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Public profile match · complete reconciled demo receipt · same layout as My Ledger
#3834718040067408316

Public match receipt

Aug 2, 02:08 PM

Inferno

Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.

40:29 Scoreboard24 roundsIndexed 8/2/2026

Team A

11

:

Team B

13

Top Frag Rating · Fin · 1.21

Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2

Opening duels

Am.

5/7

Entries won / attempted

Trade impact

-23

5

Trade kills

Clutches

Sardar_bon

2/5

Clutches won / played

Utility

LoGaN

356

2 enemies flashed

Started on CT

Team A

11
Team A scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
Am.
CS2,853FACEIT—
252041.2598.032%75%1.19-1083
LoGaN
CS3,194FACEIT 558 Elo · Level 2 at this match2558
1717101.0092.835%79%1.11-1133
-23
CS2,978FACEIT—
171850.9469.724%71%0.96-1232
P0yzaN
CS3,301FACEIT 803 Elo · Level 3 at this match3803
141660.8871.243%71%0.95-1093
Daddy
CS3,506FACEIT 127 Elo · Level 1 at this match1127
141950.7469.121%63%0.88-1010

Started on T

Team B

13
Team B scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
Fin
CS2,759FACEIT 1,480 Elo · Level 7 at this match71,480
2318101.28100.935%75%1.21+1343
CHASER
CS3,285FACEIT—
181861.0074.928%71%1.00+1182
KACHAL
CS3,542FACEIT 889 Elo · Level 3 at this match3889
191551.2780.142%63%1.07+1085
Sardar_bon
CS2,533FACEIT 859 Elo · Level 3 at this match3859
171631.0662.229%75%0.98+3792
ZAROB
CS3,525FACEIT 866 Elo · Level 3 at this match3866
1320110.6577.946%63%0.89+1191

Reconciled demo facts

Round contribution

Utility, flash, entry, trade, clutch, and MVP statistics
PlayerUtility dmgEnemies flashedEntriesTradesClutchesMVPsScore
Fin
12811/240/4353
Am.
9715/720/5353
LoGaN
35621/431/4346
KACHAL
5444/721/1545
CHASER
313123/341/5246
Sardar_bon
14062/442/5239
-23
11402/450/2246
P0yzaN
34882/730/1339
ZAROB
4733/830/0138
Daddy
34311/230/2033

Every player · demo measurements

Aim, reaction analogue, and integrity flags

Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.

Pro median HS%
53.3%
Pro median ADR
82.8
Pro sight-to-damage
—
This lobby sight-to-damage
— · floor 150ms
Sight-to-damage, burst connect, first bullet, head-hit share, aim snap, occluded aim, and screening flags for every player in this match
PlayerSight→dmgvs pro / lobbyBurst TTDFirst bulletFB headHead hitsSnapOccluded aimCrosshair errvs pro HS / ADR / KDThis match flags
Fin
—— / —93ms · 2721.3%—16.7%——4129 mdeg65% / 122% / 100%None
Am.
—— / —98ms · 2418.1%—9.9%——6787 mdeg60% / 118% / 98%None
LoGaN
—— / —247ms · 199.9%—9.6%——6877 mdeg66% / 112% / 78%None
KACHAL
—— / —88ms · 3435.4%—12.8%——6257 mdeg79% / 97% / 99%None
CHASER
—— / —50ms · 1714.3%—8.1%——4303 mdeg52% / 90% / 78%None
Sardar_bon
—— / —82ms · 1516.7%—17.1%——11157 mdeg55% / 75% / 83%None
-23
—— / —132ms · 2216.4%—7.1%——5709 mdeg44% / 84% / 74%None
P0yzaN
—— / —167ms · 2218.6%—9.2%——5409 mdeg80% / 86% / 68%None
ZAROB
—— / —189ms · 108.6%—18.6%——3897 mdeg87% / 94% / 51%None
Daddy
—— / —137ms · 1821.3%—6.0%——3258 mdeg40% / 83% / 58%None

vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.

