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Public profile match · complete reconciled demo receipt · same layout as My Ledger
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Public match receipt

Aug 31, 04:20 PM

Dust II

Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.

45:22 Scoreboard28 roundsIndexed 8/31/2026

Team A

12

:

Team B

16

Top Frag Rating · Dude · 1.56

Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2

Opening duels

Dude

7/8

Entries won / attempted

Trade impact

Dude

7

Trade kills

Clutches

djiNNNN~

3/6

Clutches won / played

Utility

djiNNNN~

394

17 enemies flashed

Started on CT

Team A

12
Team A scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
djiNNNN~
CS7,793FACEIT 1,811 Elo · Level 9 at this match91,811
3720101.85128.749%79%1.50-1236
Escobar
CS1,734FACEIT 139 Elo · Level 1 at this match1139
1725100.6884.529%71%0.96-1091
WeerRiden
CS4,576FACEIT—
202440.8378.135%57%0.92-1583
BetterCallArYa
CS3,852FACEIT—
142130.6761.143%57%0.80-1272
GH4NI
CS—FACEIT—
32610.1214.567%29%0.35—0

Started on T

Team B

16
Team B scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
Dude
CS5,459FACEIT 781 Elo · Level 3 at this match3781
381972.00128.563%86%1.56+2149
Himalya
CS—FACEIT 486 Elo · Level 1 at this match1486
271671.6999.630%89%1.36—4
-23
CS3,838FACEIT—
221841.2287.923%86%1.17+1181
Sina
CS2,860FACEIT—
201971.0570.840%71%1.00+1332
MODE_67
CS—FACEIT—
91990.4748.30%79%0.77—0

Reconciled demo facts

Round contribution

Utility, flash, entry, trade, clutch, and MVP statistics
PlayerUtility dmgEnemies flashedEntriesTradesClutchesMVPsScore
Dude
5107/872/5990
djiNNNN~
394171/343/6691
Himalya
14175/1020/3466
-23
9313/510/1152
Sina
032/440/3246
Escobar
0115/1110/2150
WeerRiden
003/540/4345
BetterCallArYa
2210/432/6235
MODE_67
173161/131/3023
GH4NI
141/510/309

Every player · demo measurements

Aim, reaction analogue, and integrity flags

Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.

Pro median HS%
53.3%
Pro median ADR
82.8
Pro sight-to-damage
—
This lobby sight-to-damage
— · floor 150ms
Sight-to-damage, burst connect, first bullet, head-hit share, aim snap, occluded aim, and screening flags for every player in this match
PlayerSight→dmgvs pro / lobbyBurst TTDFirst bulletFB headHead hitsSnapOccluded aimCrosshair errvs pro HS / ADR / KDThis match flags
Dude
—— / —147ms · 4824.5%—27.6%——2820 mdeg119% / 155% / 156%None
djiNNNN~
—— / —119ms · 4313.4%—13.4%——5676 mdeg91% / 155% / 145%None
Himalya
—— / —89ms · 2424.6%—12.9%——7899 mdeg56% / 120% / 132%None
-23
—— / —168ms · 289.6%—10.5%——6530 mdeg43% / 106% / 96%None
Sina
—— / —147ms · 2618.9%—14.8%——3556 mdeg75% / 86% / 82%None
Escobar
—— / —41ms · 4043.8%—9.3%——6577 mdeg55% / 102% / 53%None
WeerRiden
—— / —143ms · 1815.9%—14.3%——4722 mdeg66% / 94% / 65%None
BetterCallArYa
—— / —104ms · 2217.4%—14.5%——3506 mdeg80% / 74% / 52%None
MODE_67
—— / —344ms · 106.0%—2.2%——3053 mdeg0% / 58% / 37%None
GH4NI
—— / —109ms · 96.8%—13.3%——2204 mdeg125% / 18% / 9%None

vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.

Sequence

Round ledger

Blue = CT side round · Gold = T side round · select a round for the kill feed

  1. 1B/T
  2. 2B/T
  3. 3A/CT
  4. 4A/CT
  5. 5A/CT
  6. 6A/CT
  7. 7A/CT
  8. 8B/T
  9. 9B/T
  10. 10A/CT
  11. 11A/CT
  12. 12A/CT
  13. 13A/T
  14. 14B/CT
  15. 15B/CT
  16. 16B/CT
  17. 17A/T
  18. 18B/CT
  19. 19A/T
  20. 20B/CT
  21. 21B/CT
  22. 22B/CT
  23. 23A/T
  24. 24B/CT
  25. 25B/CT
  26. 26B/CT
  27. 27B/CT
  28. 28B/T

Round events

Round 18 timeline

Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.

Kill feed · completeObjective · partialGrenades · partial
  1. +246 ticks

    djiNNNN~ threw a smoke

  2. +483 ticks

    djiNNNN~ threw a molotov

  3. +487 ticks

    MODE_67 threw a HE grenade

  4. +527 ticks

    Himalya threw a incendiary

  5. +591 ticks

    djiNNNN~ detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  6. +597 ticks

    MODE_67 detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  7. +600 ticks

    Himalya detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  8. +643 ticks

    Himalya detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  9. +862 ticks

    GH4NI threw a smoke

  10. +995 ticks

    Himalya molotov expired

  11. +1,049 ticks

    Himalya molotov expired

  12. +1,049 ticks

    djiNNNN~ threw a flashbang

  13. +1,159 ticks

    djiNNNN~ detonated a flashbang

    0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 1.2s team blind

  14. +1,184 ticks

    Escobar threw a flashbang

  15. +1,218 ticks

    GH4NI threw a flashbang

  16. +1,230 ticks

    GH4NI detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  17. +1,295 ticks

    Escobar detonated a flashbang

    0 dmg · 2 enemies · 1 teammates · 2.3s enemy blind · 1.7s team blind

  18. +1,316 ticks

    Himalya threw a HE grenade

  19. +1,329 ticks

    GH4NI detonated a flashbang

    0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 2.1s team blind

  20. +1,376 ticks

    djiNNNN~ threw a flashbang

  21. +1,427 ticks

    Himalya detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  22. +1,474 ticks

    GH4NI threw a flashbang

  23. +1,486 ticks

    djiNNNN~ detonated a flashbang

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  24. +1,584 ticks

    GH4NI detonated a flashbang

    0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 4.8s team blind

  25. +1,798 ticks

    djiNNNN~ threw a HE grenade

  26. +1,908 ticks

    djiNNNN~ detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  27. +2,003 ticks

    djiNNNN~ smoke expired

  28. +2,043 ticks

    Dude eliminated djiNNNN~ with ssg08
    OpeningHeadshot
  29. +2,067 ticks

    Escobar threw a flashbang

  30. +2,154 ticks

    -23 eliminated WeerRiden with M4A1-S
  31. +2,177 ticks

    Escobar detonated a flashbang

    0 dmg · 2 enemies · 1 teammates · 0.9s enemy blind · 0.7s team blind

  32. +2,642 ticks

    GH4NI smoke expired

  33. +3,854 ticks

    -23 eliminated BetterCallArYa with M4A1-S
    Wallbang
  34. +4,095 ticks

    -23 eliminated GH4NI with M4A1-S
  35. +4,247 ticks

    Escobar eliminated Sina with AK-47
  36. +4,655 ticks

    Escobar dropped the bomb

    72.7s clock
  37. +4,655 ticks

    Dude eliminated Escobar with ssg08
    HeadshotNo-scope

Kill feed

207 exact match events

Objective

97 of unknown events

Grenades

692 of unknown events