Public match receipt
Aug 31, 11:02 AM
Inferno
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
5
Top Frag Rating · M A N G O · 1.38
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
ShaunTheSheep
3/6
Entries won / attempted
Trade impact
ShaunTheSheep
4
Trade kills
Clutches
-23
2/6
Clutches won / played
Utility
KuKuR
192
1 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
M A N G O CS4,892FACEIT— | 17 | 9 | 6 | 1.89 | 95.5 | 47% | 83% | 1.38 | +107 | 3 |
ShaunTheSheep CS4,206FACEIT— | 18 | 13 | 2 | 1.38 | 78.2 | 33% | 78% | 1.15 | +184 | 6 |
mdh CS3,880FACEIT— | 17 | 13 | 4 | 1.31 | 116.5 | 29% | 78% | 1.29 | +131 | 2 |
Symbolic CS4,979FACEIT— | 14 | 11 | 7 | 1.27 | 101.3 | 50% | 83% | 1.23 | +20 | 0 |
Tommaskray CS3,998538 | 13 | 13 | 1 | 1.00 | 71.2 | 46% | 72% | 0.99 | +151 | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
mah1r CS3,109FACEIT— | 19 | 14 | 2 | 1.36 | 104.4 | 26% | 67% | 1.21 | -106 | 3 |
KuKuR CS3,974FACEIT— | 15 | 17 | 6 | 0.88 | 95.2 | 67% | 72% | 1.06 | -113 | 1 |
-23 CS4,306FACEIT— | 14 | 15 | 2 | 0.93 | 82.8 | 57% | 67% | 1.00 | -169 | 1 |
Syrath CS—1,025 | 9 | 18 | 3 | 0.50 | 57.1 | 33% | 50% | 0.72 | — | 0 |
Donk killer CS7,098FACEIT— | 0 | 17 | 3 | 0.00 | 22.6 | — | 28% | 0.35 | -309 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
M A N G O | 4 | 16 | 1/1 | 2 | 0/2 | 3 | 40 |
mdh | 137 | 1 | 2/2 | 2 | 1/3 | 2 | 37 |
Symbolic | 169 | 1 | 3/5 | 2 | 0/0 | 0 | 36 |
mah1r | 63 | 3 | 3/4 | 2 | 1/2 | 3 | 41 |
ShaunTheSheep | 16 | 0 | 3/6 | 4 | 1/1 | 6 | 40 |
KuKuR | 192 | 1 | 2/3 | 2 | 0/4 | 1 | 37 |
-23 | 1 | 0 | 1/1 | 3 | 2/6 | 1 | 31 |
Tommaskray | 29 | 0 | 2/4 | 1 | 1/2 | 2 | 32 |
Syrath | 0 | 1 | 1/4 | 1 | 0/4 | 0 | 21 |
Donk killer | 18 | 1 | 0/6 | 0 | 0/0 | 0 | 3 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
M A N G O | — | — / — | 165ms · 15 | 13.5% | — | 16.7% | — | — | 3145 mdeg | 88% / 115% / 148% | None |
mdh | — | — / — | 179ms · 29 | 29.3% | — | 8.6% | — | — | 6674 mdeg | 55% / 141% / 102% | None |
Symbolic | — | — / — | 125ms · 21 | 23.3% | — | 17.2% | — | — | 4659 mdeg | 94% / 122% / 99% | None |
mah1r | — | — / — | 121ms · 14 | 27.0% | — | 8.6% | — | — | 4817 mdeg | 49% / 126% / 106% | None |
ShaunTheSheep | — | — / — | 183ms · 15 | 19.1% | — | 12.2% | — | — | 2101 mdeg | 63% / 94% / 108% | None |
KuKuR | — | — / — | 221ms · 19 | 14.1% | — | 19.4% | — | — | 4027 mdeg | 125% / 115% / 69% | None |
-23 | — | — / — | 167ms · 25 | 18.5% | — | 21.4% | — | — | 4544 mdeg | 107% / 100% / 73% | None |
Tommaskray | — | — / — | 162ms · 11 | 12.8% | — | 20.0% | — | — | 1606 mdeg | 87% / 86% / 78% | None |
Syrath | — | — / — | 29ms · 8 | 11.5% | — | 15.2% | — | — | 2031 mdeg | 63% / 69% / 39% | None |
Donk killer | — | — / — | 45ms · 8 | 14.3% | — | 12.5% | — | — | — | — / 27% / 0% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 1 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+347 ticks
Donk killer threw a smoke
+639 ticks
mdh threw a incendiary
+700 ticks
mdh detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+700 ticks
Donk killer detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+729 ticks
mdh threw a HE grenade
+840 ticks
mdh detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,052 ticks
mdh molotov expired
+1,219 ticks
Donk killer threw a HE grenade
+1,329 ticks
Donk killer detonated a HE grenade
6 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,436 ticks
Tommaskray eliminated Donk killer with usp silencerOpeningHeadshot+1,513 ticks
mah1r eliminated Symbolic with glock+1,575 ticks
-23 dropped the bomb
24.6s clock+1,746 ticks
KuKuR picked up the bomb
27.3s clock+2,112 ticks
Donk killer smoke expired
+2,130 ticks
ShaunTheSheep eliminated mah1r with usp silencer · assisted by Symbolic+2,195 ticks
Tommaskray eliminated Syrath with usp silencerHeadshot+2,369 ticks
-23 eliminated Tommaskray with glockTradeHeadshot+2,659 ticks
M A N G O eliminated -23 with usp silencerTrade+3,373 ticks
KuKuR eliminated ShaunTheSheep with glockHeadshot+3,772 ticks
KuKuR dropped the bomb
58.9s clock+3,772 ticks
M A N G O eliminated KuKuR with usp silencer · assisted by ShaunTheSheep
Kill feed
137 of 140 events
Objective
74 of unknown events
Grenades
437 of unknown events