Public match receipt
Sep 6, 08:59 AM
Mirage
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
16
Team B
13
Top Frag Rating · Amo...Khan · 1.29
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Q_Q
6/11
Entries won / attempted
Trade impact
亗Raven亗
5
Trade kills
Clutches
-23
2/6
Clutches won / played
Utility
Q_Q
257
2 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
亗Raven亗 CS2,609FACEIT— | 26 | 17 | 8 | 1.53 | 82.5 | 38% | 79% | 1.21 | +119 | 4 |
Amo...Khan CS7,310FACEIT— | 29 | 19 | 4 | 1.53 | 107.2 | 38% | 72% | 1.29 | +354 | 5 |
Q_Q CS7,905FACEIT— | 22 | 22 | 11 | 1.00 | 88.8 | 45% | 76% | 1.08 | +356 | 2 |
KingSamoruii CS3,862760 | 22 | 20 | 8 | 1.10 | 81.8 | 18% | 76% | 1.08 | +439 | 4 |
behiano CS1,028FACEIT— | 14 | 23 | 15 | 0.61 | 70.5 | 64% | 66% | 0.86 | +138 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
-23 CS3,9301,000 | 29 | 22 | 7 | 1.32 | 108.2 | 55% | 83% | 1.27 | -149 | 5 |
M CS4,654FACEIT— | 22 | 24 | 6 | 0.92 | 89.8 | 27% | 72% | 1.05 | -226 | 3 |
TEX CS—858 | 19 | 22 | 5 | 0.86 | 73.2 | 26% | 66% | 0.94 | — | 2 |
Angry CS2,715FACEIT— | 15 | 22 | 8 | 0.68 | 64.8 | 33% | 69% | 0.86 | -130 | 0 |
E D R I S EasySkins com CS—FACEIT— | 16 | 23 | 6 | 0.70 | 60.9 | 25% | 59% | 0.82 | — | 3 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Amo...Khan | 46 | 3 | 2/4 | 5 | 0/5 | 5 | 64 |
-23 | 202 | 5 | 4/6 | 4 | 2/6 | 5 | 63 |
亗Raven亗 | 88 | 2 | 4/4 | 5 | 1/5 | 4 | 74 |
Q_Q | 257 | 2 | 6/11 | 2 | 1/3 | 2 | 54 |
KingSamoruii | 241 | 19 | 3/5 | 4 | 1/2 | 4 | 50 |
M | 71 | 4 | 4/7 | 2 | 0/4 | 3 | 51 |
TEX | 48 | 4 | 0/5 | 3 | 0/4 | 2 | 49 |
Angry | 42 | 23 | 1/4 | 3 | 1/5 | 0 | 38 |
behiano | 196 | 6 | 3/5 | 3 | 0/1 | 1 | 38 |
E D R I S EasySkins com | 56 | 9 | 2/7 | 5 | 1/1 | 3 | 37 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Amo...Khan | — | — / — | 122ms · 52 | 26.0% | — | 15.4% | — | — | 4473 mdeg | 71% / 130% / 119% | None |
-23 | — | — / — | 135ms · 40 | 15.2% | — | 16.2% | — | — | 3284 mdeg | 103% / 131% / 103% | None |
亗Raven亗 | — | — / — | 80ms · 45 | 24.6% | — | 13.4% | — | — | 2908 mdeg | 72% / 100% / 120% | None |
Q_Q | — | — / — | 87ms · 35 | 28.6% | — | 11.6% | — | — | 5121 mdeg | 85% / 107% / 78% | None |
KingSamoruii | — | — / — | 116ms · 32 | 17.7% | — | 7.0% | — | — | 4072 mdeg | 34% / 99% / 86% | None |
M | — | — / — | 60ms · 44 | 22.8% | — | 8.4% | — | — | 4179 mdeg | 51% / 108% / 72% | None |
TEX | — | — / — | 133ms · 26 | 12.4% | — | 11.8% | — | — | 4123 mdeg | 49% / 88% / 68% | None |
Angry | — | — / — | 185ms · 23 | 12.5% | — | 7.4% | — | — | 6758 mdeg | 63% / 78% / 53% | None |
behiano | — | — / — | 195ms · 27 | 9.0% | — | 18.9% | — | — | 4496 mdeg | 121% / 85% / 48% | None |
E D R I S EasySkins com | — | — / — | 251ms · 27 | 18.1% | — | 8.1% | — | — | 5198 mdeg | 47% / 74% / 54% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 13 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+967 ticks
Angry threw a decoy
+1,101 ticks
Angry detonated a decoy
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,314 ticks
E D R I S EasySkins com eliminated Q_Q with usp silencerOpeningHeadshot+2,028 ticks
Angry decoy expired
+2,181 ticks
Angry threw a smoke
+2,266 ticks
Angry detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,392 ticks
M eliminated Amo...Khan with usp silencerHeadshot+2,748 ticks
亗Raven亗 eliminated -23 with glockHeadshot+2,950 ticks
亗Raven亗 eliminated M with glock+3,678 ticks
Angry smoke expired
+4,024 ticks
behiano dropped the bomb
62.9s clock+4,024 ticks
Angry eliminated behiano with usp silencerHeadshot+4,204 ticks
E D R I S EasySkins com eliminated KingSamoruii with usp silencer · assisted by TEX+4,223 ticks
TEX eliminated 亗Raven亗 with usp silencer · assisted by -23Headshot
Kill feed
214 exact match events
Objective
107 of unknown events
Grenades
1,061 of unknown events