Public match receipt
Sep 4, 04:23 AM
Nuke
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
3
Top Frag Rating · Win3toN · 1.68
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
ÃLi ShAiR
6/8
Entries won / attempted
Trade impact
★ MARSHAL FARIS ★
4
Trade kills
Clutches
-23
1/3
Clutches won / played
Utility
HaMeD:) ShieldShop.ir
106
3 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Win3toN CS—403 | 18 | 7 | 6 | 2.57 | 111.7 | 44% | 94% | 1.68 | — | 4 |
rZw CS2,953499 | 16 | 7 | 5 | 2.29 | 104.0 | 38% | 81% | 1.52 | +431 | 3 |
ÃLi ShAiR CS5,560650 | 16 | 10 | 3 | 1.60 | 101.9 | 31% | 94% | 1.36 | +361 | 3 |
HaMeD:) ShieldShop.ir CS4,802FACEIT— | 15 | 7 | 4 | 2.14 | 90.1 | 27% | 88% | 1.44 | +197 | 1 |
sapnu puas CS4,757FACEIT— | 12 | 9 | 5 | 1.33 | 80.1 | 42% | 88% | 1.17 | +177 | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
★ MARSHAL FARIS ★ CS5,129FACEIT— | 11 | 15 | 3 | 0.73 | 91.1 | 36% | 69% | 0.99 | -129 | 1 |
-23 CS2,821FACEIT— | 9 | 15 | 2 | 0.60 | 52.4 | 44% | 63% | 0.77 | -116 | 0 |
?. CS5,329FACEIT— | 7 | 15 | 4 | 0.47 | 56.8 | 57% | 56% | 0.73 | -204 | 2 |
Sheikhu CS4,7311,011 | 7 | 16 | 4 | 0.44 | 68.4 | 43% | 56% | 0.77 | -208 | 0 |
? CS3,895FACEIT— | 5 | 16 | 2 | 0.31 | 43.6 | 60% | 56% | 0.63 | -139 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Win3toN | 0 | 8 | 2/4 | 2 | 1/1 | 4 | 43 |
rZw | 33 | 2 | 1/1 | 2 | 0/0 | 3 | 40 |
HaMeD:) ShieldShop.ir | 106 | 3 | 3/3 | 1 | 0/2 | 1 | 34 |
ÃLi ShAiR | 0 | 0 | 6/8 | 2 | 0/0 | 3 | 39 |
sapnu puas | 0 | 0 | 0/0 | 1 | 0/1 | 2 | 30 |
★ MARSHAL FARIS ★ | 106 | 2 | 1/4 | 4 | 0/4 | 1 | 35 |
Sheikhu | 61 | 1 | 1/3 | 0 | 0/2 | 0 | 18 |
-23 | 33 | 0 | 1/3 | 4 | 1/3 | 0 | 22 |
?. | 0 | 0 | 1/4 | 1 | 0/3 | 2 | 21 |
? | 0 | 0 | 0/2 | 2 | 0/3 | 0 | 12 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Win3toN | — | — / — | 73ms · 20 | 23.7% | — | 18.6% | — | — | 1775 mdeg | 83% / 135% / 201% | None |
rZw | — | — / — | 73ms · 16 | 20.8% | — | 11.3% | — | — | 3512 mdeg | 70% / 126% / 179% | None |
HaMeD:) ShieldShop.ir | — | — / — | 148ms · 15 | 13.8% | — | 16.4% | — | — | 3238 mdeg | 50% / 109% / 167% | None |
ÃLi ShAiR | — | — / — | 131ms · 19 | 16.7% | — | 9.1% | — | — | 2755 mdeg | 59% / 123% / 125% | None |
sapnu puas | — | — / — | 29ms · 26 | 35.7% | — | 14.6% | — | — | 2808 mdeg | 78% / 97% / 104% | None |
★ MARSHAL FARIS ★ | — | — / — | 115ms · 21 | 23.5% | — | 5.9% | — | — | 4834 mdeg | 68% / 110% / 57% | None |
Sheikhu | — | — / — | 127ms · 14 | 20.7% | — | 11.1% | — | — | 11434 mdeg | 80% / 83% / 34% | None |
-23 | — | — / — | 237ms · 19 | 18.6% | — | 15.4% | — | — | 2131 mdeg | 83% / 63% / 47% | None |
?. | — | — / — | 40ms · 21 | 27.9% | — | 16.7% | — | — | 1730 mdeg | 107% / 69% / 37% | None |
? | — | — / — | 44ms · 11 | 17.8% | — | 9.1% | — | — | 5848 mdeg | 113% / 53% / 24% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 16 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+128 ticks
rZw threw a decoy
+231 ticks
Sheikhu threw a decoy
+327 ticks
rZw detonated a decoy
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+332 ticks
Win3toN threw a flashbang
+442 ticks
Win3toN detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 3.4s enemy blind · 0.0s team blind
+457 ticks
HaMeD:) ShieldShop.ir detonated a decoy
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+597 ticks
Win3toN threw a molotov
+610 ticks
Sheikhu threw a HE grenade
+688 ticks
★ MARSHAL FARIS ★ threw a incendiary
+707 ticks
ÃLi ShAiR eliminated ★ MARSHAL FARIS ★ with AK-47 · flashed by Win3toNOpening+721 ticks
Sheikhu detonated a HE grenade
61 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+732 ticks
★ MARSHAL FARIS ★ detonated a molotov
14 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+738 ticks
HaMeD:) ShieldShop.ir detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+745 ticks
ÃLi ShAiR eliminated Sheikhu with AK-47Headshot+1,090 ticks
HaMeD:) ShieldShop.ir molotov expired
+1,133 ticks
?. eliminated Win3toN with M4A1-SHeadshot+1,181 ticks
★ MARSHAL FARIS ★ molotov expired
+1,242 ticks
rZw decoy expired
+1,331 ticks
ÃLi ShAiR eliminated -23 with AK-47 · assisted by rZw+1,349 ticks
? eliminated rZw with p90 · assisted by ?.Headshot+1,433 ticks
Sheikhu decoy expired
+1,469 ticks
HaMeD:) ShieldShop.ir eliminated ?. with M4A1-S · assisted by Win3toN+1,591 ticks
ÃLi ShAiR started planting
24.9s clock+1,791 ticks
ÃLi ShAiR planted the bomb
28.0s clock+1,851 ticks
sapnu puas eliminated ? with AWP
Kill feed
116 of 117 events
Objective
46 of unknown events
Grenades
297 of unknown events