Public match receipt
Sep 9, 11:51 PM
Mirage
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
10
Top Frag Rating · Yamothasbeavah · 1.55
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Yamothasbeavah
6/7
Entries won / attempted
Trade impact
Yamothasbeavah
8
Trade kills
Clutches
Muad'Dib
2/5
Clutches won / played
Utility
Shockplug
134
16 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Yamothasbeavah CS12,498993 | 28 | 16 | 11 | 1.75 | 135.0 | 11% | 96% | 1.55 | +356 | 5 |
Ducky CS20,1191,461 | 26 | 14 | 6 | 1.86 | 104.8 | 62% | 83% | 1.41 | +372 | 4 |
Muad'Dib CS10,390975 | 17 | 17 | 4 | 1.00 | 65.6 | 35% | 78% | 0.99 | +361 | 1 |
yourigl CS1,711FACEIT— | 12 | 18 | 6 | 0.67 | 54.8 | 33% | 74% | 0.83 | +538 | 1 |
Swagmon CS3,913987 | 11 | 16 | 7 | 0.69 | 70.2 | 36% | 70% | 0.89 | +123 | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Shockplug CS16,4991,204 | 24 | 19 | 6 | 1.26 | 110.9 | 29% | 74% | 1.24 | -255 | 5 |
washingtonwizardsFan CS17,6881,111 | 16 | 19 | 6 | 0.84 | 86.7 | 44% | 74% | 1.02 | -111 | 3 |
Auxis CS5,468752 | 16 | 18 | 6 | 0.89 | 81.5 | 56% | 74% | 1.01 | -184 | 0 |
Sleepyhead CS—1,065 | 14 | 19 | 4 | 0.74 | 67.0 | 71% | 74% | 0.91 | — | 2 |
xcurry156 CS2,294FACEIT— | 8 | 19 | 3 | 0.42 | 40.4 | 13% | 61% | 0.66 | -140 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Yamothasbeavah | 83 | 0 | 6/7 | 8 | 1/3 | 5 | 66 |
Ducky | 134 | 10 | 2/3 | 6 | 1/3 | 4 | 62 |
Shockplug | 134 | 16 | 5/11 | 4 | 0/1 | 5 | 53 |
washingtonwizardsFan | 45 | 1 | 1/4 | 3 | 0/5 | 3 | 44 |
Auxis | 0 | 2 | 1/3 | 1 | 0/5 | 0 | 40 |
Muad'Dib | 65 | 6 | 2/4 | 3 | 2/5 | 1 | 43 |
Sleepyhead | 24 | 1 | 2/4 | 3 | 0/3 | 2 | 37 |
Swagmon | 0 | 6 | 3/7 | 1 | 0/2 | 2 | 30 |
yourigl | 0 | 1 | 1/2 | 1 | 0/1 | 1 | 35 |
xcurry156 | 22 | 2 | 0/1 | 5 | 1/2 | 0 | 22 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Yamothasbeavah | — | — / — | 127ms · 44 | 30.0% | — | 8.3% | — | — | 2595 mdeg | 20% / 163% / 137% | None |
Ducky | — | — / — | 131ms · 28 | 24.3% | — | 25.0% | — | — | 3850 mdeg | 116% / 127% / 145% | None |
Shockplug | — | — / — | 190ms · 37 | 18.8% | — | 15.6% | — | — | 5611 mdeg | 55% / 134% / 99% | None |
washingtonwizardsFan | — | — / — | 146ms · 24 | 12.3% | — | 10.1% | — | — | 4036 mdeg | 82% / 105% / 66% | None |
Auxis | — | — / — | 194ms · 33 | 16.4% | — | 22.4% | — | — | 2754 mdeg | 106% / 99% / 69% | None |
Muad'Dib | — | — / — | 125ms · 23 | 15.4% | — | 10.5% | — | — | 3763 mdeg | 66% / 79% / 78% | None |
Sleepyhead | — | — / — | 107ms · 23 | 20.9% | — | 25.0% | — | — | 1711 mdeg | 134% / 81% / 58% | None |
Swagmon | — | — / — | 110ms · 22 | 15.2% | — | 8.9% | — | — | 3382 mdeg | 68% / 85% / 54% | None |
yourigl | — | — / — | 99ms · 18 | 24.5% | — | 14.7% | — | — | 3198 mdeg | 63% / 66% / 52% | None |
xcurry156 | — | — / — | 216ms · 11 | 9.5% | — | 7.0% | — | — | 4899 mdeg | 24% / 49% / 33% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 13 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+671 ticks
Sleepyhead eliminated yourigl with usp silencerOpeningHeadshot+1,179 ticks
Auxis eliminated Ducky with eliteHeadshot+1,281 ticks
Muad'Dib started planting
20.0s clock+1,288 ticks
Yamothasbeavah eliminated Auxis with glockTrade+1,290 ticks
washingtonwizardsFan eliminated Swagmon with usp silencer · assisted by Auxis+1,567 ticks
Yamothasbeavah eliminated Sleepyhead with glockHeadshot+1,858 ticks
Muad'Dib dropped the bomb
29.0s clock+1,858 ticks
washingtonwizardsFan eliminated Muad'Dib with usp silencerHeadshot+2,055 ticks
washingtonwizardsFan eliminated Yamothasbeavah with usp silencerHeadshot
Kill feed
173 of 175 events
Objective
64 of unknown events
Grenades
446 of unknown events