Public match receipt
Jul 12, 04:03 PM
Ancient
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
3
Top Frag Rating · TWO TAP TONY · 1.85
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
TWO TAP TONY
4/5
Entries won / attempted
Trade impact
Juan
4
Trade kills
Clutches
iian
1/6
Clutches won / played
Utility
TWO TAP TONY
188
6 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
TWO TAP TONY CS—FACEIT— | 21 | 8 | 13 | 2.63 | 148.3 | 76% | 100% | 1.85 | — | 5 |
Crickett CS—FACEIT— | 14 | 10 | 5 | 1.40 | 105.3 | 36% | 88% | 1.30 | — | 0 |
50nic CS—FACEIT— | 14 | 8 | 5 | 1.75 | 85.0 | 21% | 81% | 1.29 | — | 2 |
Kermit Da Crip CS—FACEIT— | 13 | 6 | 1 | 2.17 | 69.0 | 38% | 69% | 1.30 | — | 2 |
Lucasz1n CS—FACEIT— | 11 | 9 | 5 | 1.22 | 61.6 | 18% | 75% | 1.02 | — | 4 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Juan CS19,679FACEIT— | 11 | 15 | 2 | 0.73 | 66.8 | 55% | 50% | 0.82 | — | 0 |
Bad Smurf CS18,856FACEIT— | 11 | 16 | 2 | 0.69 | 71.8 | 55% | 56% | 0.85 | — | 1 |
Syrup CS—FACEIT— | 7 | 15 | 4 | 0.47 | 61.4 | 86% | 63% | 0.77 | — | 1 |
iian CS—FACEIT— | 8 | 14 | 1 | 0.57 | 60.3 | 50% | 50% | 0.75 | — | 0 |
Marchy CS—FACEIT— | 4 | 14 | 1 | 0.29 | 37.1 | 75% | 38% | 0.53 | — | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
TWO TAP TONY | 188 | 6 | 4/5 | 2 | 1/3 | 5 | 56 |
Crickett | 25 | 0 | 2/3 | 1 | 0/1 | 0 | 37 |
Kermit Da Crip | 9 | 2 | 2/3 | 2 | 0/0 | 2 | 31 |
50nic | 187 | 2 | 0/2 | 3 | 0/0 | 2 | 32 |
Lucasz1n | 173 | 5 | 3/3 | 0 | 0/0 | 4 | 22 |
Bad Smurf | 0 | 7 | 2/6 | 1 | 0/3 | 1 | 23 |
Juan | 0 | 1 | 2/3 | 4 | 0/1 | 0 | 26 |
Syrup | 53 | 11 | 0/2 | 0 | 0/1 | 1 | 17 |
iian | 0 | 0 | 1/2 | 0 | 1/6 | 0 | 17 |
Marchy | 10 | 1 | 0/3 | 0 | 1/4 | 1 | 11 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
TWO TAP TONY | — | — / — | — | — | — | 76.2% | — | — | — | 143% / 179% / 205% | None |
Crickett | — | — / — | — | — | — | 35.7% | — | — | — | 67% / 127% / 109% | None |
Kermit Da Crip | — | — / — | — | — | — | 38.5% | — | — | — | 72% / 83% / 169% | None |
50nic | — | — / — | — | — | — | 21.4% | — | — | — | 40% / 103% / 137% | None |
Lucasz1n | — | — / — | — | — | — | 18.2% | — | — | — | 34% / 74% / 96% | None |
Bad Smurf | — | — / — | — | — | — | 54.5% | — | — | — | 102% / 87% / 54% | None |
Juan | — | — / — | — | — | — | 54.5% | — | — | — | 102% / 81% / 57% | None |
Syrup | — | — / — | — | — | — | 85.7% | — | — | — | 161% / 74% / 37% | None |
iian | — | — / — | — | — | — | 50.0% | — | — | — | 94% / 73% / 45% | None |
Marchy | — | — / — | — | — | — | 75.0% | — | — | — | 141% / 45% / 22% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 3 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+617 ticks
Lucasz1n eliminated Bad Smurf with hegrenade · assisted by TWO TAP TONYOpening+769 ticks
Marchy eliminated Juan with AK-47 · assisted by TWO TAP TONYHeadshotTeamkill+797 ticks
Marchy eliminated TWO TAP TONY with AK-47 · flashed by SyrupHeadshot+1,507 ticks
Kermit Da Crip eliminated Marchy with M4A1-S · assisted by TWO TAP TONY+3,214 ticks
Lucasz1n eliminated Syrup with m4a1+5,327 ticks
50nic eliminated iian with M4A1-S
Kill feed
115 exact match events
Objective
Marked unavailable by the source
Grenades
Marked unavailable by the source