Public match receipt
Aug 11, 02:13 AM
Anubis
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
1
Team B
13
Top Frag Rating · Espoir · 1.85
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
Espoir
8/9
Entries won / attempted
Trade impact
Espoir
6
Trade kills
Clutches
Dequavious Terrell Bishops III
1/4
Clutches won / played
Utility
Espoir
110
0 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
finger CS21,6291,345 | 12 | 13 | 3 | 0.92 | 95.5 | 17% | 79% | 1.10 | -434 | 1 |
DaSCHILL CS23,359FACEIT— | 8 | 11 | 0 | 0.73 | 63.4 | 50% | 50% | 0.81 | -440 | 0 |
Wolf CS21,2261,510 | 7 | 14 | 2 | 0.50 | 48.4 | 43% | 50% | 0.68 | -218 | 0 |
Dequavious Terrell Bishops III CS21,6091,560 | 5 | 13 | 3 | 0.38 | 51.6 | 0% | 50% | 0.66 | -429 | 0 |
Shockplug CS17,772FACEIT— | 4 | 14 | 3 | 0.29 | 62.9 | 100% | 50% | 0.68 | -415 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Espoir CS20,500FACEIT— | 27 | 6 | 1 | 4.50 | 176.6 | 48% | 93% | 1.85 | +386 | 4 |
Cal O CS23,413FACEIT— | 11 | 8 | 3 | 1.38 | 77.1 | 36% | 86% | 1.17 | +352 | 3 |
dodo CS23,192FACEIT— | 11 | 6 | 6 | 1.83 | 87.0 | 27% | 100% | 1.39 | +357 | 2 |
devn CS14,8391,119 | 9 | 7 | 6 | 1.29 | 71.6 | 33% | 93% | 1.14 | +160 | 2 |
Random Anime Garbage CS19,116949 | 7 | 9 | 4 | 0.78 | 58.5 | 29% | 86% | 0.92 | +351 | 2 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Espoir | 110 | 0 | 8/9 | 6 | 1/1 | 4 | 67 |
dodo | 60 | 3 | 0/0 | 2 | 1/1 | 2 | 36 |
Cal O | 102 | 2 | 1/2 | 4 | 0/1 | 3 | 39 |
devn | 0 | 0 | 0/1 | 2 | 0/0 | 2 | 33 |
finger | 7 | 2 | 1/2 | 2 | 0/3 | 1 | 27 |
Random Anime Garbage | 0 | 3 | 0/2 | 0 | 0/0 | 2 | 24 |
DaSCHILL | 21 | 0 | 1/1 | 1 | 0/6 | 0 | 16 |
Shockplug | 49 | 1 | 2/7 | 0 | 0/0 | 0 | 11 |
Wolf | 0 | 3 | 0/0 | 1 | 0/1 | 0 | 16 |
Dequavious Terrell Bishops III | 0 | 3 | 1/4 | 1 | 1/4 | 0 | 14 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Espoir | — | — / — | 4ms · 21 | 40.0% | — | 42.4% | — | — | 6599 mdeg | 90% / 213% / 352% | None |
dodo | — | — / — | 128ms · 18 | 21.2% | — | 6.1% | — | — | 4219 mdeg | 51% / 105% / 143% | None |
Cal O | — | — / — | 179ms · 13 | 11.1% | — | 10.4% | — | — | 2741 mdeg | 68% / 93% / 107% | None |
devn | — | — / — | 90ms · 17 | 31.0% | — | 10.5% | — | — | 3314 mdeg | 63% / 87% / 100% | None |
finger | — | — / — | 77ms · 13 | 28.1% | — | 3.6% | — | — | 3425 mdeg | 31% / 115% / 72% | None |
Random Anime Garbage | — | — / — | 323ms · 13 | 1.4% | — | 10.7% | — | — | 6669 mdeg | 54% / 71% / 61% | None |
DaSCHILL | — | — / — | 56ms · 14 | 28.1% | — | 22.2% | — | — | 2538 mdeg | 94% / 77% / 57% | None |
Shockplug | — | — / — | 193ms · 9 | 14.3% | — | 20.8% | — | — | 1910 mdeg | 188% / 76% / 22% | None |
Wolf | — | — / — | 74ms · 4 | 8.1% | — | 14.3% | — | — | 1774 mdeg | 80% / 58% / 39% | None |
Dequavious Terrell Bishops III | — | — / — | 23ms · 9 | 25.9% | — | 3.4% | — | — | 2944 mdeg | 0% / 62% / 30% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 13 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+232 ticks
DaSCHILL picked up the bomb
3.6s clock+398 ticks
Cal O threw a smoke
+484 ticks
Cal O detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+866 ticks
dodo threw a incendiary
+920 ticks
dodo detonated a molotov
32 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+937 ticks
devn threw a HE grenade
+1,047 ticks
devn detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,153 ticks
finger eliminated devn with glock · assisted by Dequavious Terrell Bishops IIIOpening+1,179 ticks
Espoir eliminated Dequavious Terrell Bishops III with usp silencerHeadshot+1,196 ticks
Espoir eliminated Wolf with usp silencerHeadshot+1,272 ticks
dodo molotov expired
+1,288 ticks
Shockplug eliminated dodo with glockHeadshot+1,313 ticks
Espoir eliminated finger with usp silencer · assisted by devnTradeHeadshot+1,540 ticks
Espoir eliminated Shockplug with usp silencerTradeHeadshot+1,635 ticks
DaSCHILL dropped the bomb
25.5s clock+1,635 ticks
Cal O eliminated DaSCHILL with glock · assisted by dodoHeadshot
Kill feed
101 exact match events
Objective
69 of unknown events
Grenades
401 of unknown events