Public match receipt
Aug 15, 05:26 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
6
Top Frag Rating · TNT · 1.53
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Zuds Mummy
6/7
Entries won / attempted
Trade impact
RoRoNoAZoRo14
4
Trade kills
Clutches
TNT
2/3
Clutches won / played
Utility
Happy Bear
194
5 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
TNT CS3,8581,000 | 20 | 9 | 7 | 2.22 | 108.4 | 25% | 84% | 1.53 | +115 | 5 |
Mybe 13 CS5,749FACEIT— | 17 | 12 | 7 | 1.42 | 91.9 | 24% | 79% | 1.22 | +403 | 4 |
RoRoNoAZoRo14 CS2,130FACEIT— | 17 | 12 | 6 | 1.42 | 75.5 | 18% | 89% | 1.19 | +215 | 1 |
Zuds Mummy CS3,373FACEIT— | 14 | 11 | 10 | 1.27 | 93.4 | 43% | 89% | 1.22 | +123 | 1 |
S O E N CS3,414FACEIT— | 12 | 12 | 5 | 1.00 | 65.3 | 42% | 74% | 0.97 | +109 | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Happy Bear CS3,391FACEIT— | 17 | 17 | 6 | 1.00 | 104.9 | 12% | 68% | 1.12 | -115 | 2 |
abu g CS5,138FACEIT— | 15 | 17 | 1 | 0.88 | 79.4 | 20% | 58% | 0.94 | -138 | 0 |
Apdo5se CS—628 | 10 | 15 | 3 | 0.67 | 64.9 | 70% | 53% | 0.80 | — | 2 |
-23 CS2,739FACEIT— | 7 | 17 | 8 | 0.41 | 63.8 | 57% | 63% | 0.76 | -116 | 1 |
Aliiiiz CS3,056FACEIT— | 7 | 15 | 1 | 0.47 | 46.4 | 57% | 47% | 0.65 | -122 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
TNT | 122 | 12 | 1/2 | 3 | 2/3 | 5 | 55 |
Zuds Mummy | 60 | 0 | 6/7 | 2 | 0/3 | 1 | 38 |
Mybe 13 | 87 | 9 | 3/4 | 2 | 0/1 | 4 | 49 |
RoRoNoAZoRo14 | 109 | 16 | 2/4 | 4 | 0/1 | 1 | 40 |
Happy Bear | 194 | 5 | 1/2 | 2 | 0/2 | 2 | 40 |
S O E N | 52 | 8 | 2/2 | 2 | 0/0 | 2 | 30 |
abu g | 0 | 5 | 0/1 | 4 | 0/7 | 0 | 32 |
Apdo5se | 0 | 8 | 1/10 | 2 | 1/2 | 2 | 24 |
-23 | 0 | 2 | 2/4 | 3 | 0/3 | 1 | 24 |
Aliiiiz | 0 | 3 | 1/2 | 1 | 0/0 | 1 | 20 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
TNT | — | — / — | 8ms · 24 | 39.3% | — | 10.6% | — | — | 7079 mdeg | 47% / 131% / 174% | None |
Zuds Mummy | — | — / — | 81ms · 20 | 17.3% | — | 11.3% | — | — | 20883 mdeg | 80% / 113% / 99% | None |
Mybe 13 | — | — / — | 238ms · 20 | 19.5% | — | 10.7% | — | — | 10576 mdeg | 44% / 111% / 111% | None |
RoRoNoAZoRo14 | — | — / — | 264ms · 22 | 9.2% | — | 8.3% | — | — | 3654 mdeg | 33% / 91% / 111% | None |
Happy Bear | — | — / — | 181ms · 36 | 11.8% | — | 6.3% | — | — | 6186 mdeg | 22% / 127% / 78% | None |
S O E N | — | — / — | 59ms · 4 | 5.9% | — | 14.8% | — | — | 6301 mdeg | 78% / 79% / 78% | None |
abu g | — | — / — | 48ms · 21 | 26.9% | — | 11.1% | — | — | 6297 mdeg | 38% / 96% / 69% | None |
Apdo5se | — | — / — | 112ms · 20 | 23.4% | — | 21.4% | — | — | 13523 mdeg | 131% / 78% / 52% | None |
-23 | — | — / — | 151ms · 20 | 18.5% | — | 9.3% | — | — | 3827 mdeg | 107% / 77% / 32% | None |
Aliiiiz | — | — / — | 127ms · 13 | 25.0% | — | 28.6% | — | — | 1576 mdeg | 107% / 56% / 37% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 12 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+12 ticks
RoRoNoAZoRo14 threw a decoy
+225 ticks
