Public match receipt
Aug 9, 03:56 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
16
Team B
13
Top Frag Rating · Son Gi-Hyun · 1.33
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
Son Gi-Hyun
7/10
Entries won / attempted
Trade impact
nice and easy
7
Trade kills
Clutches
yanney
2/6
Clutches won / played
Utility
Sploush
254
25 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
nice and easy CS24,3581,256 | 28 | 17 | 5 | 1.65 | 80.9 | 46% | 76% | 1.23 | — | 5 |
Son Gi-Hyun CS21,3131,504 | 29 | 18 | 10 | 1.61 | 104.1 | 55% | 79% | 1.33 | — | 5 |
laced cart CS21,548FACEIT— | 18 | 19 | 7 | 0.95 | 75.5 | 56% | 66% | 0.97 | — | 3 |
Wolf CS20,4001,510 | 16 | 23 | 8 | 0.70 | 65.5 | 44% | 66% | 0.86 | — | 2 |
DaSCHILL CS23,001FACEIT— | 16 | 20 | 6 | 0.80 | 65.2 | 25% | 76% | 0.92 | — | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
yanney CS23,4412,100 | 30 | 20 | 6 | 1.50 | 96.7 | 53% | 69% | 1.23 | — | 3 |
Queen Behavior CS—1,125 | 16 | 21 | 9 | 0.76 | 65.0 | 69% | 62% | 0.86 | — | 2 |
Je3esh CS22,676FACEIT— | 18 | 23 | 5 | 0.78 | 68.5 | 33% | 62% | 0.88 | — | 2 |
RodionS CS22,4351,262 | 18 | 23 | 6 | 0.78 | 65.9 | 44% | 66% | 0.89 | — | 3 |
Sploush CS22,5821,479 | 14 | 24 | 11 | 0.58 | 60.8 | 50% | 69% | 0.82 | — | 3 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Son Gi-Hyun | 146 | 25 | 7/10 | 4 | 0/3 | 5 | 68 |
yanney | 97 | 26 | 4/7 | 1 | 2/6 | 3 | 72 |
nice and easy | 54 | 16 | 1/2 | 7 | 2/4 | 5 | 71 |
laced cart | 85 | 2 | 2/7 | 3 | 0/3 | 3 | 46 |
DaSCHILL | 114 | 4 | 4/7 | 5 | 1/3 | 1 | 41 |
RodionS | 80 | 6 | 4/7 | 2 | 0/1 | 3 | 39 |
Je3esh | 142 | 11 | 1/4 | 4 | 0/3 | 2 | 42 |
Queen Behavior | 28 | 4 | 1/5 | 3 | 0/3 | 2 | 45 |
Wolf | 0 | 14 | 1/3 | 2 | 0/3 | 2 | 42 |
Sploush | 254 | 25 | 4/6 | 2 | 1/6 | 3 | 31 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Son Gi-Hyun | — | — / — | 107ms · 44 | 18.9% | — | 0.0% | — | — | 2864 mdeg | 103% / 126% / 126% | None |
yanney | — | — / — | 61ms · 27 | 14.8% | — | 0.0% | — | — | 3642 mdeg | 100% / 117% / 117% | None |
nice and easy | — | — / — | 90ms · 32 | 14.1% | — | 0.0% | — | — | 3387 mdeg | 87% / 98% / 129% | None |
laced cart | — | — / — | 68ms · 31 | 17.3% | — | 0.0% | — | — | 4082 mdeg | 104% / 91% / 74% | None |
DaSCHILL | — | — / — | 119ms · 26 | 16.7% | — | 0.0% | — | — | 4004 mdeg | 47% / 79% / 63% | None |
RodionS | — | — / — | 101ms · 37 | 23.1% | — | 0.0% | — | — | 3648 mdeg | 83% / 80% / 61% | None |
Je3esh | — | — / — | 44ms · 31 | 23.8% | — | 0.0% | — | — | 3600 mdeg | 63% / 83% / 61% | None |
Queen Behavior | — | — / — | 132ms · 22 | 7.6% | — | 0.0% | — | — | 4512 mdeg | 129% / 79% / 60% | None |
Wolf | — | — / — | 131ms · 17 | 5.8% | — | 0.0% | — | — | 2698 mdeg | 82% / 79% / 54% | None |
Sploush | — | — / — | 125ms · 30 | 16.9% | — | 0.0% | — | — | 10695 mdeg | 94% / 74% / 46% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 24 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+392 ticks
Je3esh threw a smoke
+395 ticks
Wolf threw a flashbang
+468 ticks
Je3esh threw a incendiary
+484 ticks
