Public match receipt
Aug 28, 03:39 AM
Mirage
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
16
Team B
14
Top Frag Rating · HellionPouya · 1.43
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
火 spoon
6/10
Entries won / attempted
Trade impact
-23
9
Trade kills
Clutches
L3onard0
3/8
Clutches won / played
Utility
-23
364
3 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
L3onard0 CS3,450FACEIT— | 26 | 21 | 8 | 1.24 | 83.6 | 35% | 83% | 1.15 | +124 | 5 |
火 spoon CS5,235FACEIT— | 28 | 25 | 6 | 1.12 | 88.5 | 36% | 73% | 1.10 | +112 | 5 |
KusabiMaru CS6,689FACEIT— | 28 | 22 | 10 | 1.27 | 106.6 | 32% | 83% | 1.26 | +161 | 2 |
mitii CS—FACEIT— | 14 | 25 | 12 | 0.56 | 64.5 | 43% | 63% | 0.81 | — | 0 |
I’m Issam ⚠ CS4,161813 | 16 | 24 | 3 | 0.67 | 53.4 | 31% | 53% | 0.76 | +140 | 4 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
HellionPouya CS7,629FACEIT— | 33 | 18 | 8 | 1.83 | 118.6 | 18% | 73% | 1.43 | -117 | 7 |
-23 CS4,999FACEIT— | 33 | 25 | 10 | 1.32 | 115.0 | 27% | 90% | 1.33 | -106 | 3 |
b77 CS1,956924 | 17 | 21 | 7 | 0.81 | 59.2 | 24% | 80% | 0.91 | -120 | 1 |
MHSM CS1,305FACEIT— | 17 | 23 | 6 | 0.74 | 66.7 | 29% | 77% | 0.91 | -101 | 0 |
MAJOR ✘ BADGER CS2,559FACEIT— | 17 | 25 | 7 | 0.68 | 70.9 | 29% | 60% | 0.86 | -120 | 3 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
HellionPouya | 159 | 3 | 5/10 | 6 | 0/4 | 7 | 81 |
-23 | 364 | 3 | 4/5 | 9 | 1/9 | 3 | 81 |
KusabiMaru | 280 | 11 | 3/3 | 3 | 0/1 | 2 | 67 |
L3onard0 | 191 | 2 | 3/4 | 5 | 3/8 | 5 | 76 |
火 spoon | 0 | 5 | 6/10 | 6 | 1/3 | 5 | 68 |
MHSM | 14 | 3 | 1/2 | 6 | 0/2 | 0 | 41 |
b77 | 73 | 0 | 3/6 | 2 | 0/2 | 1 | 48 |
MAJOR ✘ BADGER | 47 | 5 | 1/7 | 1 | 0/0 | 3 | 41 |
mitii | 0 | 0 | 2/5 | 3 | 0/3 | 0 | 40 |
I’m Issam ⚠ | 2 | 9 | 2/8 | 1 | 0/3 | 4 | 38 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
HellionPouya | — | — / — | — | — | — | 18.2% | — | — | — | 34% / 143% / 143% | None |
-23 | — | — / — | — | — | — | 27.3% | — | — | — | 51% / 139% / 103% | None |
KusabiMaru | — | — / — | — | — | — | 32.1% | — | — | — | 60% / 129% / 99% | None |
L3onard0 | — | — / — | — | — | — | 34.6% | — | — | — | 65% / 101% / 97% | None |
火 spoon | — | — / — | — | — | — | 35.7% | — | — | — | 67% / 107% / 88% | None |
MHSM | — | — / — | — | — | — | 29.4% | — | — | — | 55% / 81% / 58% | None |
b77 | — | — / — | — | — | — | 23.5% | — | — | — | 44% / 72% / 63% | None |
MAJOR ✘ BADGER | — | — / — | — | — | — | 29.4% | — | — | — | 55% / 86% / 53% | None |
mitii | — | — / — | — | — | — | 42.9% | — | — | — | 80% / 78% / 44% | None |
I’m Issam ⚠ | — | — / — | — | — | — | 31.3% | — | — | — | 59% / 65% / 52% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 24 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+1,214 ticks
-23 eliminated mitii with AK-47Opening+1,300 ticks
火 spoon eliminated MAJOR ✘ BADGER with Galil ARHeadshotWallbangThrough smoke+1,869 ticks
-23 eliminated KusabiMaru with AK-47+1,946 ticks
L3onard0 eliminated -23 with sg556 · assisted by KusabiMaruTradeHeadshot+2,078 ticks
HellionPouya eliminated L3onard0 with AWPTrade+2,118 ticks
MHSM eliminated I’m Issam ⚠ with mp7Headshot+2,704 ticks
火 spoon eliminated b77 with Galil ARHeadshot+2,910 ticks
MHSM eliminated 火 spoon with mp7 · assisted by HellionPouyaTrade
Kill feed
229 exact match events
Objective
Marked unavailable by the source
Grenades
Marked unavailable by the source