Public match receipt
Jul 28, 05:16 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
5
Team B
13
Top Frag Rating · Coyoteh · 1.41
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
washingtonwizardsFan
4/8
Entries won / attempted
Trade impact
Argel132
4
Trade kills
Clutches
Louis
2/5
Clutches won / played
Utility
Argel132
280
3 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Argel132 CS—FACEIT— | 15 | 14 | 4 | 1.07 | 93.9 | 7% | 72% | 1.11 | — | 2 |
Pato O'Ward CS—FACEIT— | 12 | 15 | 2 | 0.80 | 69.4 | 75% | 61% | 0.89 | — | 2 |
Dr. Peter Tezla CS—FACEIT— | 10 | 15 | 8 | 0.67 | 84.3 | 50% | 67% | 0.93 | — | 0 |
BrianD CS—FACEIT— | 8 | 17 | 2 | 0.47 | 64.6 | 63% | 56% | 0.76 | — | 0 |
n1traɯ CS—FACEIT— | 9 | 14 | 1 | 0.64 | 47.6 | 22% | 50% | 0.71 | — | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Coyoteh CS—FACEIT— | 18 | 10 | 9 | 1.80 | 102.4 | 33% | 89% | 1.41 | — | 2 |
Auxis CS5,284673 | 19 | 13 | 4 | 1.46 | 105.4 | 58% | 89% | 1.32 | — | 2 |
washingtonwizardsFan CS17,5771,111 | 15 | 11 | 11 | 1.36 | 116.0 | 47% | 83% | 1.32 | — | 4 |
Louis CS—FACEIT— | 12 | 11 | 6 | 1.09 | 66.2 | 0% | 78% | 1.01 | — | 4 |
Italk2thewind CS—FACEIT— | 10 | 10 | 3 | 1.00 | 54.2 | 30% | 72% | 0.92 | — | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Coyoteh | 148 | 6 | 1/1 | 1 | 0/0 | 2 | 48 |
Auxis | 1 | 11 | 4/5 | 1 | 1/1 | 2 | 43 |
washingtonwizardsFan | 30 | 12 | 4/8 | 4 | 0/1 | 4 | 43 |
Argel132 | 280 | 3 | 2/5 | 4 | 1/2 | 2 | 37 |
Louis | 35 | 12 | 2/3 | 2 | 2/5 | 4 | 41 |
Dr. Peter Tezla | 0 | 3 | 2/2 | 4 | 0/3 | 0 | 29 |
Italk2thewind | 28 | 1 | 1/1 | 1 | 0/1 | 1 | 26 |
Pato O'Ward | 0 | 3 | 0/2 | 3 | 0/6 | 2 | 32 |
BrianD | 74 | 9 | 1/4 | 2 | 0/2 | 0 | 19 |
n1traɯ | 165 | 10 | 1/5 | 1 | 1/2 | 1 | 13 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Coyoteh | — | — / — | 81ms · 32 | 22.2% | — | 7.9% | — | — | 3699 mdeg | 63% / 124% / 141% | None |
Auxis | — | — / — | 214ms · 23 | 6.1% | — | 15.6% | — | — | 4178 mdeg | 109% / 127% / 114% | None |
washingtonwizardsFan | — | — / — | 166ms · 33 | 13.6% | — | 18.5% | — | — | 4816 mdeg | 88% / 140% / 107% | None |
Argel132 | — | — / — | 152ms · 23 | 18.5% | — | 3.8% | — | — | 3791 mdeg | 13% / 113% / 84% | None |
Louis | — | — / — | 165ms · 22 | 14.8% | — | 0.0% | — | — | 5714 mdeg | 0% / 80% / 85% | None |
Dr. Peter Tezla | — | — / — | 147ms · 7 | 1.6% | — | 9.4% | — | — | 2681 mdeg | 94% / 102% / 52% | None |
Italk2thewind | — | — / — | 53ms · 16 | 29.7% | — | 10.3% | — | — | 1353 mdeg | 56% / 66% / 78% | None |
Pato O'Ward | — | — / — | 143ms · 20 | 11.9% | — | 30.8% | — | — | 1951 mdeg | 141% / 84% / 63% | None |
BrianD | — | — / — | 179ms · 14 | 15.9% | — | 12.8% | — | — | 2802 mdeg | 117% / 78% / 37% | None |
n1traɯ | — | — / — | 153ms · 10 | 8.3% | — | 10.0% | — | — | 6237 mdeg | 42% / 57% / 50% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 13 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+619 ticks
Louis threw a decoy
+753 ticks
Louis detonated a decoy
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+811 ticks
Louis eliminated n1traɯ with p250Opening+896 ticks
BrianD eliminated Louis with glockTradeHeadshot+1,047 ticks
Auxis eliminated Dr. Peter Tezla with usp silencerHeadshot+1,324 ticks
Auxis eliminated Argel132 with usp silencerHeadshot+1,473 ticks
BrianD dropped the bomb
23.0s clock+1,473 ticks
Coyoteh eliminated BrianD with usp silencerHeadshot+1,691 ticks
Pato O'Ward eliminated Pato O'Ward with worldSuicide
Kill feed
129 of 130 events
Objective
51 of unknown events
Grenades
525 of unknown events