Public match receipt
Jul 27, 04:48 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
16
Team B
14
Top Frag Rating · washingtonwizardsFan · 1.45
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
viper
5/8
Entries won / attempted
Trade impact
Auxis
8
Trade kills
Clutches
Fillem DaWoe
4/7
Clutches won / played
Utility
Tony Two Taps
214
6 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Tony Two Taps CS8,871FACEIT— | 27 | 23 | 9 | 1.17 | 106.4 | 33% | 77% | 1.21 | +218 | 3 |
werper25 CS—FACEIT— | 21 | 22 | 5 | 0.95 | 71.1 | 29% | 70% | 0.97 | — | 4 |
Peter Griffin (Family Guy) CS—FACEIT— | 23 | 24 | 4 | 0.96 | 78.1 | 35% | 63% | 0.98 | — | 6 |
viper CS8,591FACEIT— | 20 | 26 | 9 | 0.77 | 91.2 | 35% | 80% | 1.04 | +202 | 1 |
Fillem DaWoe CS—759 | 15 | 22 | 4 | 0.68 | 58.8 | 53% | 67% | 0.83 | — | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Auxis CS5,284673 | 33 | 22 | 12 | 1.50 | 120.4 | 39% | 80% | 1.37 | — | 7 |
washingtonwizardsFan CS17,5771,111 | 33 | 20 | 14 | 1.65 | 122.5 | 30% | 90% | 1.45 | — | 4 |
CP CS—FACEIT— | 25 | 21 | 6 | 1.19 | 74.1 | 40% | 77% | 1.07 | — | 3 |
Sleepyhead CS—1,065 | 18 | 23 | 4 | 0.78 | 62.7 | 50% | 57% | 0.84 | — | 0 |
xcurry156 CS2,154FACEIT— | 8 | 21 | 6 | 0.38 | 36.6 | 13% | 57% | 0.62 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
washingtonwizardsFan | 131 | 15 | 4/6 | 2 | 0/4 | 4 | 80 |
Auxis | 0 | 3 | 3/9 | 8 | 0/2 | 7 | 87 |
Tony Two Taps | 214 | 6 | 3/6 | 6 | 1/4 | 3 | 63 |
CP | 94 | 9 | 5/7 | 4 | 0/4 | 3 | 58 |
viper | 59 | 4 | 5/8 | 1 | 0/2 | 1 | 51 |
Peter Griffin (Family Guy) | 39 | 0 | 2/5 | 5 | 2/6 | 6 | 54 |
werper25 | 143 | 1 | 2/3 | 6 | 1/3 | 4 | 55 |
Sleepyhead | 23 | 3 | 2/4 | 4 | 0/4 | 0 | 46 |
Fillem DaWoe | 100 | 20 | 3/8 | 3 | 4/7 | 2 | 41 |
xcurry156 | 59 | 0 | 1/4 | 1 | 1/2 | 0 | 28 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
washingtonwizardsFan | — | — / — | 138ms · 59 | 14.9% | — | 14.8% | — | — | 2684 mdeg | 57% / 148% / 129% | None |
Auxis | — | — / — | 142ms · 53 | 18.0% | — | 15.2% | — | — | 3860 mdeg | 74% / 145% / 117% | None |
Tony Two Taps | — | — / — | 21ms · 38 | 29.2% | — | 14.5% | — | — | 1392 mdeg | 63% / 129% / 92% | None |
CP | — | — / — | 134ms · 28 | 15.4% | — | 16.9% | — | — | 3715 mdeg | 75% / 90% / 93% | None |
viper | — | — / — | 139ms · 43 | 19.8% | — | 14.2% | — | — | 5111 mdeg | 66% / 110% / 60% | None |
Peter Griffin (Family Guy) | — | — / — | 30ms · 29 | 28.7% | — | 17.5% | — | — | 1977 mdeg | 65% / 94% / 75% | None |
werper25 | — | — / — | 106ms · 31 | 16.5% | — | 12.0% | — | — | 2661 mdeg | 54% / 86% / 75% | None |
Sleepyhead | — | — / — | 99ms · 32 | 25.9% | — | 24.4% | — | — | 2123 mdeg | 94% / 76% / 61% | None |
Fillem DaWoe | — | — / — | 56ms · 22 | 26.5% | — | 11.6% | — | — | 3102 mdeg | 100% / 71% / 53% | None |
xcurry156 | — | — / — | 131ms · 17 | 10.3% | — | 6.8% | — | — | 6938 mdeg | 24% / 44% / 30% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 24 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+75 ticks
Tony Two Taps picked up the bomb
1.2s clock+353 ticks
Tony Two Taps threw a decoy
+562 ticks
Auxis threw a smoke
+579 ticks
Tony Two Taps detonated a decoy
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+722 ticks
Auxis detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+774 ticks
Fillem DaWoe threw a flashbang
+852 ticks
CP threw a HE grenade
+884 ticks
Fillem DaWoe detonated a flashbang
0 dmg · 1 enemies · 2 teammates · 3.9s enemy blind · 6.5s team blind
+963 ticks
CP detonated a HE grenade
42 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,024 ticks
CP eliminated Fillem DaWoe with M4A1-SOpeningHeadshot+1,284 ticks
CP threw a incendiary
+1,321 ticks
viper eliminated Sleepyhead with mac10Headshot+1,356 ticks
washingtonwizardsFan eliminated Peter Griffin (Family Guy) with AWP+1,425 ticks
CP detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,647 ticks
viper threw a incendiary
+1,726 ticks
Tony Two Taps decoy expired
+1,773 ticks
viper detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,777 ticks
CP molotov expired
+2,024 ticks
washingtonwizardsFan threw a HE grenade
+2,125 ticks
viper molotov expired
+2,131 ticks
washingtonwizardsFan eliminated viper with AWP · assisted by CP+2,134 ticks
washingtonwizardsFan detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,134 ticks
Auxis smoke expired
+2,391 ticks
washingtonwizardsFan threw a incendiary
+2,501 ticks
washingtonwizardsFan threw a flashbang
+2,579 ticks
washingtonwizardsFan detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,611 ticks
washingtonwizardsFan detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 4.8s team blind
+2,931 ticks
washingtonwizardsFan molotov expired
+3,487 ticks
Tony Two Taps threw a smoke
+3,593 ticks
Tony Two Taps detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,768 ticks
Tony Two Taps started planting
58.9s clock+3,799 ticks
Auxis threw a HE grenade
+3,909 ticks
Auxis detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,968 ticks
Tony Two Taps planted the bomb
62.0s clock+3,979 ticks
Auxis threw a incendiary
+4,054 ticks
Auxis detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,328 ticks
Tony Two Taps threw a HE grenade
+4,351 ticks
Auxis eliminated Tony Two Taps with AK-47+4,375 ticks
werper25 eliminated Auxis with Desert EagleTrade+4,406 ticks
Auxis molotov expired
+4,438 ticks
Tony Two Taps detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,907 ticks
CP eliminated werper25 with M4A1-S · assisted by AuxisHeadshot+5,005 ticks
Tony Two Taps smoke expired
+5,087 ticks
washingtonwizardsFan threw a smoke
+5,191 ticks
CP started defusing
Kit81.1s clock+5,273 ticks
washingtonwizardsFan detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+5,511 ticks
CP defused the bomb
86.1s clock
Kill feed
221 of 224 events
Objective
72 of unknown events
Grenades
561 of unknown events