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Public profile match · complete reconciled demo receipt · same layout as My Ledger
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Public match receipt

Aug 26, 02:01 AM

Dust II

Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.

31:45 Scoreboard22 roundsIndexed 8/26/2026

Team A

9

:

Team B

13

Top Frag Rating · merajf2 · 1.24

Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2

Opening duels

ASSASSIN.

4/8

Entries won / attempted

Trade impact

GARFELID

7

Trade kills

Clutches

b77

3/4

Clutches won / played

Utility

slo

147

3 enemies flashed

Started on CT

Team A

9
Team A scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
merajf2
CS4,148FACEIT 1,000 Elo · Level 4 at this match41,000
221641.38108.364%68%1.24-1573
GARFELID
CS2,310FACEIT 734 Elo · Level 2 at this match2734
201751.1897.920%77%1.17-1102
ssummorexx
CS4,188FACEIT 943 Elo · Level 4 at this match4943
181871.0091.633%73%1.08-1822
SHADOW69
CS2,464FACEIT—
101650.6371.230%73%0.89-1132
erfan
CS1,000FACEIT—
51200.4239.540%59%0.65—0

Started on T

Team B

13
Team B scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
༒VIENO༒
CS3,865FACEIT 1,000 Elo · Level 4 at this match41,000
201471.4385.040%73%1.17+1013
-23
CS4,952FACEIT—
1718100.9496.518%73%1.09+473
ASSASSIN.
CS2,903FACEIT 457 Elo · Level 1 at this match1457
171531.1382.353%68%1.06+1192
slo
CS2,517FACEIT 118 Elo · Level 1 at this match1118
1415110.9374.236%82%1.02+1243
b77
CS1,781FACEIT 924 Elo · Level 4 at this match4924
101630.6350.440%68%0.78+1182

Reconciled demo facts

Round contribution

Utility, flash, entry, trade, clutch, and MVP statistics
PlayerUtility dmgEnemies flashedEntriesTradesClutchesMVPsScore
merajf2
11083/750/1348
༒VIENO༒
073/462/4349
GARFELID
17272/470/1248
-23
043/420/3346
ssummorexx
0131/521/4242
ASSASSIN.
3014/830/1239
slo
14731/330/2336
SHADOW69
5132/320/4226
b77
7183/333/4227
erfan
000/320/408

Every player · demo measurements

Aim, reaction analogue, and integrity flags

Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.

Pro median HS%
53.3%
Pro median ADR
82.8
Pro sight-to-damage
—
This lobby sight-to-damage
— · floor 150ms
Sight-to-damage, burst connect, first bullet, head-hit share, aim snap, occluded aim, and screening flags for every player in this match
PlayerSight→dmgvs pro / lobbyBurst TTDFirst bulletFB headHead hitsSnapOccluded aimCrosshair errvs pro HS / ADR / KDThis match flags
merajf2
—— / —30ms · 4341.0%—21.1%——1275 mdeg119% / 131% / 107%None
༒VIENO༒
—— / —147ms · 2522.0%—16.1%——3909 mdeg75% / 103% / 112%None
GARFELID
—— / —66ms · 2820.2%—7.9%——1852 mdeg38% / 118% / 92%None
-23
—— / —123ms · 3621.5%—4.9%——5508 mdeg33% / 117% / 74%None
ssummorexx
—— / —123ms · 2120.6%—10.6%——3243 mdeg63% / 111% / 78%None
ASSASSIN.
—— / —197ms · 199.0%—20.0%——3230 mdeg99% / 99% / 89%None
slo
—— / —146ms · 2219.4%—10.6%——3907 mdeg67% / 90% / 73%None
SHADOW69
—— / —120ms · 2023.6%—17.0%——17160 mdeg56% / 86% / 49%None
b77
—— / —43ms · 1719.4%—10.2%——5003 mdeg75% / 61% / 49%None
erfan
—— / —57ms · 33.4%—10.5%——3824 mdeg75% / 48% / 33%None

vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.

Sequence

Round ledger

Blue = CT side round · Gold = T side round · select a round for the kill feed

  1. 1B/T
  2. 2B/T
  3. 3B/T
  4. 4A/CT
  5. 5B/T
  6. 6A/CT
  7. 7B/T
  8. 8B/T
  9. 9B/T
  10. 10A/CT
  11. 11B/T
  12. 12B/T
  13. 13B/CT
  14. 14B/CT
  15. 15A/T
  16. 16B/CT
  17. 17A/T
  18. 18A/T
  19. 19A/T
  20. 20A/T
  21. 21A/T
  22. 22B/CT

Round events

Round 5 timeline

Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.

Kill feed · completeObjective · partialGrenades · partial
  1. +378 ticks

    slo threw a flashbang

  2. +452 ticks

    GARFELID threw a flashbang

  3. +488 ticks

    slo detonated a flashbang

    0 dmg · 2 enemies · 0 teammates · 5.6s enemy blind · 0.0s team blind

  4. +562 ticks

    GARFELID detonated a flashbang

    0 dmg · 1 enemies · 0 teammates · 4.2s enemy blind · 0.0s team blind

  5. +736 ticks

    GARFELID eliminated slo with m4a1
    Opening
  6. +848 ticks

    ssummorexx threw a smoke

  7. +904 ticks

    ASSASSIN. eliminated GARFELID with AK-47 · assisted by slo
    Trade
  8. +1,007 ticks

    ssummorexx detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  9. +1,008 ticks

    ASSASSIN. eliminated erfan with AK-47
    Headshot
  10. +1,172 ticks

    SHADOW69 threw a incendiary

  11. +1,390 ticks

    b77 threw a smoke

  12. +1,469 ticks

    ssummorexx threw a molotov

  13. +1,572 ticks

    ssummorexx detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  14. +1,662 ticks

    b77 detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  15. +1,675 ticks

    merajf2 eliminated -23 with AK-47
    Headshot
  16. +1,738 ticks

    merajf2 eliminated ASSASSIN. with AK-47
    HeadshotThrough smoke
  17. +1,990 ticks

    ༒VIENO༒ eliminated merajf2 with Desert Eagle
    TradeHeadshot
  18. +2,022 ticks

    ssummorexx molotov expired

  19. +2,111 ticks

    b77 threw a molotov

  20. +2,224 ticks

    b77 detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  21. +2,399 ticks

    ༒VIENO༒ threw a flashbang

  22. +2,419 ticks

    ssummorexx smoke expired

  23. +2,509 ticks

    ༒VIENO༒ detonated a flashbang

    0 dmg · 2 enemies · 2 teammates · 8.1s enemy blind · 3.8s team blind

  24. +2,620 ticks

    ༒VIENO༒ eliminated ssummorexx with AK-47
  25. +2,674 ticks

    b77 molotov expired

  26. +3,074 ticks

    b77 smoke expired

  27. +3,108 ticks

    ༒VIENO༒ dropped the bomb

    48.6s clock
  28. +3,108 ticks

    SHADOW69 eliminated ༒VIENO༒ with AWP
    Headshot
  29. +3,264 ticks

    b77 eliminated SHADOW69 with AK-47 · assisted by ༒VIENO༒
    TradeHeadshot

Kill feed

157 exact match events

Objective

64 of unknown events

Grenades

495 of unknown events