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Public profile match · complete reconciled demo receipt · same layout as My Ledger
#3840168110900379756

Public match receipt

Aug 31, 11:07 PM

Ancient

Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.

35:44 Scoreboard22 roundsIndexed 8/31/2026

Team A

13

:

Team B

9

Top Frag Rating · buhwill · 1.31

Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2

Opening duels

Shockplug

5/8

Entries won / attempted

Trade impact

Konduit

6

Trade kills

Clutches

De_layed

1/4

Clutches won / played

Utility

Konduit

141

0 enemies flashed

Started on CT

Team A

13
Team A scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
buhwill
CS16,299FACEIT 1,144 Elo · Level 5 at this match51,144
201291.6786.440%91%1.31+3721
Kr0sty
CS14,999FACEIT 1,124 Elo · Level 5 at this match51,124
181491.2998.544%95%1.27+1054
Shockplug
CS14,364FACEIT—
191651.1988.753%64%1.09+3535
De_layed
CS15,144FACEIT—
141670.8879.036%73%0.99+3602
Amarant
CS—FACEIT 839 Elo · Level 3 at this match3839
121350.9248.542%82%0.91—1

Started on T

Team B

9
Team B scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
Ahhhhh_NVM
CS14,735FACEIT 696 Elo · Level 2 at this match2696
231971.21105.843%77%1.22-3675
Konduit
CS16,190FACEIT—
171850.9486.453%77%1.06-3172
after
CS14,999FACEIT—
141990.7483.536%82%1.00-2591
genibus
CS13,857FACEIT—
112050.5553.464%50%0.71-3561
Doofs
CS14,405FACEIT 940 Elo · Level 4 at this match4940
5910.5652.640%86%0.84—0

Reconciled demo facts

Round contribution

Utility, flash, entry, trade, clutch, and MVP statistics
PlayerUtility dmgEnemies flashedEntriesTradesClutchesMVPsScore
buhwill
137112/320/1158
Kr0sty
11942/510/1449
Ahhhhh_NVM
1433/440/1561
Shockplug
28145/810/1546
Konduit
14102/360/1245
after
103105/840/0137
De_layed
13810/421/4235
Amarant
5730/211/3132
Doofs
000/000/11014
genibus
3103/710/0136

Every player · demo measurements

Aim, reaction analogue, and integrity flags

Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.

Pro median HS%
53.3%
Pro median ADR
82.8
Pro sight-to-damage
—
This lobby sight-to-damage
— · floor 150ms
Sight-to-damage, burst connect, first bullet, head-hit share, aim snap, occluded aim, and screening flags for every player in this match
PlayerSight→dmgvs pro / lobbyBurst TTDFirst bulletFB headHead hitsSnapOccluded aimCrosshair errvs pro HS / ADR / KDThis match flags
buhwill
—— / —107ms · 2819.0%—13.7%——3721 mdeg75% / 104% / 130%None
Kr0sty
—— / —64ms · 2618.7%—22.0%——3632 mdeg83% / 119% / 100%None
Ahhhhh_NVM
—— / —75ms · 3537.0%—14.0%——3555 mdeg82% / 128% / 95%None
Shockplug
—— / —106ms · 2613.5%—15.9%——3092 mdeg99% / 107% / 93%None
Konduit
—— / —91ms · 3118.6%—20.0%——4915 mdeg99% / 104% / 74%None
after
—— / —119ms · 2518.0%—9.6%——10818 mdeg67% / 101% / 58%None
De_layed
—— / —76ms · 2741.5%—9.4%——4609 mdeg67% / 95% / 68%None
Amarant
—— / —91ms · 1619.6%—12.2%——2986 mdeg78% / 59% / 72%None
Doofs
—— / —14ms · 841.2%—11.8%——4708 mdeg75% / 64% / 43%None
genibus
—— / —79ms · 2333.3%—22.4%——2226 mdeg119% / 65% / 43%None

vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.

