Public match receipt
Sep 26, 11:27 PM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
11
Team B
13
Top Frag Rating · maspe36 · 1.20
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
greekym
6/8
Entries won / attempted
Trade impact
DaSCHILL
5
Trade kills
Clutches
KingE
1/5
Clutches won / played
Utility
goob
320
18 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
deran CS18,0721,000 | 23 | 16 | 3 | 1.44 | 89.7 | 35% | 71% | 1.19 | -398 | 2 |
KingE CS18,893800 | 18 | 18 | 8 | 1.00 | 87.7 | 56% | 83% | 1.10 | -416 | 3 |
DaSCHILL CS20,6701,490 | 16 | 20 | 8 | 0.80 | 91.1 | 50% | 75% | 1.03 | -390 | 1 |
Jamesyboyy CS17,254849 | 13 | 17 | 10 | 0.76 | 62.0 | 23% | 83% | 0.92 | -421 | 2 |
Shockplug CS13,8561,204 | 15 | 20 | 3 | 0.75 | 63.7 | 53% | 63% | 0.86 | -401 | 3 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
maspe36 CS20,000FACEIT— | 25 | 18 | 4 | 1.39 | 89.6 | 52% | 79% | 1.20 | +142 | 4 |
Bingus CS18,1451,135 | 23 | 17 | 3 | 1.35 | 82.9 | 48% | 75% | 1.15 | +352 | 3 |
goob CS15,936FACEIT— | 15 | 15 | 9 | 1.00 | 82.0 | 33% | 75% | 1.05 | +357 | 3 |
greekym CS17,251FACEIT— | 16 | 17 | 6 | 0.94 | 85.9 | 50% | 83% | 1.08 | +362 | 2 |
Losh CS17,060FACEIT— | 11 | 19 | 8 | 0.58 | 64.3 | 18% | 63% | 0.81 | +370 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
maspe36 | 202 | 3 | 2/3 | 5 | 1/4 | 4 | 57 |
deran | 72 | 8 | 1/1 | 2 | 1/2 | 2 | 48 |
Bingus | 96 | 7 | 0/2 | 3 | 0/2 | 3 | 50 |
KingE | 128 | 8 | 2/6 | 4 | 1/5 | 3 | 47 |
greekym | 8 | 11 | 6/8 | 2 | 0/5 | 2 | 41 |
goob | 320 | 18 | 1/3 | 3 | 0/1 | 3 | 44 |
DaSCHILL | 48 | 0 | 4/6 | 5 | 0/4 | 1 | 44 |
Jamesyboyy | 26 | 10 | 1/1 | 3 | 0/1 | 2 | 36 |
Shockplug | 61 | 6 | 5/10 | 3 | 0/3 | 3 | 33 |
Losh | 57 | 9 | 2/8 | 2 | 1/1 | 1 | 30 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
maspe36 | — | — / — | 153ms · 33 | 16.2% | 18.2% | 18.4% | 15° p90 | — | 1311 mdeg | 98% / 108% / 109% | None |
deran | — | — / — | 61ms · 39 | 20.5% | 11.1% | 13.0% | 10° p90 | — | 813 mdeg | 65% / 108% / 112% | None |
Bingus | — | — / — | 153ms · 22 | 10.1% | 28.6% | 23.0% | 5° p90 | — | 898 mdeg | 90% / 100% / 106% | None |
KingE | — | — / — | 83ms · 28 | 25.4% | 29.4% | 16.9% | 7° p90 | — | 849 mdeg | 104% / 106% / 78% | None |
greekym | — | — / — | 127ms · 27 | 18.7% | 14.3% | 14.7% | 6° p90 | — | 839 mdeg | 94% / 104% / 74% | None |
goob | — | — / — | 144ms · 25 | 8.7% | 0.0% | 13.3% | 20° p90 | — | 932 mdeg | 63% / 99% / 78% | None |
DaSCHILL | — | — / — | 115ms · 29 | 18.2% | 31.3% | 20.0% | 14° p90 | — | 1037 mdeg | 94% / 110% / 63% | None |
Jamesyboyy | — | — / — | 98ms · 31 | 22.0% | 33.3% | 15.5% | 24° p90 | — | 1163 mdeg | 43% / 75% / 60% | None |
Shockplug | — | — / — | 94ms · 19 | 10.8% | 20.0% | 19.0% | 7° p90 | — | 865 mdeg | 100% / 77% / 59% | None |
Losh | — | — / — | 101ms · 16 | 9.0% | 37.5% | 14.0% | 7° p90 | — | 694 mdeg | 34% / 78% / 45% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 14 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+431 ticks
deran threw a flashbang
+445 ticks
Jamesyboyy threw a flashbang
+541 ticks
deran detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 3.4s enemy blind · 0.0s team blind
+563 ticks
Jamesyboyy detonated a flashbang
0 dmg · 1 enemies · 3 teammates · 3.1s enemy blind · 4.5s team blind
+1,122 ticks
Shockplug eliminated Bingus with AK-47OpeningHeadshot+1,228 ticks
DaSCHILL eliminated greekym with AK-47 · assisted by Jamesyboyy+1,453 ticks
Shockplug eliminated Losh with AK-47Headshot+1,780 ticks
Jamesyboyy started planting
27.8s clock+1,977 ticks
maspe36 eliminated DaSCHILL with usp silencer · assisted by goob+1,980 ticks
Jamesyboyy planted the bomb
30.9s clock+2,110 ticks
maspe36 eliminated Shockplug with usp silencerHeadshot+2,276 ticks
KingE eliminated goob with AK-47Headshot+2,317 ticks
KingE eliminated maspe36 with AK-47 · assisted by DaSCHILLTrade
Kill feed
175 of 177 events
Objective
82 of unknown events
Grenades
767 of unknown events