Public match receipt
Jul 12, 04:32 AM
Anubis
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
3
Team B
13
Top Frag Rating · zmoney10 · 1.76
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
Shockplug
3/7
Entries won / attempted
Trade impact
The Snaffs
5
Trade kills
Clutches
Ronnie Coleman
1/1
Clutches won / played
Utility
Ronnie Coleman
215
3 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
OverratedOperate CS—1,295 | 15 | 14 | 2 | 1.07 | 99.6 | 33% | 63% | 1.10 | — | 1 |
Asuka CS—1,307 | 9 | 14 | 2 | 0.64 | 55.9 | 22% | 56% | 0.77 | — | 1 |
DaSCHILL CS23,001FACEIT— | 9 | 15 | 4 | 0.60 | 65.9 | 33% | 50% | 0.78 | — | 1 |
✯Cara✞ CS—1,074 | 7 | 15 | 4 | 0.47 | 73.8 | 0% | 63% | 0.82 | — | 0 |
Shockplug CS17,434FACEIT— | 4 | 15 | 4 | 0.27 | 54.9 | 50% | 50% | 0.64 | — | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Ronnie Coleman CS—1,267 | 14 | 8 | 9 | 1.75 | 90.3 | 64% | 88% | 1.34 | — | 2 |
zmoney10 CS—FACEIT— | 18 | 6 | 5 | 3.00 | 107.7 | 39% | 88% | 1.76 | — | 5 |
The Snaffs CS—1,347 | 16 | 8 | 3 | 2.00 | 93.5 | 50% | 94% | 1.44 | — | 2 |
kayc CS—FACEIT— | 11 | 13 | 5 | 0.85 | 86.3 | 45% | 81% | 1.04 | — | 1 |
Triggerfinger CS—FACEIT— | 14 | 9 | 4 | 1.56 | 95.2 | 43% | 81% | 1.28 | — | 3 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
zmoney10 | 166 | 3 | 3/4 | 2 | 1/1 | 5 | 45 |
The Snaffs | 114 | 2 | 1/3 | 5 | 0/1 | 2 | 40 |
Ronnie Coleman | 215 | 3 | 1/1 | 4 | 1/1 | 2 | 48 |
Triggerfinger | 50 | 5 | 2/4 | 1 | 0/0 | 3 | 30 |
OverratedOperate | 85 | 0 | 0/1 | 0 | 0/5 | 1 | 32 |
kayc | 19 | 3 | 2/4 | 0 | 0/2 | 1 | 34 |
✯Cara✞ | 0 | 5 | 0/0 | 0 | 0/2 | 0 | 18 |
DaSCHILL | 0 | 0 | 2/4 | 2 | 0/2 | 1 | 24 |
Asuka | 2 | 2 | 2/4 | 1 | 0/3 | 1 | 26 |
Shockplug | 0 | 8 | 3/7 | 0 | 0/1 | 0 | 13 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
zmoney10 | — | — / — | 118ms · 19 | 21.7% | — | 18.9% | — | — | 4267 mdeg | 73% / 130% / 234% | None |
The Snaffs | — | — / — | 104ms · 18 | 20.8% | — | 15.1% | — | — | 3023 mdeg | 94% / 113% / 156% | None |
Ronnie Coleman | — | — / — | 96ms · 20 | 15.3% | — | 15.5% | — | — | 3769 mdeg | 121% / 109% / 137% | None |
Triggerfinger | — | — / — | 82ms · 13 | 23.5% | — | 20.0% | — | — | 2170 mdeg | 80% / 115% / 122% | None |
OverratedOperate | — | — / — | 208ms · 15 | 7.1% | — | 12.9% | — | — | 2679 mdeg | 63% / 120% / 84% | None |
kayc | — | — / — | 280ms · 18 | 8.1% | — | 12.8% | — | — | 5096 mdeg | 85% / 104% / 66% | None |
✯Cara✞ | — | — / — | 116ms · 14 | 17.0% | — | 17.9% | — | — | 3804 mdeg | 0% / 89% / 37% | None |
DaSCHILL | — | — / — | 28ms · 9 | 20.6% | — | 22.0% | — | — | 2598 mdeg | 63% / 80% / 47% | None |
Asuka | — | — / — | 120ms · 9 | 16.7% | — | 19.4% | — | — | 3633 mdeg | 42% / 68% / 50% | None |
Shockplug | — | — / — | 159ms · 7 | 0.0% | — | 7.4% | — | — | 2927 mdeg | 94% / 66% / 21% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 16 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+357 ticks
Triggerfinger threw a incendiary
+467 ticks
Triggerfinger detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+496 ticks
kayc threw a flashbang
+559 ticks
The Snaffs threw a HE grenade
+589 ticks
✯Cara✞ threw a flashbang
+606 ticks
kayc detonated a flashbang
0 dmg · 3 enemies · 0 teammates · 5.6s enemy blind · 0.0s team blind
+610 ticks
OverratedOperate threw a HE grenade
+616 ticks
Ronnie Coleman threw a incendiary
+658 ticks
zmoney10 threw a incendiary
+669 ticks
The Snaffs detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+684 ticks
Shockplug picked up the bomb
10.7s clock+700 ticks
✯Cara✞ detonated a flashbang
0 dmg · 2 enemies · 1 teammates · 4.0s enemy blind · 0.6s team blind
+720 ticks
OverratedOperate detonated a HE grenade
1 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+721 ticks
Ronnie Coleman detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+748 ticks
zmoney10 detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+819 ticks
Triggerfinger molotov expired
+897 ticks
Ronnie Coleman threw a smoke
+921 ticks
✯Cara✞ threw a flashbang
+1,032 ticks
✯Cara✞ detonated a flashbang
0 dmg · 2 enemies · 1 teammates · 5.0s enemy blind · 0.6s team blind
+1,041 ticks
Ronnie Coleman detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,052 ticks
The Snaffs threw a incendiary
+1,057 ticks
zmoney10 threw a smoke
+1,073 ticks
Ronnie Coleman molotov expired
+1,100 ticks
zmoney10 molotov expired
+1,143 ticks
zmoney10 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,180 ticks
The Snaffs detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,228 ticks
Ronnie Coleman threw a HE grenade
+1,345 ticks
Ronnie Coleman detonated a HE grenade
28 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,443 ticks
kayc eliminated Asuka with M4A1-SOpening+1,532 ticks
The Snaffs molotov expired
+1,558 ticks
Ronnie Coleman threw a flashbang
+1,669 ticks
Ronnie Coleman detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 3.5s team blind
+1,687 ticks
Shockplug dropped the bomb
26.4s clock+1,687 ticks
Triggerfinger eliminated Shockplug with AWPHeadshot+1,806 ticks
Triggerfinger eliminated ✯Cara✞ with AWP+1,885 ticks
OverratedOperate eliminated kayc with tec9 · assisted by ShockplugHeadshot+2,050 ticks
zmoney10 threw a HE grenade
+2,151 ticks
Ronnie Coleman eliminated OverratedOperate with AK-47 · assisted by The SnaffsTradeHeadshot+2,161 ticks
zmoney10 detonated a HE grenade
68 dmg · 1 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind
+2,202 ticks
DaSCHILL eliminated zmoney10 with tec9HeadshotThrough smoke+2,402 ticks
The Snaffs eliminated DaSCHILL with M4A1-S · assisted by zmoney10Trade
Kill feed
117 exact match events
Objective
62 of unknown events
Grenades
481 of unknown events