Public match receipt
Aug 6, 03:10 PM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
3
Team B
13
Top Frag Rating · Equinox · 1.60
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Vanish
7/7
Entries won / attempted
Trade impact
FURY
3
Trade kills
Clutches
Knight
0/6
Clutches won / played
Utility
-23
93
0 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
-23 CS2,746FACEIT— | 17 | 14 | 3 | 1.21 | 111.0 | 29% | 88% | 1.27 | -115 | 1 |
Big Cyrus CS2,044899 | 6 | 14 | 8 | 0.43 | 69.3 | 50% | 69% | 0.81 | -121 | 0 |
Groot is here CS1,111FACEIT— | 8 | 14 | 3 | 0.57 | 57.6 | 25% | 63% | 0.78 | -110 | 0 |
GHOST CS—FACEIT— | 7 | 15 | 3 | 0.47 | 48.2 | 29% | 44% | 0.65 | — | 1 |
Knight CS—1,000 | 7 | 8 | 1 | 0.88 | 40.8 | 29% | 69% | 0.81 | — | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Vanish CS1,204FACEIT— | 19 | 9 | 5 | 2.11 | 126.1 | 26% | 81% | 1.57 | +118 | 2 |
Equinox CS3,475FACEIT— | 15 | 5 | 4 | 3.00 | 74.6 | 27% | 81% | 1.60 | +115 | 3 |
FURY CS1,590FACEIT— | 12 | 11 | 3 | 1.09 | 67.4 | 25% | 88% | 1.05 | +137 | 3 |
LuffyTM CS—1,000 | 10 | 13 | 5 | 0.77 | 82.9 | 0% | 75% | 0.99 | — | 2 |
cliff CS1,209FACEIT— | 5 | 13 | 5 | 0.38 | 48.9 | 40% | 75% | 0.73 | +112 | 3 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Equinox | 66 | 4 | 0/0 | 1 | 0/0 | 3 | 43 |
Vanish | 53 | 2 | 7/7 | 2 | 0/1 | 2 | 47 |
-23 | 93 | 0 | 3/4 | 0 | 0/1 | 1 | 37 |
FURY | 0 | 3 | 2/2 | 3 | 0/1 | 3 | 34 |
LuffyTM | 0 | 1 | 1/4 | 2 | 0/1 | 2 | 28 |
Knight | 0 | 0 | 0/3 | 2 | 0/6 | 1 | 9 |
Big Cyrus | 0 | 2 | 1/2 | 0 | 0/2 | 0 | 17 |
Groot is here | 0 | 6 | 1/2 | 1 | 0/4 | 0 | 17 |
cliff | 46 | 5 | 1/3 | 0 | 0/0 | 3 | 17 |
GHOST | 34 | 0 | 0/5 | 1 | 0/0 | 1 | 17 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Equinox | — | — / — | 97ms · 17 | 20.4% | — | 10.3% | — | — | 3453 mdeg | 50% / 90% / 234% | None |
Vanish | — | — / — | 8ms · 27 | 38.8% | — | 17.8% | — | — | 1332 mdeg | 49% / 152% / 165% | None |
-23 | — | — / — | 188ms · 26 | 13.5% | — | 9.1% | — | — | 5703 mdeg | 55% / 134% / 95% | None |
FURY | — | — / — | 179ms · 23 | 15.4% | — | 8.7% | — | — | 6250 mdeg | 47% / 81% / 85% | None |
LuffyTM | — | — / — | 137ms · 23 | 16.1% | — | 0.0% | — | — | 5061 mdeg | 0% / 100% / 60% | None |
Knight | — | — / — | 333ms · 3 | 10.5% | — | 15.8% | — | — | 3292 mdeg | 54% / 49% / 68% | None |
Big Cyrus | — | — / — | 35ms · 13 | 17.9% | — | 12.0% | — | — | 2637 mdeg | 94% / 84% / 34% | None |
Groot is here | — | — / — | 105ms · 15 | 13.6% | — | 5.9% | — | — | 1488 mdeg | 47% / 70% / 45% | None |
cliff | — | — / — | 121ms · 12 | 16.7% | — | 6.1% | — | — | 33096 mdeg | 75% / 59% / 30% | None |
GHOST | — | — / — | 99ms · 12 | 25.0% | — | 7.7% | — | — | 5979 mdeg | 54% / 58% / 37% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 16 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+300 ticks
-23 threw a smoke
+515 ticks
LuffyTM threw a flashbang
+554 ticks
FURY threw a HE grenade
+626 ticks
LuffyTM detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+642 ticks
-23 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+649 ticks
LuffyTM threw a flashbang
+664 ticks
FURY detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+760 ticks
LuffyTM detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+810 ticks
FURY threw a incendiary
+815 ticks
cliff eliminated -23 with AWPOpening+901 ticks
Groot is here detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,033 ticks
LuffyTM eliminated GHOST with m4a1+1,185 ticks
Big Cyrus dropped the bomb
18.5s clock+1,185 ticks
LuffyTM eliminated Big Cyrus with m4a1+1,197 ticks
cliff eliminated Groot is here with AWPHeadshot+1,253 ticks
Groot is here molotov expired
+2,054 ticks
-23 smoke expired
+2,295 ticks
Vanish eliminated Vanish with worldSuicide+2,400 ticks
FURY eliminated FURY with worldSuicide
Kill feed
110 of 116 events
Objective
46 of unknown events
Grenades
353 of unknown events