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Public profile match · complete reconciled demo receipt · same layout as My Ledger
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Public match receipt

Sep 3, 12:14 AM

Dust II

Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.

32:24 Scoreboard22 roundsIndexed 9/3/2026

Team A

13

:

Team B

9

Top Frag Rating · HopsinFan69420 · 1.35

Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2

Opening duels

HopsinFan69420

5/6

Entries won / attempted

Trade impact

☆

4

Trade kills

Clutches

ant

1/3

Clutches won / played

Utility

ZooTED

130

6 enemies flashed

Started on CT

Team A

13
Team A scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
HopsinFan69420
CS20,100FACEIT 1,435 Elo · Level 7 at this match71,435
231491.64104.222%82%1.35+3625
DaSCHILL
CS22,872FACEIT—
201251.67100.350%68%1.29+2425
Shockplug
CS15,396FACEIT—
171131.5576.565%86%1.22+3661
ZooTED
CS20,621FACEIT 1,000 Elo · Level 4 at this match41,000
111760.6563.827%68%0.85+2691
Captivated
CS20,627FACEIT 1,053 Elo · Level 5 at this match51,053
111520.7351.573%55%0.77+2291

Started on T

Team B

9
Team B scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
☆
CS14,895FACEIT—
201731.1892.330%68%1.12-4603
w
CS23,903FACEIT 1,036 Elo · Level 4 at this match41,036
161730.9477.963%77%1.02-2191
ant
CS19,418FACEIT 1,421 Elo · Level 7 at this match71,421
131420.9371.862%55%0.91-2192
Riddance
CS15,307FACEIT 786 Elo · Level 3 at this match3786
111740.6553.755%50%0.74-2253
Bodeo
CS16,836FACEIT—
91740.5356.667%55%0.74-2250

Reconciled demo facts

Round contribution

Utility, flash, entry, trade, clutch, and MVP statistics
PlayerUtility dmgEnemies flashedEntriesTradesClutchesMVPsScore
HopsinFan69420
90235/610/0552
DaSCHILL
7002/401/2551
Shockplug
291/430/3139
☆
7783/640/1347
w
41113/530/5134
ant
31192/311/3232
ZooTED
13062/620/5130
Captivated
1740/220/0125
Riddance
71102/510/2328
Bodeo
2882/300/3021

Every player · demo measurements

Aim, reaction analogue, and integrity flags

Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.

Pro median HS%
53.3%
Pro median ADR
82.8
Pro sight-to-damage
—
This lobby sight-to-damage
— · floor 150ms
Sight-to-damage, burst connect, first bullet, head-hit share, aim snap, occluded aim, and screening flags for every player in this match
PlayerSight→dmgvs pro / lobbyBurst TTDFirst bulletFB headHead hitsSnapOccluded aimCrosshair errvs pro HS / ADR / KDThis match flags
HopsinFan69420
—— / —45ms · 3126.1%—10.0%———41% / 126% / 128%None
DaSCHILL
—— / —144ms · 2017.4%—19.4%———94% / 121% / 130%None
Shockplug
—— / —134ms · 165.7%—27.1%———121% / 92% / 121%None
☆
—— / —46ms · 2422.7%—15.8%———56% / 112% / 92%None
w
—— / —231ms · 1712.3%—29.3%———117% / 94% / 74%None
ant
—— / —308ms · 183.7%—20.8%———116% / 87% / 73%None
ZooTED
—— / —64ms · 1517.6%—7.3%———51% / 77% / 51%None
Captivated
—— / —30ms · 1214.1%—22.9%———136% / 62% / 57%None
Riddance
—— / —44ms · 1512.3%—11.8%———102% / 65% / 51%None
Bodeo
—— / —49ms · 1423.3%—23.1%———125% / 68% / 41%None

vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.

