Public match receipt
Aug 30, 10:26 PM
Anubis
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
8
Team B
13
Top Frag Rating · Phoenix · 1.38
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Phoenix
5/5
Entries won / attempted
Trade impact
Rush b
5
Trade kills
Clutches
TonyPepproni
2/7
Clutches won / played
Utility
Rush b
351
10 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Phoenix CS18,4261,086 | 23 | 14 | 7 | 1.64 | 110.1 | 57% | 86% | 1.38 | -300 | 4 |
Chase Shot CS16,690FACEIT— | 15 | 15 | 5 | 1.00 | 61.6 | 40% | 76% | 0.96 | -328 | 0 |
TopShelf CS—955 | 13 | 14 | 3 | 0.93 | 65.5 | 38% | 67% | 0.93 | — | 2 |
『ディジー』 CS17,0231,363 | 14 | 15 | 5 | 0.93 | 88.5 | 64% | 76% | 1.06 | -313 | 1 |
T roy CS18,7241,218 | 11 | 17 | 7 | 0.65 | 68.1 | 55% | 71% | 0.88 | -344 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
TonyPepproni CS—1,338 | 17 | 11 | 2 | 1.55 | 79.9 | 47% | 67% | 1.16 | — | 3 |
Triple Mike CS15,000827 | 15 | 16 | 9 | 0.94 | 81.7 | 20% | 71% | 1.02 | +153 | 2 |
Shockplug CS14,382FACEIT— | 16 | 17 | 3 | 0.94 | 83.6 | 44% | 67% | 1.01 | +354 | 2 |
Rush b CS20,7071,384 | 16 | 17 | 9 | 0.94 | 92.3 | 44% | 81% | 1.10 | +320 | 3 |
DaSCHILL CS22,220FACEIT— | 10 | 15 | 7 | 0.67 | 59.6 | 30% | 67% | 0.83 | +347 | 3 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Phoenix | 182 | 10 | 5/5 | 1 | 0/3 | 4 | 51 |
TonyPepproni | 74 | 14 | 0/1 | 3 | 2/7 | 3 | 49 |
Rush b | 351 | 10 | 4/8 | 5 | 0/1 | 3 | 35 |
『ディジー』 | 27 | 4 | 4/8 | 2 | 0/2 | 1 | 33 |
Triple Mike | 62 | 5 | 1/1 | 4 | 1/4 | 2 | 42 |
Shockplug | 26 | 2 | 3/7 | 1 | 1/1 | 2 | 39 |
Chase Shot | 52 | 3 | 0/0 | 3 | 0/4 | 0 | 41 |
TopShelf | 158 | 6 | 2/4 | 2 | 0/2 | 2 | 36 |
T roy | 30 | 9 | 0/4 | 1 | 0/2 | 1 | 29 |
DaSCHILL | 98 | 1 | 2/4 | 2 | 0/0 | 3 | 31 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Phoenix | — | — / — | 178ms · 31 | 12.2% | — | 17.0% | — | — | 3773 mdeg | 106% / 133% / 128% | None |
TonyPepproni | — | — / — | 71ms · 21 | 21.2% | — | 21.6% | — | — | 2349 mdeg | 88% / 96% / 121% | None |
Rush b | — | — / — | 150ms · 20 | 11.1% | — | 19.1% | — | — | 2761 mdeg | 82% / 112% / 74% | None |
『ディジー』 | — | — / — | 133ms · 19 | 9.0% | — | 25.0% | — | — | 1969 mdeg | 121% / 107% / 73% | None |
Triple Mike | — | — / — | 96ms · 20 | 20.4% | — | 6.9% | — | — | 3369 mdeg | 38% / 99% / 73% | None |
Shockplug | — | — / — | 202ms · 21 | 9.9% | — | 11.0% | — | — | 4415 mdeg | 82% / 101% / 74% | None |
Chase Shot | — | — / — | 41ms · 14 | 17.0% | — | 17.1% | — | — | 2518 mdeg | 75% / 74% / 78% | None |
TopShelf | — | — / — | 160ms · 12 | 12.1% | — | 13.3% | — | — | 6671 mdeg | 72% / 79% / 73% | None |
T roy | — | — / — | 121ms · 19 | 20.5% | — | 26.8% | — | — | 2973 mdeg | 102% / 82% / 51% | None |
DaSCHILL | — | — / — | 264ms · 15 | 6.3% | — | 13.5% | — | — | 3473 mdeg | 56% / 72% / 52% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 19 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+294 ticks
『ディジー』 threw a smoke
+406 ticks
Phoenix threw a flashbang
+474 ticks
Rush b threw a HE grenade
+494 ticks
TopShelf threw a HE grenade
+517 ticks
Phoenix detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.3s team blind
+584 ticks
Rush b detonated a HE grenade
52 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+603 ticks
Rush b threw a flashbang
+604 ticks
TopShelf detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+632 ticks
DaSCHILL threw a smoke
+684 ticks
Phoenix threw a molotov
+699 ticks
Rush b threw a flashbang
+714 ticks
