Public match receipt
Sep 4, 12:54 PM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
8
Top Frag Rating · DarcY · 1.37
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Raphael
5/6
Entries won / attempted
Trade impact
DarcY
4
Trade kills
Clutches
꧁༺Bad Boy༻꧂ 666
0/5
Clutches won / played
Utility
DarcY
138
1 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
DarcY CS3,729623 | 20 | 13 | 8 | 1.54 | 112.8 | 40% | 86% | 1.37 | +153 | 2 |
sultan_92 CS7,467FACEIT— | 18 | 12 | 6 | 1.50 | 83.0 | 72% | 81% | 1.21 | +342 | 3 |
diablo CS6,124607 | 16 | 15 | 5 | 1.07 | 79.4 | 19% | 71% | 1.04 | +354 | 3 |
Greyhound CS4,763698 | 13 | 10 | 6 | 1.30 | 68.3 | 38% | 76% | 1.08 | +210 | 3 |
M 2 CS3,968FACEIT— | 14 | 13 | 2 | 1.08 | 73.8 | 36% | 62% | 0.99 | +116 | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
-23 CS4,4641,000 | 21 | 15 | 4 | 1.40 | 92.6 | 38% | 67% | 1.18 | -176 | 4 |
Raphael CS5,558FACEIT— | 13 | 17 | 2 | 0.76 | 91.2 | 54% | 67% | 0.99 | -202 | 1 |
꧁༺Bad Boy༻꧂ 666 CS4,567678 | 12 | 16 | 0 | 0.75 | 63.6 | 17% | 52% | 0.82 | -112 | 1 |
dr.stop2 CS5,868784 | 9 | 18 | 2 | 0.50 | 57.1 | 33% | 43% | 0.69 | -308 | 1 |
AMJAD CS3,748377 | 8 | 16 | 2 | 0.50 | 50.8 | 63% | 48% | 0.68 | -125 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
DarcY | 138 | 1 | 4/5 | 4 | 0/3 | 2 | 52 |
sultan_92 | 3 | 0 | 4/6 | 3 | 0/0 | 3 | 51 |
-23 | 0 | 5 | 2/2 | 3 | 0/1 | 4 | 57 |
Greyhound | 116 | 5 | 0/0 | 2 | 0/4 | 3 | 36 |
diablo | 35 | 0 | 1/6 | 2 | 0/0 | 3 | 43 |
Raphael | 89 | 7 | 5/6 | 1 | 0/3 | 1 | 32 |
M 2 | 4 | 1 | 1/4 | 1 | 0/1 | 2 | 31 |
꧁༺Bad Boy༻꧂ 666 | 0 | 9 | 1/3 | 1 | 0/5 | 1 | 30 |
dr.stop2 | 15 | 16 | 2/4 | 0 | 0/2 | 1 | 22 |
AMJAD | 29 | 5 | 1/6 | 3 | 0/2 | 1 | 19 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
DarcY | — | — / — | 137ms · 35 | 15.0% | — | 12.0% | — | — | 3701 mdeg | 75% / 136% / 120% | None |
sultan_92 | — | — / — | 103ms · 27 | 20.0% | — | 26.8% | — | — | 2846 mdeg | 136% / 100% / 117% | None |
-23 | — | — / — | 127ms · 27 | 19.7% | — | 16.7% | — | — | 3988 mdeg | 72% / 112% / 109% | None |
Greyhound | — | — / — | 177ms · 26 | 10.9% | — | 11.1% | — | — | 3754 mdeg | 72% / 83% / 102% | None |
diablo | — | — / — | 194ms · 25 | 22.2% | — | 13.3% | — | — | 2726 mdeg | 35% / 96% / 83% | None |
Raphael | — | — / — | 104ms · 20 | 9.3% | — | 17.9% | — | — | 6122 mdeg | 101% / 110% / 60% | None |
M 2 | — | — / — | 101ms · 19 | 23.1% | — | 17.9% | — | — | 4643 mdeg | 67% / 89% / 84% | None |
꧁༺Bad Boy༻꧂ 666 | — | — / — | 24ms · 16 | 22.0% | — | 8.7% | — | — | 3081 mdeg | 31% / 77% / 59% | None |
dr.stop2 | — | — / — | 219ms · 21 | 16.7% | — | 11.4% | — | — | 3730 mdeg | 63% / 69% / 39% | None |
AMJAD | — | — / — | 155ms · 22 | 8.1% | — | 21.1% | — | — | 3442 mdeg | 117% / 61% / 39% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 15 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+18 ticks
DarcY dropped the bomb
0.3s clock+112 ticks
M 2 threw a smoke
+314 ticks
M 2 picked up the bomb
4.9s clock+346 ticks
diablo threw a smoke
+409 ticks
M 2 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+515 ticks
Raphael threw a HE grenade
+523 ticks
DarcY threw a smoke
+626 ticks
Raphael detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+641 ticks
DarcY detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+643 ticks
diablo detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+791 ticks
M 2 eliminated ꧁༺Bad Boy༻꧂ 666 with p90OpeningHeadshot+1,118 ticks
DarcY threw a HE grenade
+1,208 ticks
M 2 dropped the bomb
18.9s clock+1,228 ticks
DarcY detonated a HE grenade
47 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,436 ticks
diablo threw a HE grenade
+1,448 ticks
DarcY eliminated AMJAD with mp7+1,546 ticks
diablo detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,817 ticks
M 2 eliminated -23 with p90+1,821 ticks
M 2 smoke expired
+1,829 ticks
diablo picked up the bomb
28.6s clock+2,053 ticks
DarcY smoke expired
+2,055 ticks
diablo smoke expired
+2,156 ticks
M 2 eliminated dr.stop2 with p90Headshot+2,735 ticks
M 2 eliminated Raphael with p90 · assisted by DarcY
Kill feed
144 of 145 events
Objective
56 of unknown events
Grenades
581 of unknown events