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Public profile match · complete reconciled demo receipt · same layout as My Ledger
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Public match receipt

Aug 9, 03:56 AM

Dust II

Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.

45:35 Scoreboard29 roundsIndexed 8/9/2026

Team A

16

:

Team B

13

Top Frag Rating · Son Gi-Hyun · 1.33

Public receipt · demoparser2 0.41.3 · frag-rating-v0.2

Opening duels

Son Gi-Hyun

7/10

Entries won / attempted

Trade impact

nice and easy

7

Trade kills

Clutches

yanney

2/6

Clutches won / played

Utility

Sploush

254

25 enemies flashed

Started on CT

Team A

16
Team A scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
nice and easy
CS24,358FACEIT 1,256 Elo · Level 6 at this match61,256
281751.6580.946%76%1.23—5
Son Gi-Hyun
CS21,313FACEIT 1,504 Elo · Level 7 at this match71,504
2918101.61104.155%79%1.33—5
laced cart
CS21,548FACEIT—
181970.9575.556%66%0.97—3
Wolf
CS20,400FACEIT 1,510 Elo · Level 7 at this match71,510
162380.7065.544%66%0.86—2
DaSCHILL
CS23,001FACEIT—
162060.8065.225%76%0.92—1

Started on T

Team B

13
Team B scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
yanney
CS23,441FACEIT 2,100 Elo · Level 10 at this match102,100
302061.5096.753%69%1.23—3
Queen Behavior
CS—FACEIT 1,125 Elo · Level 5 at this match51,125
162190.7665.069%62%0.86—2
Je3esh
CS22,676FACEIT—
182350.7868.533%62%0.88—2
RodionS
CS22,435FACEIT 1,262 Elo · Level 6 at this match61,262
182360.7865.944%66%0.89—3
Sploush
CS22,582FACEIT 1,479 Elo · Level 7 at this match71,479
1424110.5860.850%69%0.82—3

Reconciled demo facts

Round contribution

Utility, flash, entry, trade, clutch, and MVP statistics
PlayerUtility dmgEnemies flashedEntriesTradesClutchesMVPsScore
Son Gi-Hyun
146257/1040/3568
yanney
97264/712/6372
nice and easy
54161/272/4571
laced cart
8522/730/3346
DaSCHILL
11444/751/3141
RodionS
8064/720/1339
Je3esh
142111/440/3242
Queen Behavior
2841/530/3245
Wolf
0141/320/3242
Sploush
254254/621/6331

Every player · demo measurements

Aim, reaction analogue, and integrity flags

Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.

Pro median HS%
53.3%
Pro median ADR
82.8
Pro sight-to-damage
—
This lobby sight-to-damage
— · floor 150ms
Sight-to-damage, burst connect, first bullet, head-hit share, aim snap, occluded aim, and screening flags for every player in this match
PlayerSight→dmgvs pro / lobbyBurst TTDFirst bulletFB headHead hitsSnapOccluded aimCrosshair errvs pro HS / ADR / KDThis match flags
Son Gi-Hyun
—— / —107ms · 4418.9%—0.0%——2864 mdeg103% / 126% / 126%None
yanney
—— / —61ms · 2714.8%—0.0%——3642 mdeg100% / 117% / 117%None
nice and easy
—— / —90ms · 3214.1%—0.0%——3387 mdeg87% / 98% / 129%None
laced cart
—— / —68ms · 3117.3%—0.0%——4082 mdeg104% / 91% / 74%None
DaSCHILL
—— / —119ms · 2616.7%—0.0%——4004 mdeg47% / 79% / 63%None
RodionS
—— / —101ms · 3723.1%—0.0%——3648 mdeg83% / 80% / 61%None
Je3esh
—— / —44ms · 3123.8%—0.0%——3600 mdeg63% / 83% / 61%None
Queen Behavior
—— / —132ms · 227.6%—0.0%——4512 mdeg129% / 79% / 60%None
Wolf
—— / —131ms · 175.8%—0.0%——2698 mdeg82% / 79% / 54%None
Sploush
—— / —125ms · 3016.9%—0.0%——10695 mdeg94% / 74% / 46%None

vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.

