Public match receipt
Aug 13, 12:58 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
9
Top Frag Rating · b77 · 1.45
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
008
6/7
Entries won / attempted
Trade impact
-23
4
Trade kills
Clutches
ASSASSIN.
2/3
Clutches won / played
Utility
radoo
151
7 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
b77 CS1,609924 | 28 | 15 | 3 | 1.87 | 111.0 | 25% | 86% | 1.45 | +131 | 4 |
-23 CS3,099FACEIT— | 24 | 14 | 5 | 1.71 | 115.5 | 38% | 82% | 1.41 | +135 | 6 |
hoolyweed CS2,817FACEIT— | 16 | 19 | 6 | 0.84 | 87.1 | 50% | 77% | 1.03 | +151 | 1 |
ASSASSIN. CS2,942457 | 9 | 16 | 9 | 0.56 | 58.7 | 22% | 68% | 0.80 | +132 | 1 |
Asuri CS1,000351 | 8 | 18 | 4 | 0.44 | 44.3 | 38% | 59% | 0.68 | +119 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Flawless Phoenix CS2,285783 | 18 | 17 | 4 | 1.06 | 90.5 | 33% | 82% | 1.12 | -139 | 2 |
008 CS3,753FACEIT— | 20 | 17 | 4 | 1.18 | 101.2 | 35% | 73% | 1.17 | -127 | 2 |
Amir LOLO CS3,127937 | 16 | 19 | 4 | 0.84 | 83.9 | 50% | 68% | 0.99 | -120 | 2 |
radoo CS2,029FACEIT— | 14 | 16 | 2 | 0.88 | 68.3 | 36% | 68% | 0.93 | -130 | 3 |
pablo CS1,146FACEIT— | 13 | 19 | 6 | 0.68 | 71.7 | 38% | 68% | 0.89 | -115 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
b77 | 0 | 0 | 1/1 | 3 | 1/6 | 4 | 66 |
-23 | 28 | 2 | 2/2 | 4 | 2/2 | 6 | 63 |
008 | 0 | 7 | 6/7 | 1 | 1/2 | 2 | 44 |
Flawless Phoenix | 20 | 5 | 1/4 | 4 | 0/4 | 2 | 48 |
hoolyweed | 22 | 4 | 3/6 | 3 | 0/1 | 1 | 39 |
Amir LOLO | 0 | 0 | 3/5 | 1 | 0/2 | 2 | 37 |
radoo | 151 | 7 | 2/3 | 1 | 0/2 | 3 | 35 |
pablo | 36 | 10 | 1/3 | 3 | 0/4 | 0 | 34 |
ASSASSIN. | 70 | 5 | 0/3 | 1 | 2/3 | 1 | 34 |
Asuri | 0 | 4 | 3/10 | 1 | 1/3 | 1 | 20 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
b77 | — | — / — | 88ms · 31 | 43.9% | — | 8.8% | — | — | — | 47% / 134% / 146% | None |
-23 | — | — / — | 113ms · 35 | 19.3% | — | 10.8% | — | — | — | 70% / 139% / 134% | None |
008 | — | — / — | 125ms · 40 | 28.2% | — | 10.4% | — | — | — | 66% / 122% / 92% | None |
Flawless Phoenix | — | — / — | 78ms · 27 | 20.2% | — | 15.2% | — | — | — | 63% / 109% / 83% | None |
hoolyweed | — | — / — | 156ms · 22 | 18.2% | — | 10.5% | — | — | — | 94% / 105% / 66% | None |
Amir LOLO | — | — / — | 67ms · 38 | 46.3% | — | 18.3% | — | — | — | 94% / 101% / 66% | None |
radoo | — | — / — | 132ms · 21 | 31.8% | — | 10.2% | — | — | — | 67% / 83% / 68% | None |
pablo | — | — / — | 67ms · 26 | 32.6% | — | 16.1% | — | — | — | 72% / 87% / 54% | None |
ASSASSIN. | — | — / — | 123ms · 16 | 17.5% | — | 5.7% | — | — | — | 42% / 71% / 44% | None |
Asuri | — | — / — | 352ms · 16 | 19.0% | — | 11.6% | — | — | — | 70% / 54% / 35% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 14 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+211 ticks
-23 threw a smoke
+345 ticks
Asuri threw a smoke
+407 ticks
008 threw a smoke
+551 ticks
008 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+558 ticks
008 threw a HE grenade
+562 ticks
-23 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+669 ticks
008 detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+694 ticks
Asuri detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,388 ticks
pablo threw a incendiary
+1,483 ticks
pablo detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,614 ticks
Asuri eliminated radoo with mac10OpeningHeadshot+1,703 ticks
Flawless Phoenix eliminated hoolyweed with usp silencerHeadshot+1,835 ticks
pablo molotov expired
+1,881 ticks
b77 eliminated Amir LOLO with mp7 · assisted by ASSASSIN.+1,963 ticks
008 smoke expired
+1,974 ticks
-23 smoke expired
+1,988 ticks
-23 eliminated Flawless Phoenix with AK-47Trade+2,073 ticks
Asuri eliminated 008 with mac10+2,106 ticks
Asuri smoke expired
+2,166 ticks
-23 eliminated pablo with AK-47
Kill feed
167 of 170 events
Objective
64 of unknown events
Grenades
570 of unknown events