Public match receipt
Aug 12, 03:42 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
9
Team B
13
Top Frag Rating · Kuzcos-Poison · 1.78
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
washingtonwizardsFan
7/9
Entries won / attempted
Trade impact
Kuzcos-Poison
5
Trade kills
Clutches
angelversusworld
1/6
Clutches won / played
Utility
CP
146
3 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
washingtonwizardsFan CS17,5661,111 | 23 | 19 | 5 | 1.21 | 118.2 | 26% | 77% | 1.27 | — | 2 |
angelversusworld CS—830 | 16 | 16 | 5 | 1.00 | 70.5 | 38% | 64% | 0.96 | — | 3 |
plakasc CS—FACEIT— | 13 | 17 | 3 | 0.76 | 66.1 | 38% | 55% | 0.84 | — | 3 |
CP CS—FACEIT— | 8 | 18 | 9 | 0.44 | 64.5 | 38% | 59% | 0.76 | — | 0 |
xcurry156 CS2,522FACEIT— | 9 | 15 | 4 | 0.60 | 40.8 | 44% | 55% | 0.69 | — | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
evn CS—1,503 | 30 | 16 | 5 | 1.88 | 129.7 | 83% | 82% | 1.52 | — | 5 |
Kuzcos-Poison CS—FACEIT— | 29 | 10 | 2 | 2.90 | 122.7 | 14% | 82% | 1.78 | — | 4 |
Demon CS—FACEIT— | 12 | 15 | 9 | 0.80 | 82.5 | 25% | 82% | 1.02 | — | 2 |
JACK CS—FACEIT— | 7 | 12 | 3 | 0.58 | 30.2 | 0% | 64% | 0.67 | — | 0 |
Toenail Clippings CS—FACEIT— | 7 | 17 | 3 | 0.41 | 41.9 | 43% | 50% | 0.63 | — | 2 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Kuzcos-Poison | 16 | 0 | 5/7 | 5 | 0/4 | 4 | 66 |
evn | 16 | 7 | 2/5 | 2 | 0/3 | 5 | 68 |
washingtonwizardsFan | 11 | 9 | 7/9 | 4 | 0/2 | 2 | 55 |
Demon | 104 | 18 | 1/3 | 2 | 0/2 | 2 | 34 |
angelversusworld | 22 | 1 | 1/2 | 4 | 1/6 | 3 | 45 |
plakasc | 0 | 0 | 2/5 | 2 | 1/2 | 3 | 29 |
CP | 146 | 3 | 2/6 | 2 | 0/1 | 0 | 24 |
xcurry156 | 37 | 1 | 0/0 | 1 | 0/4 | 1 | 24 |
JACK | 83 | 14 | 2/4 | 3 | 0/0 | 0 | 24 |
Toenail Clippings | 0 | 2 | 0/3 | 0 | 1/1 | 2 | 18 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Kuzcos-Poison | — | — / — | 104ms · 32 | 29.7% | — | 6.1% | — | — | — | 26% / 148% / 227% | None |
evn | — | — / — | 65ms · 38 | 22.1% | — | 37.8% | — | — | — | 156% / 157% / 147% | None |
washingtonwizardsFan | — | — / — | 124ms · 35 | 22.2% | — | 8.2% | — | — | — | 49% / 143% / 95% | None |
Demon | — | — / — | 222ms · 22 | 18.5% | — | 6.8% | — | — | — | 47% / 100% / 63% | None |
angelversusworld | — | — / — | 95ms · 25 | 28.0% | — | 22.7% | — | — | — | 70% / 85% / 78% | None |
plakasc | — | — / — | 74ms · 11 | 8.9% | — | 16.0% | — | — | — | 72% / 80% / 60% | None |
CP | — | — / — | 132ms · 19 | 10.6% | — | 5.6% | — | — | — | 70% / 78% / 35% | None |
xcurry156 | — | — / — | 163ms · 16 | 6.0% | — | 12.8% | — | — | — | 83% / 49% / 47% | None |
JACK | — | — / — | 219ms · 10 | 6.8% | — | 3.2% | — | — | — | 0% / 37% / 46% | None |
Toenail Clippings | — | — / — | 37ms · 14 | 29.3% | — | 13.0% | — | — | — | 80% / 51% / 32% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 12 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+547 ticks
CP threw a HE grenade
+657 ticks
CP detonated a HE grenade
15 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+739 ticks
washingtonwizardsFan threw a incendiary
+825 ticks
washingtonwizardsFan detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+856 ticks
Kuzcos-Poison eliminated washingtonwizardsFan with mp5sdOpening+1,177 ticks
washingtonwizardsFan molotov expired
+1,216 ticks
evn eliminated plakasc with AK-47+1,504 ticks
xcurry156 threw a molotov
+1,511 ticks
JACK threw a flashbang
+1,585 ticks
xcurry156 detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,621 ticks
JACK detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 1.4s enemy blind · 0.0s team blind
+1,741 ticks
evn eliminated angelversusworld with AK-47Headshot+1,914 ticks
Kuzcos-Poison eliminated xcurry156 with m4a1+2,034 ticks
xcurry156 molotov expired
+2,071 ticks
evn threw a HE grenade
+2,182 ticks
evn detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,337 ticks
evn eliminated CP with AK-47Headshot
Kill feed
155 exact match events
Objective
56 of unknown events
Grenades
331 of unknown events