Sequence

Round ledger

Blue = CT side round · Gold = T side round · select a round for the kill feed

  1. 1B/T
  2. 2B/T
  3. 3A/CT
  4. 4A/CT
  5. 5A/CT
  6. 6A/CT
  7. 7A/CT
  8. 8A/CT
  9. 9A/CT
  10. 10B/T
  11. 11A/CT
  12. 12B/T
  13. 13A/T
  14. 14B/CT
  15. 15B/CT
  16. 16B/CT
  17. 17B/CT
  18. 18A/T
  19. 19A/T
  20. 20B/CT
  21. 21B/CT
  22. 22B/CT
  23. 23B/CT
  24. 24A/T
  25. 25A/T
  26. 26A/T
  27. 27B/CT
  28. 28A/CT
  29. 29A/CT

Round events

Round 15 timeline

Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.

Kill feed · partialObjective · partialGrenades · partial
  1. +407 ticks

    Je3esh threw a incendiary

  2. +436 ticks

    Sploush threw a flashbang

  3. +518 ticks

    Sploush threw a incendiary

  4. +541 ticks

    Sploush detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  5. +547 ticks

    Sploush detonated a flashbang

    0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.7s team blind

  6. +588 ticks

    RodionS threw a incendiary

  7. +604 ticks

    RodionS detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  8. +676 ticks

    RodionS detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  9. +893 ticks

    Sploush molotov expired

  10. +956 ticks

    RodionS molotov expired

  11. +1,017 ticks

    Queen Behavior threw a incendiary

  12. +1,028 ticks

    RodionS molotov expired

  13. +1,097 ticks

    Queen Behavior detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  14. +1,127 ticks

    RodionS threw a HE grenade

  15. +1,137 ticks

    Je3esh threw a smoke

  16. +1,237 ticks

    RodionS detonated a HE grenade

    17 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  17. +1,286 ticks

    Sploush threw a HE grenade

  18. +1,341 ticks

    Je3esh detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  19. +1,396 ticks

    Sploush detonated a HE grenade

    131 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  20. +1,449 ticks

    Queen Behavior molotov expired

  21. +1,692 ticks

    RodionS eliminated DaSCHILL with m4a1 · assisted by Sploush
    OpeningHeadshot
  22. +1,730 ticks

    RodionS eliminated Wolf with m4a1 · assisted by Sploush
  23. +1,812 ticks

    yanney threw a flashbang

  24. +1,865 ticks

    Son Gi-Hyun dropped the bomb

    29.1s clock
  25. +1,865 ticks

    RodionS eliminated Son Gi-Hyun with m4a1
    Headshot
  26. +1,923 ticks

    yanney detonated a flashbang

    0 dmg · 3 enemies · 0 teammates · 2.4s enemy blind · 0.0s team blind

  27. +2,145 ticks

    RodionS eliminated laced cart with m4a1
  28. +2,321 ticks

    Je3esh threw a HE grenade

  29. +2,431 ticks

    Je3esh detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  30. +2,753 ticks

    Je3esh smoke expired

  31. +3,024 ticks

    nice and easy eliminated Sploush with glock
    Headshot
  32. +3,681 ticks

    nice and easy eliminated RodionS with AK-47
    Headshot
  33. +3,875 ticks

    Je3esh threw a flashbang

  34. +3,986 ticks

    Je3esh detonated a flashbang

    0 dmg · 1 enemies · 0 teammates · 1.6s enemy blind · 0.0s team blind

  35. +4,267 ticks

    nice and easy threw a smoke

  36. +4,573 ticks

    nice and easy detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  37. +4,595 ticks

    yanney eliminated nice and easy with M4A1-S
    Headshot

Kill feed

205 of 208 events

Objective

79 of unknown events

Grenades

1,114 of unknown events