Public match receipt
Jul 1, 07:31 PM
Mirage
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
12
Team B
12
Top Frag Rating · washingtonwizardsFan · 1.38
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
washingtonwizardsFan
5/8
Entries won / attempted
Trade impact
washingtonwizardsFan
5
Trade kills
Clutches
washingtonwizardsFan
2/5
Clutches won / played
Utility
Lala Deviluke
160
6 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
washingtonwizardsFan CS17,5771,111 | 26 | 15 | 4 | 1.73 | 104.6 | 31% | 83% | 1.38 | — | 3 |
Auxis CS5,284673 | 23 | 16 | 11 | 1.44 | 112.4 | 43% | 79% | 1.31 | — | 5 |
chris4324242543534 CS4,6211,000 | 22 | 15 | 5 | 1.47 | 92.3 | 14% | 88% | 1.26 | — | 3 |
HurryMakesCurry CS—FACEIT— | 16 | 17 | 5 | 0.94 | 76.0 | 56% | 71% | 0.99 | — | 1 |
xcurry156 CS2,154FACEIT— | 3 | 16 | 3 | 0.19 | 17.3 | 33% | 54% | 0.47 | — | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Elver Galindo CS—FACEIT— | 21 | 18 | 3 | 1.17 | 81.5 | 24% | 75% | 1.09 | — | 3 |
Lala Deviluke CS—FACEIT— | 17 | 17 | 9 | 1.00 | 87.6 | 35% | 63% | 1.03 | — | 5 |
DonChimbo CS—FACEIT— | 14 | 20 | 6 | 0.70 | 68.0 | 29% | 71% | 0.89 | — | 0 |
Mr. Boss CS—FACEIT— | 14 | 18 | 3 | 0.78 | 64.1 | 14% | 63% | 0.87 | — | 3 |
Yuta Okkotsu CS—FACEIT— | 12 | 20 | 6 | 0.60 | 63.3 | 17% | 63% | 0.81 | — | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
washingtonwizardsFan | 13 | 3 | 5/8 | 5 | 2/5 | 3 | 62 |
Auxis | 94 | 5 | 4/5 | 4 | 0/0 | 5 | 57 |
chris4324242543534 | 127 | 1 | 4/6 | 4 | 0/4 | 3 | 49 |
Elver Galindo | 102 | 17 | 0/1 | 4 | 1/2 | 3 | 56 |
Lala Deviluke | 160 | 6 | 2/7 | 1 | 1/1 | 5 | 42 |
HurryMakesCurry | 0 | 3 | 3/3 | 3 | 0/2 | 1 | 39 |
DonChimbo | 29 | 0 | 3/4 | 2 | 0/5 | 0 | 35 |
Mr. Boss | 114 | 1 | 0/3 | 3 | 0/4 | 3 | 32 |
Yuta Okkotsu | 46 | 6 | 3/9 | 1 | 0/3 | 1 | 30 |
xcurry156 | 0 | 0 | 0/2 | 1 | 0/2 | 0 | 5 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
washingtonwizardsFan | — | — / — | 78ms · 33 | 21.3% | — | 11.7% | — | — | 3267 mdeg | 58% / 126% / 135% | None |
Auxis | — | — / — | 181ms · 41 | 10.9% | — | 9.2% | — | — | 3976 mdeg | 82% / 136% / 112% | None |
chris4324242543534 | — | — / — | 132ms · 31 | 17.6% | — | 6.3% | — | — | 6350 mdeg | 26% / 111% / 115% | None |
Elver Galindo | — | — / — | 120ms · 21 | 22.6% | — | 9.1% | — | — | 4179 mdeg | 45% / 98% / 91% | None |
Lala Deviluke | — | — / — | 66ms · 25 | 21.2% | — | 14.8% | — | — | 3267 mdeg | 66% / 106% / 78% | None |
HurryMakesCurry | — | — / — | 171ms · 18 | 15.2% | — | 20.0% | — | — | 4141 mdeg | 106% / 92% / 74% | None |
DonChimbo | — | — / — | 142ms · 27 | 15.6% | — | 10.1% | — | — | 4804 mdeg | 54% / 82% / 55% | None |
Mr. Boss | — | — / — | 58ms · 28 | 28.8% | — | 4.0% | — | — | 6898 mdeg | 27% / 77% / 61% | None |
Yuta Okkotsu | — | — / — | 60ms · 15 | 13.0% | — | 10.6% | — | — | 3636 mdeg | 31% / 77% / 47% | None |
xcurry156 | — | — / — | 63ms · 3 | 2.2% | — | 6.3% | — | — | 2050 mdeg | 63% / 21% / 15% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 5 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+487 ticks
Auxis threw a incendiary
+508 ticks
