Public match receipt
Aug 6, 07:47 PM
Cache
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
11
Team B
13
Top Frag Rating · -23 · 1.40
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
ShAh-
7/10
Entries won / attempted
Trade impact
[_VICIOUS-_-COMPLEX_]
4
Trade kills
Clutches
-23
2/4
Clutches won / played
Utility
ShAh-
125
0 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
MR.flash CS3,250FACEIT— | 17 | 17 | 7 | 1.00 | 80.3 | 53% | 71% | 1.03 | -129 | 1 |
✪n0thinG* CS7,188FACEIT— | 18 | 17 | 3 | 1.06 | 79.1 | 61% | 63% | 1.01 | -193 | 2 |
ShAh- CS2,414829 | 21 | 17 | 3 | 1.24 | 89.5 | 10% | 75% | 1.14 | -162 | 3 |
DANGY BANGY CS2,983FACEIT— | 17 | 18 | 3 | 0.94 | 75.5 | 29% | 63% | 0.96 | -164 | 4 |
{{PASHAZ}} CS3,3011,000 | 9 | 19 | 4 | 0.47 | 48.5 | 22% | 46% | 0.66 | -103 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
-23 CS2,778FACEIT— | 27 | 13 | 3 | 2.08 | 99.9 | 37% | 67% | 1.40 | +117 | 7 |
[_VICIOUS-_-COMPLEX_] CS3,543FACEIT— | 20 | 17 | 8 | 1.18 | 104.6 | 35% | 75% | 1.19 | +111 | 2 |
DyNo_ABOLi CS3,593440 | 15 | 16 | 4 | 0.94 | 65.1 | 73% | 67% | 0.93 | +356 | 1 |
[999] ALI DAMAGH CS2,425FACEIT— | 16 | 21 | 5 | 0.76 | 95.7 | 63% | 63% | 1.00 | +121 | 2 |
Saipa Enjoyer CS6,5841,000 | 10 | 18 | 3 | 0.56 | 53.6 | 20% | 54% | 0.73 | +361 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
-23 | 0 | 0 | 3/4 | 2 | 2/4 | 7 | 65 |
[_VICIOUS-_-COMPLEX_] | 11 | 1 | 1/1 | 4 | 0/3 | 2 | 58 |
ShAh- | 125 | 0 | 7/10 | 3 | 0/3 | 3 | 44 |
MR.flash | 122 | 7 | 2/2 | 2 | 0/5 | 1 | 45 |
✪n0thinG* | 4 | 3 | 2/4 | 3 | 0/3 | 2 | 45 |
[999] ALI DAMAGH | 23 | 1 | 3/7 | 2 | 0/3 | 2 | 37 |
DANGY BANGY | 84 | 2 | 3/6 | 1 | 0/1 | 4 | 41 |
DyNo_ABOLi | 8 | 0 | 2/5 | 1 | 0/2 | 1 | 44 |
Saipa Enjoyer | 54 | 0 | 0/7 | 0 | 1/2 | 1 | 29 |
{{PASHAZ}} | 0 | 7 | 1/2 | 0 | 0/1 | 1 | 24 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
-23 | — | — / — | 101ms · 34 | 27.1% | — | 18.5% | — | — | 3501 mdeg | 70% / 121% / 162% | None |
[_VICIOUS-_-COMPLEX_] | — | — / — | 186ms · 37 | 14.0% | — | 10.4% | — | — | 13156 mdeg | 66% / 126% / 92% | None |
ShAh- | — | — / — | 36ms · 26 | 21.2% | — | 3.6% | — | — | 3955 mdeg | 18% / 108% / 97% | None |
MR.flash | — | — / — | 214ms · 30 | 12.9% | — | 9.9% | — | — | 6521 mdeg | 99% / 97% / 78% | None |
✪n0thinG* | — | — / — | 181ms · 28 | 24.5% | — | 22.4% | — | — | 9983 mdeg | 115% / 96% / 83% | None |
[999] ALI DAMAGH | — | — / — | 159ms · 29 | 13.6% | — | 15.3% | — | — | 2651 mdeg | 117% / 116% / 60% | None |
DANGY BANGY | — | — / — | 83ms · 27 | 21.5% | — | 13.5% | — | — | 6621 mdeg | 55% / 91% / 74% | None |
DyNo_ABOLi | — | — / — | 172ms · 23 | 12.2% | — | 23.5% | — | — | 3638 mdeg | 138% / 79% / 73% | None |
Saipa Enjoyer | — | — / — | 449ms · 14 | 5.2% | — | 8.7% | — | — | 6502 mdeg | 38% / 65% / 43% | None |
