Public match receipt
Jul 4, 06:58 PM
Ancient
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
8
Team B
13
Top Frag Rating · Astral Azuma · 1.20
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
Shockplug
8/11
Entries won / attempted
Trade impact
BKRandy
5
Trade kills
Clutches
Enots
2/2
Clutches won / played
Utility
Enots
112
0 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Nasty And Loose CS—FACEIT— | 19 | 14 | 2 | 1.36 | 72.8 | 26% | 71% | 1.10 | — | 1 |
Mazila CS—FACEIT— | 19 | 15 | 4 | 1.27 | 92.9 | 58% | 76% | 1.17 | — | 1 |
Astral Azuma CS—FACEIT— | 16 | 15 | 9 | 1.07 | 113.0 | 38% | 76% | 1.20 | — | 2 |
Enots CS—FACEIT— | 12 | 17 | 2 | 0.71 | 46.9 | 50% | 52% | 0.74 | — | 3 |
TylerVirtuous CS—FACEIT— | 9 | 17 | 5 | 0.53 | 59.0 | 44% | 67% | 0.79 | — | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Weapon X CS—FACEIT— | 16 | 14 | 5 | 1.14 | 77.9 | 69% | 86% | 1.11 | — | 5 |
Shockplug CS17,434FACEIT— | 18 | 18 | 7 | 1.00 | 97.3 | 56% | 76% | 1.12 | — | 2 |
BKRandy CS—FACEIT— | 16 | 16 | 4 | 1.00 | 74.0 | 56% | 71% | 1.00 | — | 2 |
Puck CS—FACEIT— | 14 | 12 | 1 | 1.17 | 73.5 | 43% | 71% | 1.05 | — | 3 |
Jaypaw546 CS—FACEIT— | 10 | 16 | 1 | 0.63 | 55.1 | 40% | 57% | 0.77 | — | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Astral Azuma | 103 | 0 | 1/3 | 1 | 0/3 | 2 | 43 |
Mazila | 66 | 4 | 2/7 | 2 | 0/1 | 1 | 46 |
Shockplug | 53 | 7 | 8/11 | 3 | 1/2 | 2 | 46 |
Weapon X | 80 | 2 | 3/5 | 1 | 1/5 | 5 | 50 |
Nasty And Loose | 0 | 0 | 1/2 | 4 | 0/4 | 1 | 47 |
Puck | 65 | 8 | 0/0 | 2 | 1/2 | 3 | 35 |
BKRandy | 9 | 1 | 1/2 | 5 | 0/0 | 2 | 45 |
TylerVirtuous | 21 | 0 | 1/5 | 1 | 0/3 | 1 | 25 |
Jaypaw546 | 0 | 0 | 1/3 | 3 | 0/2 | 1 | 23 |
Enots | 112 | 0 | 3/4 | 4 | 2/2 | 3 | 26 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Astral Azuma | — | — / — | — | — | — | 37.5% | — | — | — | 70% / 137% / 83% | None |
Mazila | — | — / — | — | — | — | 57.9% | — | — | — | 109% / 112% / 99% | None |
Shockplug | — | — / — | — | — | — | 55.6% | — | — | — | 104% / 118% / 78% | None |
Weapon X | — | — / — | — | — | — | 68.8% | — | — | — | 129% / 94% / 89% | None |
Nasty And Loose | — | — / — | — | — | — | 26.3% | — | — | — | 49% / 88% / 106% | None |
Puck | — | — / — | — | — | — | 42.9% | — | — | — | 80% / 89% / 91% | None |
BKRandy | — | — / — | — | — | — | 56.3% | — | — | — | 106% / 89% / 78% | None |
TylerVirtuous | — | — / — | — | — | — | 44.4% | — | — | — | 83% / 71% / 41% | None |
Jaypaw546 | — | — / — | — | — | — | 40.0% | — | — | — | 75% / 67% / 49% | None |
Enots | — | — / — | — | — | — | 50.0% | — | — | — | 94% / 57% / 55% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 5 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+800 ticks
Shockplug eliminated Mazila with AK-47OpeningHeadshot+938 ticks
Weapon X eliminated TylerVirtuous with AK-47 · assisted by ShockplugHeadshot+974 ticks
Enots eliminated Shockplug with M4A1-S · assisted by TylerVirtuousTrade+1,054 ticks
Weapon X eliminated Enots with AK-47TradeHeadshot+1,116 ticks
Astral Azuma eliminated Jaypaw546 with negev+2,909 ticks
Puck eliminated Nasty And Loose with AK-47+4,076 ticks
Astral Azuma eliminated Weapon X with AK-47+5,238 ticks
Puck eliminated Astral Azuma with AK-47 · assisted by Weapon X
Kill feed
150 of 154 events
Objective
Marked unavailable by the source
Grenades
Marked unavailable by the source