Public match receipt
Oct 24, 01:52 AM
Ancient
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
4
Team B
13
Top Frag Rating · Wolf · 1.63
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Goose
4/5
Entries won / attempted
Trade impact
hntr ♰
9
Trade kills
Clutches
Goose
2/5
Clutches won / played
Utility
TEEEEJ
119
0 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Desprecio CS18,6281,375 | 16 | 12 | 3 | 1.33 | 95.6 | 44% | 88% | 1.24 | -325 | 1 |
Wolf CS19,3381,510 | 16 | 12 | 5 | 1.33 | 186.8 | 44% | 88% | 1.63 | — | 1 |
Shockplug CS15,0001,204 | 12 | 13 | 4 | 0.92 | 145.6 | 50% | 82% | 1.32 | — | 0 |
TEEEEJ CS18,814657 | 8 | 14 | 6 | 0.57 | 63.5 | 25% | 71% | 0.83 | -378 | 1 |
DaSCHILL CS20,8061,490 | 7 | 14 | 4 | 0.50 | 50.9 | 43% | 59% | 0.72 | -361 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Goose CS13,748FACEIT— | 16 | 12 | 4 | 1.33 | 96.5 | 56% | 88% | 1.25 | +357 | 3 |
hntr ♰ CS22,0611,573 | 16 | 11 | 2 | 1.45 | 84.4 | 56% | 82% | 1.21 | +352 | 3 |
bobxd123 CS20,0001,385 | 13 | 14 | 6 | 0.93 | 74.5 | 54% | 76% | 1.00 | +108 | 0 |
Tmonеy148 CS16,9651,000 | 10 | 11 | 3 | 0.91 | 62.7 | 40% | 71% | 0.92 | +352 | 6 |
Gumper CS20,9101,349 | 6 | 12 | 7 | 0.50 | 53.7 | 17% | 76% | 0.79 | +365 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Wolf | 96 | 12 | 0/1 | 3 | 0/3 | 1 | 35 |
Shockplug | 106 | 4 | 2/3 | 2 | 0/1 | 0 | 27 |
Goose | 17 | 0 | 4/5 | 2 | 2/5 | 3 | 50 |
Desprecio | 22 | 3 | 2/3 | 1 | 1/4 | 1 | 37 |
hntr ♰ | 90 | 4 | 2/2 | 9 | 0/2 | 3 | 42 |
bobxd123 | 4 | 8 | 3/8 | 4 | 0/0 | 0 | 35 |
Tmonеy148 | 0 | 11 | 0/1 | 2 | 0/0 | 6 | 32 |
TEEEEJ | 119 | 0 | 2/8 | 2 | 1/1 | 1 | 23 |
Gumper | 85 | 5 | 0/1 | 1 | 1/2 | 1 | 21 |
DaSCHILL | 0 | 0 | 2/2 | 3 | 0/3 | 1 | 18 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Wolf | — | — / — | 93ms · 18 | 31.0% | 15.4% | 12.3% | 10° p90 | — | 994 mdeg | 82% / 226% / 104% | None |
Shockplug | — | — / — | 115ms · 8 | 12.5% | 20.0% | 14.3% | 14° p90 | — | 906 mdeg | 94% / 176% / 72% | None |
Goose | — | — / — | 161ms · 26 | 18.3% | 36.4% | 20.4% | 17° p90 | — | 1141 mdeg | 106% / 117% / 104% | None |
Desprecio | — | — / — | 85ms · 28 | 20.5% | 12.5% | 10.6% | 9° p90 | — | 1253 mdeg | 82% / 115% / 104% | None |
hntr ♰ | — | — / — | 60ms · 13 | 16.3% | 37.5% | 18.8% | 21° p90 | — | 984 mdeg | 106% / 102% / 114% | None |
bobxd123 | — | — / — | 72ms · 13 | 14.8% | 12.5% | 16.7% | 10° p90 | — | 1172 mdeg | 101% / 90% / 73% | None |
Tmonеy148 | — | — / — | 162ms · 18 | 18.9% | 28.6% | 13.3% | 10° p90 | — | 1117 mdeg | 75% / 76% / 71% | None |
TEEEEJ | — | — / — | 107ms · 12 | 18.2% | 0.0% | 8.3% | 11° p90 | — | 1493 mdeg | 47% / 77% / 45% | None |
Gumper | — | — / — | 173ms · 15 | 17.6% | 0.0% | 5.9% | 22° p90 | — | 1389 mdeg | 31% / 65% / 39% | None |
DaSCHILL | — | — / — | 66ms · 5 | 3.5% | 0.0% | 17.6% | 10° p90 | — | 783 mdeg | 80% / 62% / 39% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 13 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+477 ticks
TEEEEJ dropped the bomb
7.5s clock+751 ticks
Wolf picked up the bomb
11.7s clock+947 ticks
Goose eliminated TEEEEJ with hkp2000OpeningHeadshot+988 ticks
Goose eliminated Shockplug with hkp2000Headshot+1,053 ticks
Wolf eliminated Goose with glock · assisted by TEEEEJTradeHeadshot+1,192 ticks
Wolf started planting
18.6s clock+1,477 ticks
bobxd123 eliminated DaSCHILL with usp silencerHeadshot+2,534 ticks
Wolf eliminated Gumper with glockHeadshot+2,787 ticks
Wolf dropped the bomb
43.5s clock+2,787 ticks
hntr ♰ eliminated Wolf with usp silencerTradeHeadshot+3,054 ticks
bobxd123 eliminated Desprecio with usp silencer · assisted by DaSCHILL
Kill feed
121 of 125 events
Objective
65 of unknown events
Grenades
547 of unknown events