Sequence

Round ledger

Blue = CT side round · Gold = T side round · select a round for the kill feed

  1. 1B/T
  2. 2B/T
  3. 3A/CT
  4. 4A/CT
  5. 5B/T
  6. 6A/CT
  7. 7A/CT
  8. 8A/CT
  9. 9B/T
  10. 10B/T
  11. 11A/CT
  12. 12A/CT
  13. 13A/T
  14. 14A/T
  15. 15B/CT
  16. 16B/CT
  17. 17A/T
  18. 18A/T
  19. 19B/CT
  20. 20B/CT
  21. 21A/T
  22. 22A/T

Round events

Round 3 timeline

Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.

Kill feed · partialObjective · partialGrenades · partial
  1. +503 ticks

    buhwill threw a smoke

  2. +529 ticks

    De_layed threw a smoke

  3. +588 ticks

    after threw a flashbang

  4. +638 ticks

    Kr0sty threw a flashbang

  5. +646 ticks

    De_layed threw a decoy

  6. +651 ticks

    buhwill detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  7. +698 ticks

    after detonated a flashbang

    0 dmg · 2 enemies · 0 teammates · 6.1s enemy blind · 0.0s team blind

  8. +732 ticks

    De_layed detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  9. +748 ticks

    Kr0sty detonated a flashbang

    0 dmg · 2 enemies · 1 teammates · 1.0s enemy blind · 3.9s team blind

  10. +821 ticks

    after threw a HE grenade

  11. +884 ticks

    De_layed detonated a decoy

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  12. +931 ticks

    after detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  13. +982 ticks

    De_layed threw a HE grenade

  14. +1,093 ticks

    De_layed detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  15. +1,174 ticks

    De_layed threw a flashbang

  16. +1,284 ticks

    De_layed detonated a flashbang

    0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 4.7s team blind

  17. +1,307 ticks

    Kr0sty eliminated Ahhhhh_NVM with m4a1
    Opening
  18. +1,662 ticks

    Amarant threw a HE grenade

  19. +1,772 ticks

    Amarant detonated a HE grenade

    1 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind

  20. +1,784 ticks

    after threw a smoke

  21. +1,975 ticks

    after detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  22. +2,005 ticks

    De_layed decoy expired

  23. +2,063 ticks

    buhwill smoke expired

  24. +2,085 ticks

    Konduit eliminated Kr0sty with AK-47 · assisted by after
  25. +2,144 ticks

    De_layed smoke expired

  26. +2,214 ticks

    genibus eliminated De_layed with mp7
    Headshot
  27. +2,432 ticks

    after dropped the bomb

    38.0s clock
  28. +2,432 ticks

    Shockplug eliminated after with xm1014
  29. +2,820 ticks

    genibus threw a molotov

  30. +2,836 ticks

    Amarant eliminated genibus with m4a1 · assisted by De_layed
  31. +2,892 ticks

    Amarant eliminated Doofs with m4a1
    Headshot
  32. +2,939 ticks

    genibus detonated a molotov

    14 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  33. +2,949 ticks

    Konduit eliminated Amarant with AK-47
    Trade
  34. +3,387 ticks

    after smoke expired

  35. +3,388 ticks

    genibus molotov expired

  36. +5,247 ticks

    Konduit threw a smoke

  37. +5,367 ticks

    Konduit detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  38. +5,497 ticks

    Konduit picked up the bomb

    85.9s clock
  39. +6,779 ticks

    Konduit smoke expired

  40. +6,835 ticks

    Konduit started planting

    106.8s clock
  41. +7,035 ticks

    Konduit planted the bomb

    109.9s clock
  42. +7,166 ticks

    Shockplug eliminated Konduit with xm1014 · assisted by buhwill
    Headshot
  43. +7,392 ticks

    Shockplug started defusing

    No kit115.5s clock
  44. +8,032 ticks

    Shockplug defused the bomb

    125.5s clock

Kill feed

152 of 156 events

Objective

84 of unknown events

Grenades

606 of unknown events