Public match receipt
Sep 2, 01:10 AM
Inferno
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
8
Top Frag Rating · succulentchinesemeal · 1.44
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Snoopy DoggyDoggy
6/8
Entries won / attempted
Trade impact
Hoju
7
Trade kills
Clutches
Hoju
1/5
Clutches won / played
Utility
Hoju
340
14 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
succulentchinesemeal CS21,896966 | 24 | 14 | 9 | 1.71 | 114.7 | 54% | 90% | 1.44 | +308 | 5 |
Hoju CS—2,001 | 23 | 14 | 8 | 1.64 | 118.0 | 52% | 90% | 1.43 | — | 1 |
DaSCHILL CS22,594FACEIT— | 15 | 13 | 5 | 1.15 | 65.1 | 67% | 81% | 1.04 | +292 | 2 |
Mr.Mink CS20,0001,353 | 13 | 16 | 8 | 0.81 | 66.0 | 46% | 67% | 0.90 | +298 | 2 |
Shockplug CS14,999FACEIT— | 12 | 17 | 8 | 0.71 | 61.3 | 33% | 62% | 0.83 | +125 | 3 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
✌braidedAhairs✌ CS18,4641,515 | 19 | 17 | 3 | 1.12 | 91.3 | 53% | 81% | 1.14 | -321 | 2 |
Tike Myson CS15,4001,097 | 14 | 15 | 4 | 0.93 | 68.2 | 50% | 57% | 0.91 | -117 | 2 |
Snoopy DoggyDoggy CS22,8571,573 | 15 | 19 | 5 | 0.79 | 78.1 | 20% | 52% | 0.89 | -280 | 2 |
Rob_ CS14,2081,244 | 11 | 18 | 3 | 0.61 | 65.6 | 18% | 62% | 0.82 | -111 | 1 |
noscope CS—1,387 | 13 | 19 | 6 | 0.68 | 56.9 | 54% | 67% | 0.82 | — | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
succulentchinesemeal | 278 | 7 | 2/4 | 3 | 1/3 | 5 | 61 |
Hoju | 340 | 14 | 1/3 | 7 | 1/5 | 1 | 52 |
✌braidedAhairs✌ | 182 | 2 | 2/5 | 6 | 1/3 | 2 | 47 |
DaSCHILL | 5 | 1 | 2/2 | 3 | 0/1 | 2 | 40 |
Tike Myson | 34 | 7 | 1/1 | 2 | 0/4 | 2 | 34 |
Mr.Mink | 38 | 8 | 1/3 | 1 | 0/0 | 2 | 37 |
Snoopy DoggyDoggy | 163 | 2 | 6/8 | 0 | 0/2 | 2 | 34 |
Shockplug | 59 | 15 | 2/9 | 2 | 1/2 | 3 | 33 |
Rob_ | 81 | 4 | 3/4 | 0 | 0/3 | 1 | 28 |
noscope | 7 | 3 | 1/3 | 2 | 0/3 | 1 | 0 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
succulentchinesemeal | — | — / — | 204ms · 31 | 9.6% | — | 14.0% | — | — | 3454 mdeg | 102% / 139% / 134% | None |
Hoju | — | — / — | 156ms · 24 | 15.9% | — | 20.8% | — | — | 3018 mdeg | 98% / 143% / 128% | None |
✌braidedAhairs✌ | — | — / — | 98ms · 31 | 13.1% | — | 19.0% | — | — | 5880 mdeg | 99% / 110% / 87% | None |
DaSCHILL | — | — / — | 186ms · 21 | 24.0% | — | 26.7% | — | — | 5180 mdeg | 125% / 79% / 90% | None |
Tike Myson | — | — / — | 110ms · 21 | 8.5% | — | 20.0% | — | — | 4757 mdeg | 94% / 82% / 73% | None |
Mr.Mink | — | — / — | 106ms · 16 | 13.1% | — | 14.5% | — | — | 3288 mdeg | 87% / 80% / 64% | None |
Snoopy DoggyDoggy | — | — / — | 107ms · 17 | 20.9% | — | 6.3% | — | — | 4488 mdeg | 38% / 94% / 62% | None |
Shockplug | — | — / — | 346ms · 21 | 4.7% | — | 11.5% | — | — | 4384 mdeg | 63% / 74% / 55% | None |
Rob_ | — | — / — | 48ms · 14 | 13.2% | — | 6.8% | — | — | 4731 mdeg | 34% / 79% / 48% | None |
noscope | — | — / — | 110ms · 31 | 13.5% | — | 19.7% | — | — | 2699 mdeg | 101% / 69% / 54% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 11 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+378 ticks
Mr.Mink threw a smoke
+485 ticks
Mr.Mink threw a decoy
+491 ticks
Mr.Mink detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+614 ticks
succulentchinesemeal threw a incendiary
+620 ticks
Mr.Mink detonated a decoy
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+694 ticks
succulentchinesemeal detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+694 ticks
Mr.Mink threw a flashbang
+805 ticks
Mr.Mink detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 0.5s enemy blind · 0.0s team blind
+936 ticks
succulentchinesemeal threw a HE grenade
+1,046 ticks
succulentchinesemeal molotov expired
+1,047 ticks
succulentchinesemeal detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,086 ticks
succulentchinesemeal threw a smoke
+1,277 ticks
succulentchinesemeal detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,578 ticks
DaSCHILL eliminated Rob_ with m4a1OpeningHeadshot+1,588 ticks
Mr.Mink decoy expired
+1,607 ticks
✌braidedAhairs✌ eliminated DaSCHILL with eliteTradeHeadshot+1,674 ticks
Hoju threw a HE grenade
+1,784 ticks
Hoju detonated a HE grenade
2 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,815 ticks
Hoju threw a smoke
+1,903 ticks
Mr.Mink smoke expired
+1,919 ticks
Hoju detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,158 ticks
Shockplug eliminated noscope with m4a1Through smoke+2,171 ticks
Hoju threw a incendiary
+2,306 ticks
Hoju detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,658 ticks
Hoju molotov expired
+2,689 ticks
succulentchinesemeal smoke expired
+3,331 ticks
Hoju smoke expired
+4,364 ticks
Hoju eliminated Snoopy DoggyDoggy with famasHeadshot+4,923 ticks
✌braidedAhairs✌ dropped the bomb
76.9s clock+4,923 ticks
Shockplug eliminated ✌braidedAhairs✌ with m4a1 · assisted by Mr.Mink+5,203 ticks
Hoju eliminated Tike Myson with famas · assisted by ShockplugHeadshot
Kill feed
159 of 162 events
Objective
71 of unknown events
Grenades
798 of unknown events