Public match receipt
Aug 15, 12:18 AM
Mirage
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
11
Top Frag Rating · VICTOR XR · 1.58
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
ashkanHASTAM
8/8
Entries won / attempted
Trade impact
-23
4
Trade kills
Clutches
ASSASSIN.
3/3
Clutches won / played
Utility
ashkanHASTAM
179
4 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
VICTOR XR CS—1,020 | 31 | 15 | 5 | 2.07 | 137.5 | 13% | 75% | 1.58 | — | 7 |
ashkanHASTAM CS—920 | 24 | 19 | 7 | 1.26 | 118.5 | 58% | 79% | 1.29 | — | 4 |
Mo CS2,9561,000 | 15 | 17 | 2 | 0.88 | 54.7 | 40% | 63% | 0.85 | +122 | 0 |
MMD CS2,225600 | 13 | 19 | 5 | 0.68 | 68.5 | 8% | 71% | 0.89 | +419 | 0 |
$D RocI{y CS2,323FACEIT— | 9 | 16 | 2 | 0.56 | 43.6 | 22% | 58% | 0.70 | +123 | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
GOAT CS1,552156 | 19 | 18 | 7 | 1.06 | 86.4 | 5% | 71% | 1.07 | -114 | 2 |
-23 CS2,841FACEIT— | 20 | 19 | 5 | 1.05 | 84.3 | 35% | 71% | 1.06 | -102 | 3 |
ASSASSIN. CS3,074457 | 17 | 16 | 4 | 1.06 | 78.7 | 12% | 63% | 1.01 | -115 | 4 |
b77 CS1,464924 | 16 | 20 | 4 | 0.80 | 81.0 | 31% | 67% | 0.96 | -100 | 0 |
قناص بغداد CS1,0001,000 | 14 | 20 | 4 | 0.70 | 58.7 | 29% | 50% | 0.78 | +0 | 2 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
VICTOR XR | 33 | 0 | 7/8 | 2 | 2/4 | 7 | 70 |
ashkanHASTAM | 179 | 4 | 8/8 | 1 | 0/1 | 4 | 54 |
GOAT | 0 | 0 | 1/3 | 3 | 1/7 | 2 | 50 |
-23 | 34 | 0 | 1/4 | 4 | 0/2 | 3 | 47 |
ASSASSIN. | 79 | 1 | 3/7 | 1 | 3/3 | 4 | 42 |
b77 | 4 | 2 | 1/4 | 1 | 0/4 | 0 | 38 |
MMD | 4 | 0 | 0/4 | 3 | 0/1 | 0 | 31 |
Mo | 32 | 0 | 1/2 | 0 | 1/6 | 0 | 35 |
قناص بغداد | 0 | 2 | 2/6 | 1 | 0/1 | 2 | 34 |
$D RocI{y | 0 | 3 | 0/2 | 0 | 1/3 | 2 | 26 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
VICTOR XR | — | — / — | 43ms · 38 | 43.4% | — | 11.1% | — | — | 2232 mdeg | 24% / 166% / 162% | None |
ashkanHASTAM | — | — / — | 188ms · 19 | 11.5% | — | 14.3% | — | — | 3546 mdeg | 109% / 143% / 99% | None |
GOAT | — | — / — | 109ms · 21 | 25.0% | — | 1.3% | — | — | 4133 mdeg | 10% / 104% / 83% | None |
-23 | — | — / — | 87ms · 34 | 16.2% | — | 9.6% | — | — | 3261 mdeg | 66% / 102% / 82% | None |
ASSASSIN. | — | — / — | 165ms · 20 | 12.7% | — | 4.1% | — | — | 5009 mdeg | 22% / 95% / 83% | None |
b77 | — | — / — | 39ms · 38 | 62.5% | — | 7.9% | — | — | 3549 mdeg | 59% / 98% / 63% |
|
MMD | — | — / — | 205ms · 22 | 21.3% | — | 5.6% | — | — | 4625 mdeg | 14% / 83% / 54% | None |
Mo | — | — / — | 106ms · 17 | 27.1% | — | 18.2% | — | — | 4614 mdeg | 75% / 66% / 69% | None |
قناص بغداد | — | — / — | 129ms · 18 | 28.1% | — | 11.1% | — | — | 1887 mdeg | 54% / 71% / 55% | None |
$D RocI{y | — | — / — | 147ms · 21 | 11.9% | — | 7.7% | — | — | 3479 mdeg | 42% / 53% / 44% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 13 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+55 ticks
Mo picked up the bomb
0.9s clock+317 ticks
Mo threw a smoke
+360 ticks
$D RocI{y threw a flashbang
+478 ticks
$D RocI{y detonated a flashbang
0 dmg · 3 enemies · 0 teammates · 9.2s enemy blind · 0.0s team blind
+565 ticks
Mo threw a molotov
+700 ticks
Mo detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+721 ticks
Mo detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+761 ticks
ashkanHASTAM eliminated b77 with glockOpeningHeadshot+1,013 ticks
-23 eliminated ashkanHASTAM with usp silencerTradeHeadshot+1,043 ticks
Mo started planting
16.3s clock+1,149 ticks
Mo molotov expired
+1,174 ticks
VICTOR XR eliminated -23 with Desert EagleTradeHeadshot+1,186 ticks
Mo dropped the bomb
18.5s clock+1,186 ticks
ASSASSIN. eliminated Mo with usp silencer+1,324 ticks
GOAT eliminated VICTOR XR with usp silencerTrade+1,353 ticks
MMD eliminated قناص بغداد with glock+2,133 ticks
Mo smoke expired
+2,147 ticks
ASSASSIN. eliminated MMD with usp silencer · assisted by قناص بغداد+2,315 ticks
$D RocI{y eliminated GOAT with glock · assisted by VICTOR XR+2,687 ticks
ASSASSIN. eliminated $D RocI{y with usp silencer · assisted by GOAT
Kill feed
179 exact match events
Objective
77 of unknown events
Grenades
435 of unknown events