Public match receipt
Sep 5, 11:32 PM
Cache
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
6
Top Frag Rating · Shockplug · 1.63
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Shockplug
7/7
Entries won / attempted
Trade impact
GloRilla
5
Trade kills
Clutches
Salvail & Co
1/6
Clutches won / played
Utility
GloRilla
147
12 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Shockplug CS14,999FACEIT— | 22 | 9 | 4 | 2.44 | 108.9 | 50% | 95% | 1.63 | +119 | 4 |
GloRilla CS19,440FACEIT— | 17 | 9 | 4 | 1.89 | 83.4 | 76% | 79% | 1.32 | +226 | 2 |
GloRilla CS19,5341,184 | 15 | 14 | 4 | 1.07 | 87.1 | 53% | 68% | 1.07 | +225 | 1 |
Wolf CS20,4071,510 | 17 | 10 | 4 | 1.70 | 90.9 | 59% | 84% | 1.31 | +381 | 5 |
DaSCHILL CS21,562FACEIT— | 9 | 11 | 6 | 0.82 | 63.3 | 67% | 74% | 0.91 | +227 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Salvail & Co CS20,0091,404 | 16 | 17 | 4 | 0.94 | 86.4 | 63% | 63% | 1.01 | -9 | 1 |
TOM CS23,576FACEIT— | 11 | 15 | 8 | 0.73 | 80.5 | 73% | 63% | 0.93 | -114 | 2 |
Gaudsky CS9,932950 | 9 | 16 | 1 | 0.56 | 40.8 | 22% | 53% | 0.67 | -119 | 3 |
dak CS—1,261 | 13 | 16 | 1 | 0.81 | 66.2 | 54% | 68% | 0.90 | — | 0 |
Mike Litoris CS—771 | 4 | 16 | 3 | 0.25 | 39.9 | 50% | 42% | 0.54 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Shockplug | 11 | 7 | 7/7 | 2 | 0/1 | 4 | 47 |
GloRilla | 147 | 12 | 3/3 | 5 | 1/4 | 2 | 39 |
Wolf | 53 | 9 | 1/3 | 5 | 0/0 | 5 | 36 |
GloRilla | 13 | 3 | 0/2 | 3 | 1/2 | 1 | 37 |
Salvail & Co | 23 | 2 | 3/7 | 4 | 1/6 | 1 | 36 |
TOM | 85 | 3 | 1/5 | 2 | 0/0 | 2 | 31 |
DaSCHILL | 106 | 0 | 1/4 | 0 | 0/0 | 1 | 24 |
dak | 0 | 1 | 1/5 | 2 | 0/5 | 0 | 28 |
Gaudsky | 45 | 2 | 2/2 | 2 | 0/0 | 3 | 29 |
Mike Litoris | 0 | 1 | 0/0 | 1 | 0/3 | 0 | 14 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Shockplug | — | — / — | 236ms · 15 | 3.9% | — | 22.8% | — | — | 2211 mdeg | 94% / 132% / 191% | None |
GloRilla | — | — / — | 163ms · 15 | 9.3% | — | 37.8% | — | — | 2529 mdeg | 144% / 101% / 148% | None |
Wolf | — | — / — | 65ms · 14 | 14.3% | — | 24.2% | — | — | 4002 mdeg | 110% / 110% / 133% | None |
GloRilla | — | — / — | 157ms · 15 | 12.0% | — | 28.3% | — | — | 2340 mdeg | 100% / 105% / 84% | None |
Salvail & Co | — | — / — | 108ms · 16 | 11.8% | — | 21.1% | — | — | 2483 mdeg | 117% / 104% / 74% | None |
TOM | — | — / — | 130ms · 18 | 12.2% | — | 17.0% | — | — | 3004 mdeg | 136% / 97% / 57% | None |
DaSCHILL | — | — / — | 101ms · 15 | 18.4% | — | 22.6% | — | — | 4095 mdeg | 125% / 76% / 64% | None |
dak | — | — / — | 81ms · 15 | 16.0% | — | 26.3% | — | — | 3310 mdeg | 101% / 80% / 64% | None |
Gaudsky | — | — / — | 142ms · 13 | 18.8% | — | 4.5% | — | — | 4502 mdeg | 42% / 49% / 44% | None |
Mike Litoris | — | — / — | 38ms · 10 | 23.5% | — | 18.2% | — | — | 933 mdeg | 94% / 48% / 20% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 13 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+860 ticks
Salvail & Co eliminated DaSCHILL with usp silencerOpeningHeadshot+914 ticks
Mike Litoris eliminated Shockplug with usp silencerHeadshot+952 ticks
GloRilla dropped the bomb
14.9s clock+952 ticks
Salvail & Co eliminated GloRilla with usp silencerHeadshot+1,085 ticks
GloRilla eliminated Mike Litoris with glockTrade+1,117 ticks
GloRilla picked up the bomb
17.5s clock+1,224 ticks
Wolf eliminated Salvail & Co with glockTradeHeadshot+1,405 ticks
GloRilla started planting
22.0s clock+1,605 ticks
GloRilla planted the bomb
25.1s clock+1,700 ticks
dak eliminated Wolf with usp silencer · assisted by Salvail & Co+1,892 ticks
GloRilla eliminated dak with glockTradeHeadshot+2,036 ticks
Gaudsky eliminated GloRilla with usp silencer · assisted by TOMTrade+2,260 ticks
Gaudsky started defusing
No kit35.3s clock+2,900 ticks
Gaudsky defused the bomb
45.3s clock
Kill feed
133 exact match events
Objective
54 of unknown events
Grenades
526 of unknown events