Public match receipt
Jul 9, 03:13 PM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
16
Team B
13
Top Frag Rating · Bepis · 1.44
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
light blue m&ms
6/9
Entries won / attempted
Trade impact
DaSCHILL
6
Trade kills
Clutches
NLSprite
2/4
Clutches won / played
Utility
light blue m&ms
389
17 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
DaSCHILL CS23,001FACEIT— | 22 | 21 | 7 | 1.05 | 81.1 | 55% | 72% | 1.05 | — | 3 |
Shockplug CS17,434FACEIT— | 23 | 22 | 10 | 1.05 | 96.8 | 52% | 79% | 1.14 | — | 5 |
Chadian CS—1,192 | 18 | 23 | 6 | 0.78 | 72.0 | 44% | 69% | 0.92 | — | 2 |
NLSprite CS—1,127 | 18 | 21 | 3 | 0.86 | 56.0 | 22% | 48% | 0.80 | — | 5 |
CozyDoom CS—936 | 11 | 23 | 8 | 0.48 | 43.9 | 45% | 66% | 0.71 | — | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Bepis CS—697 | 35 | 21 | 10 | 1.67 | 121.6 | 31% | 86% | 1.44 | — | 6 |
light blue m&ms CS—959 | 30 | 19 | 6 | 1.58 | 103.3 | 43% | 83% | 1.33 | — | 1 |
Omega CS—1,000 | 18 | 26 | 12 | 0.69 | 85.3 | 50% | 66% | 0.94 | — | 1 |
Chris CS—FACEIT— | 17 | 22 | 9 | 0.77 | 60.8 | 53% | 72% | 0.88 | — | 4 |
NoLonger CS—1,656 | 8 | 7 | 5 | 1.14 | 29.3 | 25% | 93% | 0.92 | — | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Bepis | 133 | 18 | 3/4 | 4 | 0/2 | 6 | 80 |
light blue m&ms | 389 | 17 | 6/9 | 5 | 0/0 | 1 | 70 |
Shockplug | 54 | 14 | 4/9 | 2 | 0/0 | 5 | 58 |
DaSCHILL | 37 | 7 | 2/2 | 6 | 0/4 | 3 | 64 |
Omega | 214 | 12 | 4/8 | 2 | 0/1 | 1 | 47 |
NoLonger | 1 | 19 | 2/4 | 0 | 0/12 | 1 | 21 |
Chadian | 58 | 17 | 2/5 | 2 | 0/6 | 2 | 51 |
Chris | 81 | 14 | 1/4 | 3 | 0/0 | 4 | 47 |
NLSprite | 115 | 15 | 2/3 | 5 | 2/4 | 5 | 44 |
CozyDoom | 5 | 15 | 3/10 | 2 | 0/2 | 1 | 35 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Bepis | — | — / — | 99ms · 27 | 20.2% | — | 13.3% | — | — | 2088 mdeg | 59% / 147% / 130% | None |
light blue m&ms | — | — / — | 60ms · 31 | 27.2% | — | 16.0% | — | — | 3869 mdeg | 81% / 125% / 123% | None |
Shockplug | — | — / — | 170ms · 36 | 12.4% | — | 19.1% | — | — | 3929 mdeg | 98% / 117% / 82% | None |
DaSCHILL | — | — / — | 110ms · 31 | 15.6% | — | 17.1% | — | — | 3054 mdeg | 102% / 98% / 82% | None |
Omega | — | — / — | 102ms · 29 | 17.0% | — | 16.0% | — | — | 4872 mdeg | 94% / 103% / 54% | None |
NoLonger | — | — / — | 163ms · 12 | 13.0% | — | 7.1% | — | — | 4440 mdeg | 47% / 35% / 89% | None |
Chadian | — | — / — | 220ms · 31 | 13.5% | — | 18.8% | — | — | 3561 mdeg | 83% / 87% / 61% | None |
Chris | — | — / — | 68ms · 24 | 23.4% | — | 14.1% | — | — | 2984 mdeg | 99% / 73% / 60% | None |
NLSprite | — | — / — | 68ms · 18 | 13.7% | — | 12.0% | — | — | 2548 mdeg | 42% / 68% / 67% | None |
CozyDoom | — | — / — | 126ms · 18 | 12.0% | — | 20.9% | — | — | 2334 mdeg | 85% / 53% / 37% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 8 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+205 ticks
Bepis threw a smoke
+377 ticks
Chadian threw a HE grenade
+410 ticks
Omega threw a flashbang
+452 ticks
NoLonger threw a flashbang
+488 ticks
Chadian detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+518 ticks
light blue m&ms threw a flashbang
+521 ticks
Omega detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+544 ticks
Bepis detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+562 ticks
NoLonger detonated a flashbang
0 dmg · 5 enemies · 2 teammates · 13.8s enemy blind · 6.5s team blind
+577 ticks
Bepis eliminated Shockplug with AWP · flashed by NoLongerOpeningBlind+628 ticks
light blue m&ms detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+652 ticks
NoLonger eliminated Chadian with sg556+655 ticks
DaSCHILL eliminated NoLonger with p250 · assisted by ChadianTradeHeadshot+733 ticks
Bepis eliminated DaSCHILL with AWP · assisted by OmegaTrade+873 ticks
Bepis eliminated CozyDoom with AWP · flashed by NoLonger+917 ticks
NLSprite eliminated Omega with usp silencer · assisted by DaSCHILL+998 ticks
light blue m&ms eliminated NLSprite with AK-47 · assisted by OmegaTrade
Kill feed
204 of 205 events
Objective
105 of unknown events
Grenades
1,079 of unknown events