{{PASHAZ}} | — | — / — | 230ms · 23 | 11.7% | — | 12.1% | — | — | 5494 mdeg | 42% / 59% / 37% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 17 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+554 ticks
[_VICIOUS-_-COMPLEX_] threw a incendiary
+645 ticks
[_VICIOUS-_-COMPLEX_] detonated a molotov
10 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+676 ticks
-23 eliminated -23 with worldSuicide+738 ticks
DyNo_ABOLi threw a smoke
+898 ticks
[_VICIOUS-_-COMPLEX_] threw a smoke
+993 ticks
✪n0thinG* eliminated Saipa Enjoyer with p90OpeningHeadshot+997 ticks
[_VICIOUS-_-COMPLEX_] molotov expired
+1,054 ticks
[_VICIOUS-_-COMPLEX_] detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,056 ticks
DyNo_ABOLi detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,059 ticks
MR.flash threw a smoke
+1,123 ticks
DyNo_ABOLi threw a incendiary
+1,144 ticks
✪n0thinG* started planting
17.9s clock+1,182 ticks
MR.flash detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,206 ticks
DyNo_ABOLi detonated a molotov
6 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,243 ticks
[_VICIOUS-_-COMPLEX_] eliminated {{PASHAZ}} with famas+1,266 ticks
✪n0thinG* dropped the bomb
19.8s clock+1,266 ticks
[999] ALI DAMAGH eliminated ✪n0thinG* with M4A1-STradeWallbangThrough smoke+1,361 ticks
MR.flash threw a molotov
+1,421 ticks
MR.flash detonated a molotov
25 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,487 ticks
DANGY BANGY threw a HE grenade
+1,558 ticks
DyNo_ABOLi molotov expired
+1,598 ticks
DANGY BANGY detonated a HE grenade
27 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,672 ticks
DANGY BANGY eliminated [_VICIOUS-_-COMPLEX_] with p90 · assisted by MR.flash+1,870 ticks
MR.flash molotov expired
+1,935 ticks
MR.flash threw a HE grenade
+1,989 ticks
DANGY BANGY eliminated DyNo_ABOLi with p90Headshot+2,045 ticks
MR.flash detonated a HE grenade
12 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,170 ticks
DANGY BANGY picked up the bomb
33.9s clock+2,419 ticks
DANGY BANGY threw a smoke
+2,466 ticks
[_VICIOUS-_-COMPLEX_] smoke expired
+2,468 ticks
DyNo_ABOLi smoke expired
+2,553 ticks
DANGY BANGY detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,594 ticks
MR.flash smoke expired
+2,721 ticks
DANGY BANGY threw a molotov
+2,800 ticks
DANGY BANGY detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,905 ticks
DANGY BANGY started planting
45.4s clock+3,105 ticks
DANGY BANGY planted the bomb
48.5s clock+3,249 ticks
DANGY BANGY molotov expired
+3,965 ticks
DANGY BANGY smoke expired
+4,588 ticks
MR.flash eliminated [999] ALI DAMAGH with p90 · assisted by DANGY BANGY
Kill feed
171 of 173 events
Objective
83 of unknown events
Grenades
443 of unknown events