yanney threw a incendiary
+505 ticks
Wolf detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 7.0s enemy blind · 0.0s team blind
+514 ticks
yanney detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+524 ticks
nice and easy threw a smoke
+551 ticks
yanney detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+555 ticks
Je3esh detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+567 ticks
Sploush threw a smoke
+623 ticks
yanney threw a flashbang
+683 ticks
Sploush detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+741 ticks
yanney detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 7.6s team blind
+814 ticks
Je3esh threw a HE grenade
+866 ticks
yanney molotov expired
+874 ticks
nice and easy detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+903 ticks
yanney molotov expired
+924 ticks
Je3esh detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+925 ticks
yanney threw a HE grenade
+1,035 ticks
yanney detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,175 ticks
Son Gi-Hyun threw a flashbang
+1,224 ticks
Sploush threw a incendiary
+1,246 ticks
Sploush detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,293 ticks
Son Gi-Hyun detonated a flashbang
0 dmg · 1 enemies · 2 teammates · 0.2s enemy blind · 1.7s team blind
+1,507 ticks
Son Gi-Hyun threw a smoke
+1,598 ticks
Sploush molotov expired
+1,626 ticks
Je3esh threw a smoke
+1,765 ticks
Je3esh detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,774 ticks
Son Gi-Hyun detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,967 ticks
Je3esh smoke expired
+2,050 ticks
Son Gi-Hyun threw a flashbang
+2,095 ticks
Sploush smoke expired
+2,167 ticks
Son Gi-Hyun detonated a flashbang
0 dmg · 0 enemies · 3 teammates · 0.0s enemy blind · 3.7s team blind
+2,286 ticks
nice and easy smoke expired
+2,309 ticks
Son Gi-Hyun eliminated RodionS with AK-47OpeningHeadshot+2,528 ticks
Wolf threw a flashbang
+2,579 ticks
Je3esh eliminated nice and easy with m4a1Headshot+2,618 ticks
DaSCHILL eliminated Je3esh with AK-47TradeThrough smoke+2,638 ticks
Wolf detonated a flashbang
0 dmg · 1 enemies · 3 teammates · 0.7s enemy blind · 2.2s team blind
+2,920 ticks
Sploush threw a HE grenade
+2,933 ticks
Wolf threw a smoke
+3,031 ticks
Sploush detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,058 ticks
Wolf detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,143 ticks
DaSCHILL started planting
49.1s clock+3,177 ticks
Je3esh smoke expired
+3,186 ticks
Son Gi-Hyun smoke expired
+3,343 ticks
DaSCHILL planted the bomb
52.2s clock+3,393 ticks
Son Gi-Hyun eliminated yanney with AK-47Headshot+3,522 ticks
Son Gi-Hyun eliminated Queen Behavior with AK-47Headshot+3,542 ticks
Sploush eliminated Son Gi-Hyun with AWPTrade+3,764 ticks
Sploush threw a flashbang
+3,875 ticks
Sploush detonated a flashbang
0 dmg · 2 enemies · 1 teammates · 5.5s enemy blind · 0.6s team blind
+4,374 ticks
Wolf eliminated Sploush with AK-47HeadshotThrough smoke
Kill feed
205 of 208 events
Objective
79 of unknown events
Grenades
1,114 of unknown events