Sequence

Round ledger

Blue = CT side round · Gold = T side round · select a round for the kill feed

  1. 1B/T
  2. 2B/T
  3. 3B/T
  4. 4A/CT
  5. 5A/CT
  6. 6B/T
  7. 7B/T
  8. 8B/T
  9. 9A/CT
  10. 10A/CT
  11. 11A/CT
  12. 12A/CT
  13. 13B/CT
  14. 14B/CT
  15. 15A/T
  16. 16A/T
  17. 17A/T
  18. 18A/T
  19. 19A/T
  20. 20B/CT
  21. 21B/CT
  22. 22B/CT
  23. 23B/CT
  24. 24B/CT

Round events

Round 16 timeline

Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.

Kill feed · completeObjective · partialGrenades · partial
  1. +522 ticks

    Sardar_bon threw a HE grenade

  2. +583 ticks

    Daddy threw a molotov

  3. +632 ticks

    Sardar_bon detonated a HE grenade

    32 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  4. +677 ticks

    CHASER threw a incendiary

  5. +708 ticks

    CHASER detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  6. +728 ticks

    P0yzaN threw a HE grenade

  7. +738 ticks

    LoGaN threw a molotov

  8. +774 ticks

    LoGaN detonated a molotov

    40 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  9. +800 ticks

    Daddy threw a HE grenade

  10. +839 ticks

    P0yzaN detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  11. +854 ticks

    LoGaN detonated a molotov

    40 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  12. +911 ticks

    Daddy detonated a HE grenade

    53 dmg · 3 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  13. +1,035 ticks

    Daddy threw a smoke

  14. +1,072 ticks

    Fin threw a smoke

  15. +1,099 ticks

    Sardar_bon threw a incendiary

  16. +1,126 ticks

    LoGaN molotov expired

  17. +1,139 ticks

    LoGaN threw a HE grenade

  18. +1,157 ticks

    CHASER molotov expired

  19. +1,180 ticks

    Fin detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  20. +1,189 ticks

    P0yzaN threw a incendiary

  21. +1,235 ticks

    P0yzaN detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  22. +1,243 ticks

    Daddy detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  23. +1,250 ticks

    LoGaN detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  24. +1,303 ticks

    LoGaN molotov expired

  25. +1,310 ticks

    P0yzaN detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  26. +1,587 ticks

    P0yzaN molotov expired

  27. +1,662 ticks

    P0yzaN molotov expired

  28. +1,681 ticks

    LoGaN threw a smoke

  29. +1,839 ticks

    LoGaN detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  30. +1,850 ticks

    P0yzaN threw a smoke

  31. +2,144 ticks

    P0yzaN detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  32. +2,260 ticks

    P0yzaN threw a flashbang

  33. +2,371 ticks

    P0yzaN detonated a flashbang

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  34. +2,412 ticks

    Am. eliminated Sardar_bon with mac10 · assisted by LoGaN
    OpeningHeadshot
  35. +2,416 ticks

    CHASER eliminated LoGaN with mp7
  36. +2,535 ticks

    Am. eliminated KACHAL with mac10
  37. +2,592 ticks

    Fin smoke expired

  38. +2,604 ticks

    -23 eliminated CHASER with AK-47 · assisted by LoGaN
    Trade
  39. +2,655 ticks

    Daddy smoke expired

  40. +2,689 ticks

    ZAROB eliminated -23 with M4A1-S · assisted by Sardar_bon
    TradeHeadshot
  41. +3,159 ticks

    Fin eliminated Daddy with M4A1-S
  42. +3,251 ticks

    LoGaN smoke expired

  43. +3,556 ticks

    P0yzaN smoke expired

  44. +3,820 ticks

    Am. eliminated ZAROB with M4A1-S · assisted by -23
  45. +4,022 ticks

    P0yzaN started planting

    62.8s clock
  46. +4,210 ticks

    Am. threw a molotov

  47. +4,222 ticks

    P0yzaN planted the bomb

    66.0s clock
  48. +4,309 ticks

    Am. detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  49. +4,701 ticks

    Am. eliminated Fin with M4A1-S

Kill feed

177 exact match events

Objective

77 of unknown events

Grenades

840 of unknown events