Public match receipt
Jul 21, 03:49 AM
Mirage
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
5
Team B
13
Top Frag Rating · trollmugs · 1.68
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
washingtonwizardsFan
3/6
Entries won / attempted
Trade impact
trollmugs
9
Trade kills
Clutches
Auxis
1/5
Clutches won / played
Utility
trollmugs
250
21 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
washingtonwizardsFan CS17,5771,111 | 25 | 14 | 2 | 1.79 | 132.6 | 28% | 72% | 1.47 | — | 3 |
Auxis CS5,284673 | 16 | 13 | 6 | 1.23 | 94.6 | 25% | 78% | 1.17 | — | 1 |
CP CS—FACEIT— | 8 | 14 | 4 | 0.57 | 59.6 | 38% | 72% | 0.82 | — | 1 |
rex CS8,873726 | 5 | 17 | 5 | 0.29 | 45.1 | 0% | 61% | 0.64 | — | 0 |
xcurry156 CS2,154FACEIT— | 4 | 16 | 6 | 0.25 | 38.2 | 50% | 50% | 0.56 | — | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
SPYNE CS9,6161,034 | 19 | 12 | 5 | 1.58 | 78.1 | 11% | 89% | 1.24 | +217 | 1 |
trollmugs CS9,0491,011 | 19 | 7 | 6 | 2.71 | 111.2 | 32% | 83% | 1.68 | +407 | 3 |
BEX CS9,999381 | 15 | 13 | 8 | 1.15 | 95.2 | 13% | 83% | 1.17 | +121 | 3 |
Stack CS9,670383 | 10 | 15 | 11 | 0.67 | 85.6 | 50% | 72% | 0.96 | +172 | 4 |
Matheo CS9,654826 | 10 | 12 | 5 | 0.83 | 70.4 | 50% | 78% | 0.96 | +178 | 2 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
trollmugs | 250 | 21 | 1/1 | 9 | 1/1 | 3 | 43 |
washingtonwizardsFan | 130 | 8 | 3/6 | 5 | 0/2 | 3 | 53 |
SPYNE | 17 | 6 | 3/3 | 1 | 0/2 | 1 | 51 |
Auxis | 48 | 1 | 0/0 | 3 | 1/5 | 1 | 43 |
BEX | 35 | 10 | 2/5 | 3 | 0/0 | 3 | 38 |
Matheo | 35 | 2 | 2/4 | 2 | 0/2 | 2 | 27 |
Stack | 7 | 6 | 2/5 | 3 | 0/1 | 4 | 29 |
CP | 53 | 2 | 2/7 | 0 | 0/1 | 1 | 20 |
rex | 0 | 0 | 3/5 | 0 | 0/1 | 0 | 15 |
xcurry156 | 0 | 0 | 0/0 | 0 | 0/5 | 0 | 14 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- 515ms · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
trollmugs | 515ms · 21 | — / 100% | 144ms · 24 | 21.2% | — | 6.5% | — | — | 3618 mdeg | 59% / 134% / 212% | None |
washingtonwizardsFan | 416ms · 28 | — / 81% | 122ms · 37 | 15.2% | — | 13.8% | — | — | 3215 mdeg | 53% / 160% / 140% | None |
SPYNE | 544ms · 25 | — / 106% | 163ms · 24 | 12.5% | — | 3.4% | — | — | 5049 mdeg | 20% / 94% / 124% | None |
Auxis | 396ms · 22 | — / 77% | 164ms · 17 | 5.3% | — | 7.4% | — | — | 5278 mdeg | 47% / 114% / 96% | None |
BEX | 515ms · 19 | — / 100% | 97ms · 21 | 21.8% | — | 2.8% | — | — | 4841 mdeg | 25% / 115% / 90% | None |
Matheo | 561ms · 17 | — / 109% | 75ms · 17 | 14.1% | — | 11.4% | — | — | 3475 mdeg | 94% / 85% / 65% | None |
Stack | 482ms · 22 | — / 94% | 187ms · 31 | 17.7% | — | 10.8% | — | — | 2276 mdeg | 94% / 103% / 52% | None |
CP | 496ms · 15 | — / 96% | 170ms · 15 | 9.1% | — | 10.6% | — | — | 14656 mdeg | 70% / 72% / 45% | None |
rex | 617ms · 11 | — / 120% | 189ms · 11 | 20.8% | — | 0.0% | — | — | 2034 mdeg | 0% / 55% / 23% | None |
xcurry156 | 604ms · 15 | — / 117% | 94ms · 6 | 5.6% | — | 6.7% | — | — | 4870 mdeg | 94% / 46% / 20% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 17 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+28 ticks
washingtonwizardsFan threw a smoke
+289 ticks
Stack threw a smoke
+328 ticks
BEX threw a incendiary
+438 ticks
Matheo threw a incendiary
+444 ticks
Stack detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+446 ticks
BEX detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+462 ticks
BEX threw a HE grenade
+486 ticks
Stack threw a incendiary
+522 ticks
washingtonwizardsFan threw a smoke
+531 ticks
washingtonwizardsFan detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+572 ticks
BEX detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+592 ticks
Stack detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+605 ticks
trollmugs threw a flashbang
+649 ticks
Stack threw a HE grenade
+691 ticks
BEX threw a flashbang
+716 ticks
trollmugs detonated a flashbang
0 dmg · 3 enemies · 0 teammates · 4.4s enemy blind · 0.0s team blind
+759 ticks
Stack detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+798 ticks
BEX molotov expired
+802 ticks
BEX detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+845 ticks
SPYNE threw a incendiary
+897 ticks
trollmugs threw a flashbang
+899 ticks
BEX threw a smoke
+905 ticks
washingtonwizardsFan detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+936 ticks
SPYNE detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+944 ticks
Stack molotov expired
+1,007 ticks
trollmugs detonated a flashbang
0 dmg · 3 enemies · 1 teammates · 2.4s enemy blind · 4.7s team blind
+1,013 ticks
BEX detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,067 ticks
washingtonwizardsFan threw a HE grenade
+1,178 ticks
washingtonwizardsFan detonated a HE grenade
14 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,288 ticks
SPYNE molotov expired
+1,325 ticks
SPYNE threw a HE grenade
+1,330 ticks
rex eliminated BEX with tec9 · assisted by CPOpeningThrough smoke+1,436 ticks
SPYNE detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,601 ticks
xcurry156 dropped the bomb
25.0s clock+1,601 ticks
SPYNE eliminated xcurry156 with M4A1-S · assisted by BEX+1,611 ticks
trollmugs threw a smoke
+1,754 ticks
trollmugs detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,856 ticks
Stack smoke expired
+1,903 ticks
trollmugs threw a incendiary
+1,943 ticks
washingtonwizardsFan smoke expired
+2,020 ticks
trollmugs detonated a molotov
24 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,281 ticks
trollmugs eliminated washingtonwizardsFan with M4A1-S+2,317 ticks
washingtonwizardsFan smoke expired
+2,372 ticks
trollmugs molotov expired
+2,425 ticks
BEX smoke expired
+2,567 ticks
trollmugs eliminated CP with M4A1-S+2,679 ticks
SPYNE eliminated rex with M4A1-S · assisted by Stack+2,884 ticks
Auxis eliminated Stack with AK-47+2,913 ticks
trollmugs eliminated Auxis with M4A1-STrade
Kill feed
132 of 133 events
Objective
41 of unknown events
Grenades
533 of unknown events