RoRoNoAZoRo14 detonated a decoy
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+358 ticks
abu g dropped the bomb
5.6s clock+372 ticks
S O E N threw a incendiary
+507 ticks
S O E N detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+541 ticks
Happy Bear threw a smoke
+551 ticks
Apdo5se threw a flashbang
+567 ticks
Mybe 13 threw a HE grenade
+662 ticks
Apdo5se detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 1.0s team blind
+678 ticks
Mybe 13 detonated a HE grenade
54 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+763 ticks
Apdo5se eliminated Mybe 13 with AK-47OpeningHeadshot+859 ticks
S O E N molotov expired
+901 ticks
Apdo5se threw a flashbang
+935 ticks
RoRoNoAZoRo14 threw a flashbang
+940 ticks
Happy Bear detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,012 ticks
Apdo5se detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 4.4s team blind
+1,046 ticks
RoRoNoAZoRo14 detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 3.8s enemy blind · 0.7s team blind
+1,150 ticks
Happy Bear picked up the bomb
18.0s clock+1,332 ticks
RoRoNoAZoRo14 decoy expired
+1,469 ticks
TNT threw a flashbang
+1,519 ticks
Apdo5se threw a smoke
+1,552 ticks
Happy Bear eliminated S O E N with AK-47+1,562 ticks
Aliiiiz threw a flashbang
+1,579 ticks
TNT detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 0.7s team blind
+1,674 ticks
Apdo5se detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,679 ticks
Aliiiiz detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 0.2s enemy blind · 1.0s team blind
+1,807 ticks
Happy Bear threw a HE grenade
+1,848 ticks
Apdo5se threw a HE grenade
+1,917 ticks
Happy Bear detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,959 ticks
Apdo5se detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,171 ticks
TNT eliminated abu g with AWP+2,252 ticks
-23 threw a molotov
+2,330 ticks
Happy Bear threw a molotov
+2,352 ticks
Happy Bear smoke expired
+2,378 ticks
Happy Bear detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,439 ticks
TNT eliminated -23 with AWP+2,453 ticks
Happy Bear detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,567 ticks
Happy Bear eliminated RoRoNoAZoRo14 with AK-47 · assisted by Apdo5se+2,575 ticks
TNT eliminated Aliiiiz with AWP+2,743 ticks
Apdo5se eliminated TNT with AK-47 · assisted by Happy BearTradeHeadshot+2,827 ticks
Happy Bear molotov expired
+2,902 ticks
Happy Bear molotov expired
+3,047 ticks
Happy Bear started planting
47.6s clock+3,086 ticks
Apdo5se smoke expired
+3,247 ticks
Happy Bear planted the bomb
50.7s clock+3,363 ticks
Happy Bear threw a decoy
+3,510 ticks
Happy Bear detonated a decoy
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,646 ticks
Zuds Mummy eliminated Happy Bear with M4A1-S · assisted by S O E N+3,776 ticks
Apdo5se eliminated Zuds Mummy with AK-47 · assisted by Happy BearTradeHeadshot
Kill feed
137 exact match events
Objective
62 of unknown events
Grenades
558 of unknown events