticks
JayMoooSe threw a HE grenade
+501 ticks
rickplayingsolitairenakedw/dad threw a smoke
+565 ticks
play boy detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+594 ticks
JayMoooSe detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+596 ticks
play boy threw a HE grenade
+668 ticks
rickplayingsolitairenakedw/dad detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+695 ticks
SnakeZilla threw a smoke
+706 ticks
play boy detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+732 ticks
play boy threw a smoke
+742 ticks
rickplayingsolitairenakedw/dad threw a flashbang
+841 ticks
play boy detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+853 ticks
rickplayingsolitairenakedw/dad detonated a flashbang
0 dmg · 5 enemies · 1 teammates · 17.6s enemy blind · 0.9s team blind
+871 ticks
SnakeZilla detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+907 ticks
play boy threw a flashbang
+917 ticks
play boy molotov expired
+966 ticks
DaSCHILL dropped the bomb
15.1s clock+966 ticks
rickplayingsolitairenakedw/dad eliminated DaSCHILL with m4a1OpeningHeadshotThrough smoke+989 ticks
rickplayingsolitairenakedw/dad eliminated bhopz with m4a1Through smoke+999 ticks
Shockplug eliminated rickplayingsolitairenakedw/dad with tec9 · assisted by DaSCHILLTradeThrough smoke+1,017 ticks
play boy detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 2.2s team blind
+1,042 ticks
Shockplug picked up the bomb
16.3s clock+1,320 ticks
Shockplug started planting
20.6s clock+1,323 ticks
Mr. Tickle eliminated JayMoooSe with tec9Headshot+1,326 ticks
SnakeZilla threw a flashbang
+1,436 ticks
SnakeZilla detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 3.7s enemy blind · 0.0s team blind
+1,520 ticks
Shockplug planted the bomb
23.8s clock+1,850 ticks
bunny threw a flashbang
+1,960 ticks
bunny detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 4.0s enemy blind · 3.1s team blind
+2,055 ticks
SnakeZilla threw a incendiary
+2,080 ticks
rickplayingsolitairenakedw/dad smoke expired
+2,147 ticks
SnakeZilla detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,253 ticks
play boy smoke expired
+2,283 ticks
SnakeZilla smoke expired
+2,284 ticks
SnakeZilla threw a HE grenade
+2,395 ticks
SnakeZilla detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,499 ticks
SnakeZilla molotov expired
+2,499 ticks
SnakeZilla eliminated bunny with M4A1-S · assisted by rickplayingsolitairenakedw/dadHeadshot+2,750 ticks
Mr. Tickle eliminated play boy with tec9+2,836 ticks
Shockplug eliminated 〄HOODIE〄 with m4a1+4,144 ticks
Bomb exploded
64.8s clock
Kill feed
147 of 152 events
Objective
80 of unknown events
Grenades
595 of unknown events