Public match receipt
Jul 26, 08:21 PM
Cache
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
8
Team B
13
Top Frag Rating · ReMiix · 1.37
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
jganjanski
4/7
Entries won / attempted
Trade impact
DaSCHILL
6
Trade kills
Clutches
ReMiix
1/3
Clutches won / played
Utility
jganjanski
177
5 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
silc CS16,995FACEIT— | 20 | 16 | 5 | 1.25 | 86.0 | 55% | 81% | 1.15 | -345 | 2 |
jeza CS—2,229 | 17 | 15 | 3 | 1.13 | 84.8 | 76% | 71% | 1.08 | — | 0 |
jganjanski CS18,9991,562 | 13 | 17 | 10 | 0.76 | 99.9 | 38% | 76% | 1.06 | -108 | 4 |
slic CS22,6071,212 | 12 | 18 | 4 | 0.67 | 61.8 | 50% | 57% | 0.81 | -346 | 2 |
XT-88 CS—1,061 | 9 | 14 | 4 | 0.64 | 61.0 | 22% | 71% | 0.84 | — | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
DaSCHILL CS22,423FACEIT— | 25 | 14 | 3 | 1.79 | 100.4 | 40% | 71% | 1.33 | +328 | 7 |
ReMiix CS22,7131,175 | 21 | 12 | 5 | 1.75 | 96.4 | 38% | 90% | 1.37 | +366 | 4 |
Shockplug CS17,894FACEIT— | 13 | 19 | 11 | 0.68 | 93.3 | 46% | 81% | 1.03 | +314 | 1 |
Punished Quierce CS20,104FACEIT— | 13 | 14 | 5 | 0.93 | 65.6 | 54% | 81% | 0.98 | +394 | 0 |
Wolf CS19,7001,510 | 8 | 14 | 5 | 0.57 | 54.4 | 50% | 62% | 0.76 | +299 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
ReMiix | 98 | 8 | 3/4 | 2 | 1/3 | 4 | 47 |
DaSCHILL | 34 | 3 | 2/4 | 6 | 0/2 | 7 | 73 |
silc | 44 | 11 | 2/3 | 3 | 0/4 | 2 | 41 |
jeza | 13 | 8 | 1/5 | 2 | 0/2 | 0 | 39 |
jganjanski | 177 | 5 | 4/7 | 3 | 0/1 | 4 | 37 |
Shockplug | 41 | 14 | 3/8 | 2 | 0/1 | 1 | 37 |
Punished Quierce | 27 | 4 | 3/4 | 3 | 0/2 | 0 | 33 |
XT-88 | 0 | 1 | 0/0 | 4 | 0/5 | 0 | 22 |
slic | 17 | 2 | 2/6 | 2 | 1/2 | 2 | 31 |
Wolf | 27 | 11 | 1/1 | 5 | 0/1 | 1 | 23 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
ReMiix | — | — / — | 113ms · 23 | 13.4% | — | 12.9% | — | — | 3310 mdeg | 72% / 117% / 137% | None |
DaSCHILL | — | — / — | 122ms · 22 | 7.4% | — | 18.3% | — | — | 3431 mdeg | 75% / 121% / 140% | None |
silc | — | — / — | 51ms · 26 | 18.7% | — | 23.6% | — | — | 9238 mdeg | 103% / 104% / 98% | None |
jeza | — | — / — | 136ms · 22 | 12.6% | — | 31.3% | — | — | 1776 mdeg | 144% / 102% / 89% | None |
jganjanski | — | — / — | 216ms · 27 | 6.8% | — | 7.1% | — | — | 5194 mdeg | 72% / 121% / 60% | None |
Shockplug | — | — / — | 231ms · 19 | 4.9% | — | 19.6% | — | — | 3079 mdeg | 87% / 113% / 54% | None |
Punished Quierce | — | — / — | 280ms · 18 | 2.4% | — | 15.7% | — | — | 5153 mdeg | 101% / 79% / 73% | None |
XT-88 | — | — / — | 98ms · 20 | 16.7% | — | 17.1% | — | — | 3221 mdeg | 42% / 74% / 50% | None |
slic | — | — / — | 74ms · 17 | 21.4% | — | 12.5% | — | — | 3256 mdeg | 94% / 75% / 52% | None |
Wolf | — | — / — | 186ms · 17 | 8.9% | — | 12.5% | — | — | 4405 mdeg | 94% / 66% / 45% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 14 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+64 ticks
jeza threw a smoke
+471 ticks
jeza detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+510 ticks
jeza threw a flashbang
+564 ticks
ReMiix threw a smoke
+588 ticks
jganjanski eliminated Shockplug with AK-47OpeningHeadshotWallbang+620 ticks
jeza detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 7.1s enemy blind · 0.0s team blind
+665 ticks
slic dropped the bomb
10.4s clock+672 ticks
silc picked up the bomb
10.5s clock+717 ticks
ReMiix detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,118 ticks
slic eliminated DaSCHILL with Galil ARHeadshot+1,147 ticks
silc dropped the bomb
17.9s clock+1,154 ticks
XT-88 picked up the bomb
18.0s clock+1,295 ticks
jeza threw a molotov
+1,315 ticks
Wolf eliminated slic with p250TradeHeadshot+1,382 ticks
jeza detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,405 ticks
jeza eliminated Wolf with AK-47Trade+1,831 ticks
jeza molotov expired
+1,883 ticks
jeza smoke expired
+2,129 ticks
ReMiix smoke expired
+2,135 ticks
silc eliminated Punished Quierce with AK-47+2,319 ticks
jeza threw a flashbang
+2,373 ticks
ReMiix eliminated silc with fivesevenTradeHeadshot+2,430 ticks
jeza detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,580 ticks
ReMiix eliminated jeza with fiveseven · assisted by WolfHeadshot+2,604 ticks
jganjanski eliminated ReMiix with AK-47 · assisted by silcTrade
Kill feed
151 of 153 events
Objective
68 of unknown events
Grenades
741 of unknown events