Public match receipt
Aug 6, 12:20 AM
Nuke
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
9
Top Frag Rating · SCORPION · 1.23
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
bandana
4/8
Entries won / attempted
Trade impact
Sed Soheil Orginal
3
Trade kills
Clutches
🖤 IcY OnETM🖤
2/3
Clutches won / played
Utility
🖤 IcY OnETM🖤
187
5 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
SCORPION CS2,896FACEIT— | 19 | 14 | 4 | 1.36 | 95.9 | 26% | 82% | 1.23 | +135 | 1 |
bandana CS3,729FACEIT— | 20 | 15 | 6 | 1.33 | 98.8 | 45% | 73% | 1.20 | +383 | 4 |
🖤 IcY OnETM🖤 CS2,620999 | 13 | 12 | 5 | 1.08 | 74.4 | 8% | 82% | 1.06 | +420 | 4 |
N@te CS3,449FACEIT— | 13 | 15 | 4 | 0.87 | 58.7 | 15% | 64% | 0.87 | +120 | 2 |
Sed Soheil Orginal CS1,528449 | 18 | 16 | 3 | 1.13 | 87.2 | 39% | 73% | 1.10 | +451 | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Mewo :/ CS4,140FACEIT— | 22 | 15 | 2 | 1.47 | 91.8 | 45% | 68% | 1.20 | -181 | 6 |
-23 CS3,232FACEIT— | 15 | 14 | 3 | 1.07 | 71.2 | 7% | 64% | 0.98 | -116 | 1 |
⚔️やiͥzzͣaͫGod⚔ CS3,0251,010 | 11 | 18 | 5 | 0.61 | 68.7 | 36% | 55% | 0.81 | -116 | 2 |
OPHEL CS1,6861,000 | 12 | 20 | 7 | 0.60 | 76.0 | 33% | 64% | 0.87 | -123 | 0 |
AAppAA CS5,000FACEIT— | 12 | 18 | 2 | 0.67 | 63.8 | 42% | 50% | 0.79 | -121 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
SCORPION | 59 | 1 | 2/2 | 2 | 1/3 | 1 | 49 |
bandana | 143 | 0 | 4/8 | 2 | 1/2 | 4 | 49 |
Mewo :/ | 78 | 4 | 4/7 | 3 | 0/1 | 6 | 53 |
Sed Soheil Orginal | 30 | 1 | 4/6 | 3 | 0/2 | 2 | 40 |
🖤 IcY OnETM🖤 | 187 | 5 | 1/4 | 2 | 2/3 | 4 | 45 |
-23 | 48 | 0 | 1/2 | 2 | 1/6 | 1 | 40 |
N@te | 40 | 4 | 1/2 | 2 | 0/3 | 2 | 42 |
OPHEL | 0 | 0 | 1/6 | 0 | 0/0 | 0 | 32 |
⚔️やiͥzzͣaͫGod⚔ | 0 | 2 | 2/4 | 2 | 1/6 | 2 | 37 |
AAppAA | 0 | 16 | 2/3 | 1 | 0/2 | 0 | 26 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
SCORPION | — | — / — | 155ms · 18 | 13.2% | — | 6.4% | — | — | 5389 mdeg | 49% / 116% / 106% | None |
bandana | — | — / — | 122ms · 28 | 15.0% | — | 12.2% | — | — | 6528 mdeg | 84% / 119% / 104% | None |
Mewo :/ | — | — / — | 245ms · 24 | 24.1% | — | 23.3% | — | — | 3272 mdeg | 85% / 111% / 115% | None |
Sed Soheil Orginal | — | — / — | 96ms · 21 | 21.1% | — | 14.8% | — | — | 2326 mdeg | 73% / 105% / 88% | None |
🖤 IcY OnETM🖤 | — | — / — | 81ms · 20 | 38.1% | — | 4.3% | — | — | 3654 mdeg | 14% / 90% / 85% | None |
-23 | — | — / — | 114ms · 28 | 18.4% | — | 3.3% | — | — | 5321 mdeg | 13% / 86% / 84% | None |
N@te | — | — / — | 169ms · 17 | 19.2% | — | 4.5% | — | — | 3166 mdeg | 29% / 71% / 68% | None |
OPHEL | — | — / — | 199ms · 24 | 19.0% | — | 6.2% | — | — | 4781 mdeg | 63% / 92% / 47% | None |
⚔️やiͥzzͣaͫGod⚔ | — | — / — | 86ms · 20 | 26.1% | — | 7.3% | — | — | 4464 mdeg | 68% / 83% / 48% | None |
AAppAA | — | — / — | 63ms · 24 | 30.5% | — | 10.0% | — | — | 9092 mdeg | 78% / 77% / 52% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 13 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+826 ticks
🖤 IcY OnETM🖤 threw a flashbang
+936 ticks
🖤 IcY OnETM🖤 detonated a flashbang
0 dmg · 1 enemies · 2 teammates · 0.9s enemy blind · 1.2s team blind
+1,083 ticks
Mewo :/ eliminated 🖤 IcY OnETM🖤 with p250Opening+1,097 ticks
OPHEL eliminated SCORPION with hkp2000Headshot+1,141 ticks
AAppAA eliminated Sed Soheil Orginal with eliteHeadshot+1,384 ticks
N@te started planting
21.6s clock+1,584 ticks
N@te planted the bomb
24.8s clock+1,665 ticks
N@te threw a smoke
+1,750 ticks
N@te detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,021 ticks
N@te threw a flashbang
+2,131 ticks
N@te detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 4.8s team blind
+2,214 ticks
⚔️やiͥzzͣaͫGod⚔ threw a HE grenade
+2,324 ticks
⚔️やiͥzzͣaͫGod⚔ detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,461 ticks
bandana eliminated -23 with glock · assisted by N@teHeadshot+2,520 ticks
N@te eliminated OPHEL with elite · assisted by SCORPIONThrough smoke+2,554 ticks
Mewo :/ eliminated N@te with p250TradeHeadshot+2,825 ticks
bandana eliminated AAppAA with glock · assisted by 🖤 IcY OnETM🖤Headshot+3,057 ticks
bandana eliminated Mewo :/ with glockThrough smoke+3,162 ticks
N@te smoke expired
+3,745 ticks
bandana eliminated ⚔️やiͥzzͣaͫGod⚔ with glockHeadshot
Kill feed
155 of 157 events
Objective
94 of unknown events
Grenades
475 of unknown events