Public match receipt
Aug 22, 05:16 AM
Ancient
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
12
Team B
16
Top Frag Rating · KaaaaL · 1.32
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
fXCk
6/9
Entries won / attempted
Trade impact
.top
5
Trade kills
Clutches
N3M3515
2/3
Clutches won / played
Utility
Hashtag
258
12 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
.top CS3,926FACEIT— | 25 | 21 | 3 | 1.19 | 87.7 | 20% | 61% | 1.08 | -106 | 4 |
N3M3515 CS—FACEIT— | 23 | 20 | 3 | 1.15 | 82.1 | 43% | 68% | 1.07 | — | 2 |
parad0xx CS8,111923 | 19 | 23 | 5 | 0.83 | 79.4 | 53% | 79% | 1.00 | -341 | 1 |
pikachu CS7,499FACEIT— | 17 | 19 | 3 | 0.89 | 69.9 | 53% | 61% | 0.92 | -119 | 2 |
mudcap CS8,756FACEIT— | 14 | 26 | 4 | 0.54 | 66.9 | 36% | 64% | 0.82 | -345 | 3 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
KaaaaL CS—1,000 | 29 | 18 | 5 | 1.61 | 106.3 | 55% | 75% | 1.32 | — | 6 |
fXCk CS5,843827 | 23 | 20 | 6 | 1.15 | 90.3 | 78% | 75% | 1.12 | +387 | 3 |
Hashtag CS10,959734 | 21 | 17 | 6 | 1.24 | 80.0 | 24% | 64% | 1.07 | +357 | 5 |
-23 CS3,182FACEIT— | 20 | 18 | 4 | 1.11 | 76.6 | 40% | 79% | 1.07 | +107 | 2 |
IBST4R CS7,8811,000 | 12 | 25 | 9 | 0.48 | 63.6 | 8% | 75% | 0.82 | +347 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
KaaaaL | 122 | 1 | 3/6 | 5 | 1/5 | 6 | 71 |
fXCk | 104 | 4 | 6/9 | 2 | 0/2 | 3 | 54 |
.top | 1 | 1 | 4/6 | 5 | 0/1 | 4 | 55 |
Hashtag | 258 | 12 | 0/3 | 3 | 0/2 | 5 | 50 |
-23 | 25 | 0 | 1/2 | 5 | 0/3 | 2 | 46 |
N3M3515 | 49 | 0 | 4/5 | 1 | 2/3 | 2 | 54 |
parad0xx | 28 | 3 | 2/8 | 2 | 0/4 | 1 | 45 |
pikachu | 4 | 3 | 3/4 | 1 | 1/5 | 2 | 36 |
IBST4R | 82 | 9 | 3/8 | 3 | 0/1 | 0 | 35 |
mudcap | 0 | 0 | 2/5 | 4 | 0/5 | 3 | 35 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
KaaaaL | — | — / — | 91ms · 40 | 33.8% | — | 21.3% | — | — | 3483 mdeg | 103% / 128% / 126% | None |
fXCk | — | — / — | 65ms · 41 | 42.2% | — | 27.6% | — | — | 2530 mdeg | 147% / 109% / 90% | None |
.top | — | — / — | 140ms · 27 | 19.5% | — | 7.6% | — | — | 3934 mdeg | 38% / 106% / 93% | None |
Hashtag | — | — / — | 280ms · 20 | 11.5% | — | 6.1% | — | — | 6049 mdeg | 45% / 97% / 97% | None |
-23 | — | — / — | 102ms · 26 | 20.3% | — | 19.4% | — | — | 2366 mdeg | 75% / 93% / 87% | None |
N3M3515 | — | — / — | 82ms · 26 | 21.1% | — | 14.5% | — | — | 3004 mdeg | 82% / 99% / 90% | None |
parad0xx | — | — / — | 79ms · 34 | 21.7% | — | 20.0% | — | — | 2276 mdeg | 99% / 96% / 65% | None |
pikachu | — | — / — | 122ms · 23 | 14.7% | — | 18.3% | — | — | 4785 mdeg | 99% / 85% / 70% | None |
IBST4R | — | — / — | 126ms · 26 | 20.3% | — | 3.4% | — | — | 4977 mdeg | 16% / 77% / 38% | None |
mudcap | — | — / — | 144ms · 17 | 10.0% | — | 10.8% | — | — | 3213 mdeg | 67% / 81% / 42% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 8 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+365 ticks
parad0xx threw a incendiary
+482 ticks
parad0xx detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+834 ticks
parad0xx molotov expired
+969 ticks
Hashtag threw a molotov
+1,036 ticks
Hashtag detonated a molotov
11 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,156 ticks
IBST4R threw a flashbang
+1,164 ticks
fXCk eliminated parad0xx with AK-47Opening+1,222 ticks
.top eliminated KaaaaL with aug+1,266 ticks
IBST4R detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 4.8s enemy blind · 0.0s team blind
+1,293 ticks
fXCk eliminated .top with AK-47 · assisted by KaaaaLTradeHeadshot+1,389 ticks
fXCk eliminated N3M3515 with AK-47Headshot+1,485 ticks
Hashtag molotov expired
+1,504 ticks
IBST4R threw a smoke
+1,698 ticks
IBST4R detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,819 ticks
-23 dropped the bomb
28.4s clock+1,819 ticks
mudcap eliminated -23 with M4A1-S+2,034 ticks
IBST4R eliminated pikachu with AK-47Headshot+2,051 ticks
Hashtag threw a smoke
+2,210 ticks
Hashtag detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,088 ticks
fXCk eliminated mudcap with AK-47 · assisted by -23
Kill feed
206 of 207 events
Objective
98 of unknown events
Grenades
677 of unknown events