Mr. Boss dropped the bomb
7.9s clock+515 ticks
DonChimbo picked up the bomb
8.0s clock+612 ticks
Auxis detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+683 ticks
Lala Deviluke threw a incendiary
+720 ticks
HurryMakesCurry threw a smoke
+816 ticks
Lala Deviluke detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+829 ticks
DonChimbo dropped the bomb
13.0s clock+930 ticks
HurryMakesCurry detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+931 ticks
Lala Deviluke eliminated washingtonwizardsFan with AK-47Opening+964 ticks
Auxis molotov expired
+1,099 ticks
Elver Galindo threw a smoke
+1,166 ticks
Auxis threw a flashbang
+1,168 ticks
Lala Deviluke molotov expired
+1,216 ticks
Elver Galindo detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,276 ticks
Auxis detonated a flashbang
0 dmg · 3 enemies · 1 teammates · 8.3s enemy blind · 0.3s team blind
+1,341 ticks
Lala Deviluke threw a smoke
+1,548 ticks
Lala Deviluke detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,564 ticks
Mr. Boss threw a molotov
+1,601 ticks
Elver Galindo threw a flashbang
+1,647 ticks
Mr. Boss threw a HE grenade
+1,662 ticks
Auxis threw a HE grenade
+1,700 ticks
Mr. Boss detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,711 ticks
Elver Galindo detonated a flashbang
0 dmg · 0 enemies · 3 teammates · 0.0s enemy blind · 4.4s team blind
+1,757 ticks
Mr. Boss detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,773 ticks
Auxis detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,818 ticks
Auxis eliminated Lala Deviluke with M4A1-S · assisted by washingtonwizardsFanThrough smoke+1,845 ticks
chris4324242543534 threw a HE grenade
+1,955 ticks
chris4324242543534 detonated a HE grenade
53 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,063 ticks
Yuta Okkotsu threw a HE grenade
+2,150 ticks
Mr. Boss molotov expired
+2,174 ticks
Yuta Okkotsu detonated a HE grenade
7 dmg · 1 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind
+2,339 ticks
Mr. Boss threw a smoke
+2,342 ticks
HurryMakesCurry smoke expired
+2,564 ticks
Mr. Boss detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,573 ticks
Yuta Okkotsu threw a molotov
+2,628 ticks
Elver Galindo smoke expired
+2,645 ticks
xcurry156 eliminated Elver Galindo with M4A1-S · assisted by AuxisWallbang+2,699 ticks
Yuta Okkotsu detonated a molotov
3 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,881 ticks
chris4324242543534 eliminated Mr. Boss with M4A1-S+2,893 ticks
DonChimbo eliminated Auxis with Galil AR+2,960 ticks
Lala Deviluke smoke expired
+3,128 ticks
chris4324242543534 eliminated DonChimbo with M4A1-S · assisted by AuxisTrade+3,149 ticks
Yuta Okkotsu molotov expired
+3,261 ticks
chris4324242543534 threw a incendiary
+3,353 ticks
chris4324242543534 detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,705 ticks
chris4324242543534 molotov expired
+3,976 ticks
Mr. Boss smoke expired
+4,439 ticks
Yuta Okkotsu eliminated HurryMakesCurry with AWP+6,504 ticks
Yuta Okkotsu picked up the bomb
101.6s clock
Kill feed
170 of 172 events
Objective
80 of unknown events
Grenades
599 of unknown events