Sequence

Round ledger

Blue = CT side round · Gold = T side round · select a round for the kill feed

  1. 1A/CT
  2. 2A/CT
  3. 3A/CT
  4. 4A/CT
  5. 5A/CT
  6. 6B/T
  7. 7A/CT
  8. 8A/CT
  9. 9B/T
  10. 10A/CT
  11. 11B/T
  12. 12A/CT
  13. 13A/T
  14. 14A/T
  15. 15B/CT
  16. 16B/CT
  17. 17B/CT
  18. 18B/CT
  19. 19B/CT
  20. 20A/T
  21. 21B/CT
  22. 22A/T

Round events

Round 12 timeline

Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.

Kill feed · completeObjective · partialGrenades · partial
  1. +17 ticks

    ZooTED threw a decoy

  2. +151 ticks

    ZooTED detonated a decoy

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  3. +154 ticks

    Riddance threw a molotov

  4. +281 ticks

    Riddance detonated a molotov

    50 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  5. +439 ticks

    ☆ threw a flashbang

  6. +548 ticks

    DaSCHILL threw a smoke

  7. +556 ticks

    ☆ detonated a flashbang

    0 dmg · 1 enemies · 0 teammates · 2.8s enemy blind · 0.0s team blind

  8. +592 ticks

    HopsinFan69420 eliminated w with m4a1
    OpeningHeadshot
  9. +673 ticks

    HopsinFan69420 eliminated Riddance with m4a1
    Headshot
  10. +713 ticks

    DaSCHILL detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  11. +730 ticks

    Riddance molotov expired

  12. +870 ticks

    ☆ eliminated HopsinFan69420 with AK-47 · assisted by Riddance
    Trade
  13. +881 ticks

    Bodeo threw a flashbang

  14. +992 ticks

    Bodeo detonated a flashbang

    0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 1.0s team blind

  15. +1,258 ticks

    Bodeo threw a molotov

  16. +1,281 ticks

    ZooTED threw a HE grenade

  17. +1,305 ticks

    ant threw a flashbang

  18. +1,362 ticks

    Bodeo detonated a molotov

    10 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind

  19. +1,392 ticks

    ZooTED detonated a HE grenade

    28 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  20. +1,415 ticks

    ant detonated a flashbang

    0 dmg · 1 enemies · 1 teammates · 0.7s enemy blind · 0.8s team blind

  21. +1,487 ticks

    ZooTED decoy expired

  22. +1,500 ticks

    ZooTED eliminated ant with ssg08
  23. +1,811 ticks

    Bodeo molotov expired

  24. +2,098 ticks

    Shockplug threw a HE grenade

  25. +2,125 ticks

    DaSCHILL smoke expired

  26. +2,209 ticks

    Shockplug detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  27. +2,852 ticks

    Shockplug threw a smoke

  28. +2,912 ticks

    Bodeo picked up the bomb

    45.5s clock
  29. +2,981 ticks

    Shockplug detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  30. +3,129 ticks

    DaSCHILL threw a HE grenade

  31. +3,129 ticks

    ☆ threw a flashbang

  32. +3,134 ticks

    Shockplug threw a incendiary

  33. +3,239 ticks

    DaSCHILL detonated a HE grenade

    24 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  34. +3,239 ticks

    ☆ detonated a flashbang

    0 dmg · 1 enemies · 1 teammates · 2.4s enemy blind · 4.0s team blind

  35. +3,242 ticks

    Shockplug detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  36. +3,311 ticks

    Bodeo dropped the bomb

    51.7s clock
  37. +3,311 ticks

    Captivated eliminated Bodeo with ssg08
    Headshot
  38. +3,587 ticks

    ☆ eliminated Captivated with AK-47
    Trade
  39. +3,594 ticks

    Shockplug molotov expired

  40. +4,223 ticks

    ☆ threw a HE grenade

  41. +4,334 ticks

    ☆ detonated a HE grenade

    39 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  42. +4,393 ticks

    Shockplug smoke expired

  43. +4,532 ticks

    ZooTED eliminated ☆ with ssg08 · assisted by HopsinFan69420
    No-scope

Kill feed

151 exact match events

Objective

63 of unknown events

Grenades

752 of unknown events