Rush b detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+735 ticks
Shockplug threw a incendiary
+736 ticks
『ディジー』 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+743 ticks
DaSCHILL detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+809 ticks
Rush b detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+820 ticks
Shockplug detonated a molotov
3 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+845 ticks
Triple Mike threw a flashbang
+870 ticks
Shockplug detonated a molotov
3 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+955 ticks
Triple Mike detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 0.7s enemy blind · 4.4s team blind
+992 ticks
Phoenix threw a HE grenade
+1,015 ticks
Shockplug threw a flashbang
+1,102 ticks
Phoenix detonated a HE grenade
2 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,126 ticks
Shockplug detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,200 ticks
Chase Shot threw a HE grenade
+1,222 ticks
Shockplug molotov expired
+1,269 ticks
Shockplug molotov expired
+1,310 ticks
Chase Shot detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,337 ticks
TonyPepproni threw a smoke
+1,384 ticks
DaSCHILL threw a HE grenade
+1,409 ticks
Shockplug threw a smoke
+1,422 ticks
Phoenix threw a smoke
+1,442 ticks
TonyPepproni detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,466 ticks
T roy threw a flashbang
+1,495 ticks
DaSCHILL detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,535 ticks
Shockplug detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,576 ticks
T roy detonated a flashbang
0 dmg · 0 enemies · 5 teammates · 0.0s enemy blind · 3.6s team blind
+1,585 ticks
Phoenix detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,931 ticks
T roy threw a molotov
+2,136 ticks
T roy threw a HE grenade
+2,148 ticks
『ディジー』 smoke expired
+2,155 ticks
DaSCHILL smoke expired
+2,247 ticks
T roy detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,384 ticks
Triple Mike threw a HE grenade
+2,392 ticks
T roy threw a smoke
+2,494 ticks
Triple Mike detonated a HE grenade
0 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,665 ticks
Triple Mike threw a incendiary
+2,700 ticks
T roy detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,773 ticks
Shockplug eliminated 『ディジー』 with M4A1-SOpeningHeadshot+2,775 ticks
Triple Mike detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,854 ticks
TonyPepproni smoke expired
+2,947 ticks
Shockplug smoke expired
+2,997 ticks
Phoenix smoke expired
+3,127 ticks
Triple Mike molotov expired
+3,151 ticks
TopShelf dropped the bomb
49.2s clock+3,151 ticks
Triple Mike eliminated TopShelf with M4A1-S+3,185 ticks
Rush b threw a smoke
+3,300 ticks
Rush b detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,408 ticks
Chase Shot threw a molotov
+3,482 ticks
Chase Shot detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,523 ticks
Phoenix eliminated Triple Mike with AK-47 · assisted by TopShelfHeadshot+3,600 ticks
Phoenix picked up the bomb
56.3s clock+3,814 ticks
Phoenix dropped the bomb
59.6s clock+3,814 ticks
Rush b eliminated Phoenix with M4A1-S · assisted by Triple MikeTradeHeadshot+3,931 ticks
Chase Shot molotov expired
+4,063 ticks
DaSCHILL eliminated T roy with M4A1-S+4,080 ticks
Chase Shot eliminated Shockplug with AWP · assisted by 『ディジー』+4,112 ticks
T roy smoke expired
+4,209 ticks
Rush b eliminated Chase Shot with M4A1-STrade
Kill feed
149 of 151 events
Objective
82 of unknown events
Grenades
811 of unknown events